Of course, the choice of skills also depends on the size of the map, the hero (warrior, mage), and some other factors. In general, for an average hero, the following are most important:
For everyone: wisdom, logistics, earth magic, air magic.
archery (for castles with good ranged monsters)
For a warrior, also attack and defense.
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Posts from Secondary skills in Heroes 3.
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The cost of upgrading a manticore to a scorpius is, in my opinion, 100 or 300 gold. It's not a big deal. And there's no need to attack diplomacy.
And, strangely enough, when I played as Rylander (a skinny, weak ranger with diplomacy and leadership), impressive squads joined me - and since his army was weak, I attribute it entirely to his diplomatic abilities...:smile02:
Added 2 minutes later
I don't understand why a warrior needs wisdom, earth magic, and air magic. The only thing you can take is 1 school of magic. What's the point of taking wisdom or a school of magic if you have a warrior with stats like 19-37-9-6!!! Why would he need magic!!!!:smile32:
Jack (or however it's spelled) Sorry, but you are wrong. Can I address you informally? Any hero needs skills such as Wisdom and Earth and Air Magic. Otherwise, how do you even play? :) This hero apparently has a good artifact for defense (37) and attack, and is of a low level (6 Knowledge), but generally in standard gameplay such a skill set is impossible.
Of course, it's possible! Such a build is viable! For example, when playing as Crag Hack, I would gain an attack skill for each level and only occasionally other skills.
Все люди - братья, но в каждом из нас спит волк.
Pathfinding and logistics are necessary for all heroes, as is earth magic. IMHO.
Well, that's just my opinion: turning a warrior into a mage is silly, but turning a mage into a warrior is pointless. Of course, a hero should have both magical and combat skills, but finding a middle ground will ruin him; you need to focus on something!
Лидер клана "Из многих единое"
Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
But in general, I can't imagine how you can play without magic, just as without at least some kind of attack spell...
In the grim darkness of the far future, there is only war...
Since we're discussing Tactics, could you answer a question for me: Who takes the Scouting skill? In my opinion, it's completely useless (it's better to take Magic, Attack, or Diplomacy instead, especially if the map is larger than L).
Все люди - братья, но в каждом из нас спит волк.
