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Posts from - Magic in Heroes 3

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What kind of magic do you prefer?
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19 years ago
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Easy there... why are you shouting? :D I'm not against Prayer either (especially with the Angel Alliance...). BUT instead of removing spells, it should heal (on experience water - it heals and removes BAD spells; and removing spells is nonsense (because you blind the enemy, and then you dispel a spell from him (!!!!) - after all, removing spells removes all spells from the opponent...)).
In reply to R.3.M.
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19 years ago
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R.3.M.;56714
Quiet, quiet... Why are you shouting so much???:D. I'm not against Prayer either (especially with the Alliance of Angels....). BUT instead of dispel—healing (on exp. waters it both heals and removes BAD spells; while dispel is nonsense(since you blinded the enemy, and then dispelled the spell from them(!!!!) because dispel removes all spells from the enemy as well...))

Nah, I don't agree that dispel is nonsense. Here's an example—a hero with the Alliance of Angels attacks you and casts slow on all your units. Or one with Cursed Armor who cast Prayer on themselves—so what are we going to cast—healing or dispel?:D
That said, I do agree, of course, that healing is better than dispel in most cases, but dispel is not nonsense
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19 years ago
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Okay, you convinced me!!!!!
19 years ago
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The thing is, in a battle against neutral creatures (for example, hydras), the SLOW -> EXPLOSION system works very well (but only if you're an expert in earth magic). Slowing them down makes them move only 3 squares. BUT if you're fighting a human player, not a computer-controlled opponent, this system won't work as well, especially if the ENEMY IS ALSO A MAGE!!!!
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19 years ago
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YES, it's a complete mess... well, it's bad:D
P.S. And if the opponent is a Battle Mage????
19 years ago
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It’s just that if the hero is a mage, then he has something to read in his spellbook! You cast a slow spell, he casts a counter-spell, or he slows you down. You cast an explosion, and he casts a healing spell, or an explosion. Or he might even cast Berserk on you!
In reply to }\{ЕК
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19 years ago
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\{ЕК;56740
The thing is, in battles against neutral creatures (like Hydras), the SLOW -> EXPLOSION system works very well (but only if you're an expert in Earth Magic). Slowing them down reduces their movement to 3 squares. BUT, if you're fighting a human player, not the AI, this system won't work as well, especially if the ENEMY is also a mage!!!!
It still depends on which faction you're facing.
When fighting a human player, I always use the Divine Power spell if available, or Righteous Strike when playing as Elves, or something else that improves my troops' stats as much as possible. Then I try to grab something from the other opponent by applying Slow or something else to their strong or dangerous creatures....
But if you're fighting an Undead faction, they can ruin everything with Banshee's Wail...

P.S. This is a separate topic altogether; here, we're only discussing which magic is better. ;)

So, in my opinion, if we're talking about the School of Magic,
Light Magic clearly gives you an advantage. It's very convenient to cast Righteous Strike on all your units.
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19 years ago
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Xaker, this is a thread about the third game.
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19 years ago
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In my opinion, it’s the best earth magic.
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19 years ago
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What I didn't expect was that water magic, according to the poll, is already losing to fire magic!
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19 years ago
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I believe that if a map isn't extremely large (and doesn't require a portal to the town), the Barbarian should focus on a single magic school, and that school should be Water magic. Let me explain... in terms of magical power, the Barbarian will never be able to compete with a Mage, and therefore should primarily focus on being able to remove harmful/beneficial buffs... i.e., healing/dispelling effects don't depend on magical power, and teleporting on the battlefield for 3 mana doesn't depend on magical power either (the only exception in my opinion is the Stronghold's tactic of using tactics and mass acceleration, but only if the guild already has acceleration). And if a Mage is chosen, then during the upgrade of four elements and a full spellbook, Water magic is used the least.
In reply to Geksorin
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19 years ago
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Geksorin;57475
What I didn't expect was that water magic is already losing to fire magic in the poll!

Apparently, people decided that Berserk, Blindness, Armageddon, Bloodlust, Inferno are cooler than Prayer, Healing, Remove Curse, Blessing, Clone, and Teleport.
In reply to Forsaken
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19 years ago
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I can't say for sure which magic I like the most. That's why I usually have all 4 in the game (fortunately, Jedite can afford it). But mostly – air and earth.
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19 years ago
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Yeah, air and earth are awesome. Especially earth, it seems like this magic is irreplaceable. Everything you really need is here. Air is also great, allowing access to hard-to-reach places (cool!). Water is also good (the only magic that can basically replace earth), but fire... hmm, berserker, maybe, and elementals (if there are no earth elementals).
In reply to **MR**
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19 years ago
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Water burns, but fire doesn't. :smile40: It sounded cool in that context. :smile04:

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