Skip to content

Posts from Secondary skills in Heroes 3.

No ratings yet — be the first to rate!
In reply to Алисия
19 years ago
Auto-translated
Alicia;55726
Of course, the choice of skills also depends on the size of the map, the hero (warrior, mage), and some other factors. In general, for an average hero, the following are most important:
For everyone: wisdom, logistics, earth magic, air magic.
archery (for castles with good ranged monsters)
For a warrior, also attack and defense.
].
I don't understand why a warrior needs wisdom, earth magic, and air magic. The only thing that makes sense is to take 1 school of magic. What's the point of taking wisdom or a school of magic if you have a warrior with stats like 19-37-9-6?! Why would
User Avatar
19 years ago
Auto-translated
Jack (or is it spelled differently?). Sorry, but you're wrong. Can I address you informally? Every hero needs skills like wisdom and earth and air magic. Otherwise, how do you play? :) This hero probably has a good artifact for defense (37) and attack, and he's a low level (6 knowledge), but in general, in a standard game, such a set of skills is impossible.
In reply to Малыч
User Avatar
19 years ago
Auto-translated
Malysh;53290
The cost of upgrading a manticore to a scorpius is, in my opinion, 100 or 300 gold. It's not a big deal. And there's no need to attack diplomacy.
Who is attacking diplomacy??? Who is attacking??? I would tear someone's throat out for diplomacy, I'd... uh, sorry. :smile11:
And, strangely enough, when I played as Rylander (a skinny, weak ranger with diplomacy and leadership), impressive squads joined me - and since his army was weak, I attribute it entirely to his diplomatic abilities...:smile02:

Added 2 minutes later
}\{EK;55731
I don't understand why a warrior needs wisdom, earth magic, and air magic. The only thing you can take is 1 school of magic. What's the point of taking wisdom or a school of magic if you have a warrior with stats like 19-37-9-6!!! Why would he need magic!!!!:smile32:
But if you have a map size M or larger, you'll get tired of chasing enemies who are taking your castles... or you'll go broke hiring heroes to guard empty garrisons. Town Portal is an indispensable thing; only valerian can replace it.
In reply to Алисия
19 years ago
Auto-translated
Alicia;55744
Jack (or however it's spelled) Sorry, but you are wrong. Can I address you informally? Any hero needs skills such as Wisdom and Earth and Air Magic. Otherwise, how do you even play? :) This hero apparently has a good artifact for defense (37) and attack, and is of a low level (6 Knowledge), but generally in standard gameplay such a skill set is impossible.
Of course it's possible!!! Such a set is possible! For example, playing as Crag Hag, I take an attack skill with every level and only others occasionally. I don't want to load my hero with various magical abilities—it ruins his essence and strength, especially since you can't just take 1 skill; you need at least 4, which means I would have to sacrifice very necessary skills!!!!! And what will I get in the end? Who knows!! If you are a mage, then play as a mage; if a warrior—then do not betray the traditions of your fathers and strike fear into everyone with your immense strength!!!!!
In reply to }\{ЕК
User Avatar
19 years ago
Auto-translated
\{ЕК;55829
Of course, it's possible! Such a build is viable! For example, when playing as Crag Hack, I would gain an attack skill for each level and only occasionally other skills.
Up to a certain level (I don't remember exactly which one, but no more than 20), yes, but after that, the probabilities become more or less equal. I used to have information where the probabilities for each type of hero were listed, but it's lost somewhere. You can check with FizMig; he might have it.
Твой дом там, где твоё сердце.
Все люди - братья, но в каждом из нас спит волк.
User Avatar
19 years ago
Auto-translated
If the hero is a Warrior (Castle, Swamp), then: Attack, Defense, Logistics, Pathfinding, Earth(!), Air, Artillery, Resistance. If the hero is a Mage (Tower, Rampart, Conflux), then: Wisdom, Earth, Air, Water, Fire, Intelligence, Pathfinding, Logistics. If the hero is a Battle Mage (Castle, Necropolis, Dungeon, Inferno), then: Leadership (Castle) / Necromancy (Necropolis) / Resistance (Dungeon) / Fire (Inferno), Earth, Air, Water, Intelligence, Pathfinding, Attack, Wisdom(!)

Pathfinding and logistics are necessary for all heroes, as is earth magic. IMHO.
User Avatar
19 years ago
Auto-translated
Jack, just for you, the phrase "in a standard game" was emphasized, but you still didn't understand me... Never mind, it's not that important. There should still be a golden mean. After all, both magical and combat skills are equally important.
19 years ago
Auto-translated
Well, that's just my opinion: turning a warrior into a mage is silly, and turning a mage into a warrior is pointless. Of course, a hero should have both magical and combat skills, but finding the perfect balance will ruin him; you need to focus on something!
In reply to }\{ЕК
User Avatar
19 years ago
Auto-translated
\{ЕК;56119
Well, that's just my opinion: turning a warrior into a mage is silly, but turning a mage into a warrior is pointless. Of course, a hero should have both magical and combat skills, but finding a middle ground will ruin him; you need to focus on something!
No... I absolutely disagree! You really need to find a balance in everything, believe me! It's been proven time and time again.
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
19 years ago
Auto-translated
take eight skills, divide them by two, you get four, what will you choose in this world? it is impossible to make it so, that the hero is not a fool, that he knows magic perfectly and fights quite well! magic is better, but strength doesn't hurt a warrior, let's ask the hero together, what does he really need!!!
User Avatar
19 years ago
Auto-translated
I'm playing the "First Blood" map (version 1.9a). In that map, even a Warrior without magic can easily defeat any resource collector.
But in general, I can't imagine how you can play without magic, just as without at least some kind of attack spell...
Летай иль ползай конец известен, все в землю лягут, всё прахом будет...
User Avatar
19 years ago
Auto-translated
earth magic, and then everything else, because my hero has the Restoration specialization.
User Avatar
19 years ago
Auto-translated
Since we're discussing Tactics, could you answer this question: Which hero class takes the Scouting skill? In my opinion, it's completely unnecessary (it's much better to take Magic, Attack, or Diplomacy instead, especially if the map is larger than L).
давно не появлялсо на это форуме..и не появлюсь Х_Х

In the grim darkness of the far future, there is only war...
In reply to R.3.M.
User Avatar
19 years ago
Auto-translated
R.3.M.;57936
Since we're discussing Tactics, could you answer a question for me: Who takes the Scouting skill? In my opinion, it's completely useless (it's better to take Magic, Attack, or Diplomacy instead, especially if the map is larger than L).
I don't take it. It's probably the most useless skill of all.
Твой дом там, где твоё сердце.
Все люди - братья, но в каждом из нас спит волк.
In reply to R.3.M.
User Avatar
19 years ago
Auto-translated
The best Logistics and Pathfinding.

Statistics

Welcome our newest member: recijeb