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I'm writing an essay on sociology. It requires a survey to be included. I'm posting this topic on several websites to conduct it.
If you have the time and/or desire, please answer a few questions:
1) What is your attitude towards games?
2) What genres do you like?
3) Do you consider games to be art, and why?
4) Describe the criteria by which you evaluate games.
5) Name examples of games that you would call masterpieces.
Ment
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1) Positive
2) Strategies, RPGs (if we're talking about computer games; I don't like card games or board games).
3) I think it's similar to filmmaking. The genre, plot, style, and everything else are chosen in the same way.
4) An interesting plot, beautiful visuals, originality of the idea, gameplay, music. In short, everything that can be evaluated.
5) Heroes of Might and Magic 3, possibly also 5, Rome: Total War, Civilization... I don't know which one, let's say 4.
1) Very good
2) Strategy and RPG
3) I believe it depends on how the game is made. Just like literature can be art and disposable trash, as can movies, so can games.
4) Plot, gameplay, richness and variety of the gameplay, textual content (a lot/a little, good/bad), graphics.
5) PLANESCAPE: TORMENT, 10/10
Where do we go? Where do we end up when we save the world?
Happy Life
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1) Positive
2) Any genre except fighting games and quests.
3) No.
4) Soul, gameplay, atmosphere, graphics-physics.
5) Original War.
My sword, my trusted ally, unphased by my aspect.
Драккошка
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1. Overall, it's good, but without excessive enthusiasm.
2. Probably RPG (but not MMO! I don't like playing online) and turn-based strategy games. Although, I simply haven't tried other genres.
3. Why not? Some game universes are no less compelling than book or movie universes, and in some ways even surpass them. Half of my favorite characters are from games, and no one would say that I love them only for their cool models and awesome abilities, which is also an indicator. Video games are a relatively new field, and it has great potential.
4. In descending order: gameplay and the atmosphere of the game world; characters and the presentation of the plot (I haven't dared to evaluate the plot itself for a long time, because all known and unknown templates have been used hundreds of times); visually pleasing graphics, but not necessarily ultra-modern and mega-cool.
5. The Mass Effect series; King's Bounty: The Legend and Armored Princess; The Elder Scrolls series; the SW Knights of the Old Republic series; Disciples 2; Heroes of Might and Magic 2, 4. Yeah, it turned out to be quite a list, but I don't consume games in hundreds; I've chosen a few series and play them endlessly.
A girl came and wrote a lot of text, lol:)
А, вот почему.
??+⛓️♿=?
Саня Изи
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1) Just a fan 2) Various 3) There's a little, but it's not quite art yet 4) Graphics, plot, voice acting, and translation 5) Diablo 2, Heroes, Warcraft
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения! И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
ОMEGA
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1) How do you feel about games? Games are a significant part of my life.
2) What genres do you like? My favorites are RPG, TBS, RTS, but in general, I love or respect all genres. However, adventure games are a rare occurrence for me. But when I do play them, they are memorable.
3) Do you consider games to be art, and why? Yes. Because games create. You can only create by putting your soul into it, and that is what art is. Yes, there are cheap products, but they exist in movies and literature as well; they only increase the value of true works.
4) Describe the criteria by which you evaluate games. First and foremost, I look at the gameplay and convenience. Yes, I'm an old gamer, and I'm not afraid of clunky controls, but if a game is made uncomfortably (for example, the latest online FF), then I don't even want to bother with it. When I start a game, I want to see a "Start" button in the main menu and just start playing. And if I like it, then I'll delve deeper. Unfortunately, that's not always the case.
If a game interests me, then I evaluate its integrity. There was a game a few years ago, I won't mention its name specifically, many praised it, saying how great the combat was, how great the graphics were, and so on. But when I asked them how they liked the game as a whole, the answer was: "It's cool! The combat is so great..." - or something similar. That is, people couldn't say that the game was good without resorting to describing individual details of the game. There was no integrity.
At the same time, I look at the atmosphere, plot, graphics, and sound. Graphics probably have the least impact on the overall score. And I also look at replayability - will I want to play it again or not; that's important.
5) Name examples of games that you could call masterpieces. Heroes of Might & Magic 3, Planescape: Torment, Baldur's Gate 2, Diablo 2, Warcraft 3, Fallout 2, Max Payne, Dune 2, Ultima Online, Quake, Unreal Tournament, Need for Speed III, Space Rangers, Blade Runner, Phantasmagoria, etc. There are many masterpieces, but they all have one problem: they ended around 2003-2004. After that, there were no more masterpieces, only rare good games. Yes, compared to the rest, they look like masterpieces, but... The pursuit of profit killed them, unfortunately.
Added 3 minutes ago
By the way, will you let me read your essay later?
1) Positive 2) Turn-based strategy, RPG 3) As a phenomenon, probably not. But if we approach the question more specifically, some works can be called masterpieces. 4) If we're talking about RPGs, then: interesting, non-linear, well-presented plot, gameplay (ease of learning is paramount), extensive and engaging dialogues, graphics. If we're talking about turn-based strategies, then everything comes down to gameplay; the plot and graphics play a secondary or even tertiary role. 5) Deus Ex (the first and third parts), The Witcher (so far, only the first part), Warcraft 2-3, The Elder Scrolls 3: Morrowind (especially considering the expansions, because the only downside of the main "Morrowind" is the boring main plot), Max Payne.
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
Ple-Sen
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1) Positive. 2) Fighting games, RPGs, Strategy games, CCGs, Hack and Slash games. 3) If the game has a good universe, plot, and characters, then why not? If the game is good in terms of gameplay but lacks a proper background, then, unfortunately, it is closer to football, poker, or any other game, and they are not considered an art form. 4) Atmosphere, plot, convenience, lack of overcomplication, replayability, gameplay, visually appealing graphics, interesting style, sound design. 5) Heroes of Might and Magic 2, Majesty, Warcraft 3, Arcanum, Eador, Battle for Wesnoth, and Morrowind, Worms World Party, for example.
$korpion
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1) okay
2) everything
3) no
4) graphics, gameplay
5) all ME, Warcraft 3, Heroes 5, and maybe SW: Kotor 1.
Added 1 minute ago
I have the shortest answer.
WhiteLizard
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1) It varies depending on the genre. I don't like MMORPGs because I've already "gotten over" them. I consider RPGs to be the second stage of "nerdiness" because they create a second reality, but... it's so nice to immerse yourself in them. Strategies are definitely a yes. Shooters and racing games are occasional. Consoles - nostalgia.
2) Probably strategy games and logical/turn-based/quest-driven RPGs.
3) I consider creating a separate world to be an art; playing games like "being a zone addict" is not art.
4) The order is: degree of "nerdiness," soul, graphics.
5) Well, Heroes of Might and Magic 3, Red Alert 2, Land Stalker (1, 2), and Limbo are also good.
За всем следят машины благодати и любви.
Niemand
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1. Generally neutral.
2. Strategies.
3. Games can be considered art when they serve as a means of fulfilling the ideal needs of the creator/player. This varies in each specific case.
4. Plot, simplicity of gameplay (including its ease of learning), meeting the system requirements with my computer's capabilities...
5. HoMM3, HoMM4.
P.S. Please post the essay in the relevant thread later.
Рексарыч
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OMEGA and GoedenDag, I don't think it will be interesting, but if you want, I'll post it. P.S. Drakkosha, "walls of text" can be much larger =).
Niemand
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As S. Donaldson wrote, "joy is in the ears of the listener." Of course, it will be interesting.