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Posts from What mixed hero class of the Haven faction do you like?

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Which hero do you like?
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#91
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Well, I don't really like Haven that much, but if I have to choose, it's either Haven + Chaos, or Haven + Necropolis, or even all factions mixed together. I haven't really bothered with specifically leveling up a Sorceress or Wizard, but when I do, they turn out to be pretty good. (sorry for the tautology).
In reply to Sergh
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#92
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Sergh;69562
The real challenge is to boost his defense to a super level, but without removing the "Archmage" status....

Why not level up a Battle Mage (from battle: defense, magic resistance! :D), and then add a couple of spells, without touching the battle stats anymore! :D That way you'll have an Archmage, but one that's more resilient on the battlefield! :D :cool:
HMM4 The Gathering Storm : BEST!:cool:
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#93
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A mage hero (again, a spellcaster or archmage) can protect himself from magic if he has the "ANTIMAGIC" nature spell in his arsenal. And this is a fairly common occurrence in a castle, for example, or in a nature conservatory on the map.
#94
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:smile51: I really like the Wizard. It's a great combination!
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#95
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I really like the Wizard. It's a killer combination!

Yes, Chaos with Haven is truly something special. This kind of combination can only be achieved through cultivation. But the power... All spells are enhanced by Sorcery and Witchcraft.
#96
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Yeah... I always choose the Wizard.
In reply to celt
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#97
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I said in the poll that I like Chaos... but in reality, I like to mix everything together... that way it's better... as they say, a good cocktail hits harder (and with further attacks, it removes all penalties:):):):):))
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#98
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I chose arrrrrrrchiiiiiiiiimaaaaaa.
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#99
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I like it when all the magic is available, that's why I choose Archmage, and since Haven is all about magic, they should automatically be Archmages in my opinion:D.
Графомания путешественника
In reply to Нэйко
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#100
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Mutare Drake;194908
I love it when there's a lot of magic, that's why I choose Archmage, and since Order is all about magic, they should automatically be Archmages for me:D.

Regarding the topic, I'll say that there are no classes with a more or less good class bonus for Order. I think Illusionist, Enchanter, or even Sorcerer would be неплохим (not bad), but not because of the class bonus, but because of Chaos magic itself.
Enchanter and Sorcerer are difficult to train due to the lack of corresponding guilds. Monk is very неплохим (not bad) when you mostly have to fight Chaos.
But I voted for Battle Mage because most often you need a mage who will be casting spells, and not using up all the resources every round IMHO.

P.S. Something's making you all obsessed with Archmages:smile35! Tell me, what's so special about such a hero? The fact that he knows a lot of spells - what does he need them for? He only has one turn per round in battle - he simply doesn't need that many. And besides, to level up a hero to be a full-fledged Archmage, you won't have enough skill points, and you also need him to survive in serious battles.
Now, let's do some math:
Level 18 is 74,800 experience, level 22 is 156,000 experience. Thus, to level up 3 heroes to level 18 with one purchased level, you will need (74800-12600)*3=186,000 experience, which is equivalent to one hero at level 23!!!

Думающий поймет. Действующий совершит. Дорогу осилит идущий ©
#101
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Battle Mage. Why? Because there's nothing worse than a mage who can't be killed, either in melee or with magic. Of course, if possible, I'll cast another spell on him, but I always choose Battle Mage. Without hesitation. And I try to upgrade anti-magic to at least 50%. As a result, you get a kind of universal fighter, like a barbarian, but with skills developed in reverse order. That is, you can take a barbarian, fully upgrade his Battle Mage skill, and then what? You need to take some magic skill. But here, it's the other way around: first, you upgrade magic, then Battle Mage – the result is identical because, in essence, there's no difference between the heroes, only the images (faces) are different, and barbarians don't get any additional bonuses just because they come from a "barbarian" city, right? Similarly, a mage doesn't get any bonuses to his magic, so you can freely customize heroes as you like. No matter how strong your mage is, without magic defense, another mage or a stack of magic creatures will always have the opportunity to defeat him. And what's most important in Heroes of Might and Magic IV? The main thing is to kill the enemy hero first, and that's it. The battle is practically over at that point; no hero, no army. The enemy hero is always (in 95-99% of cases) target number one. Therefore, you need to take care of your own defense. What do I care about these +20% to illusions, -2 mana per spell, if my mage is lying dead at the feet of some miserable bunch of vampires? Let my mage consume more mana, let his arsenal of spells be more limited, but they will be guaranteed to work! And I will definitely cast Berserk or Hypnosis on you, and I will certainly try to make sure that after that, your army has one less hero. In general, in the army, you should also have another mage with infinitely useful spells for maintaining order – "Martyr" and "Magic Bolt." Fortunately, these are only level 2 spells from the Life and Chaos schools.
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#102
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That's right, usually there are 3-5 heroes:rolleyes:


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#103
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Archmage and mage.
жизнь за Аиур
In reply to denk28
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#104
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denk28
Archmage and Mage
In almost all my games, the Archmage is the only one that appears, but his ability isn't very good. :)
He's especially good if an Illusionist appears towards the end of the game; he provides great help in battle, I've copied almost all the Titans and gone into battle! :)
In reply to Rainer
#105
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Rainer
In almost all my games, the Archmage just doesn't seem to work out, and his ability isn't very good. :)
He's especially good if you get an Illusionist towards the end of the game; he's a great help in battle. I've copied almost all the Titans and gone into battle! :)
Hmm... I don't understand, are you saying that the Illusionist's "ability" is better than the Archmage's?

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