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Posts from Questions about the gameplay of Heroes 6.

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In reply to Supric
14 years ago
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Supric
Well, yes...

In the sixth game, there isn't such a thing as a "main hero" at the start.
What is meant by the term "Main hero"?
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14 years ago
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A hero who participates in most battles and will be involved in the final battle. It seems to me that this concept is more relevant in "Heroes of Might and Magic VI": only one hero can develop a reputation. And he should become the main one.
In reply to Победитель
14 years ago
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Winner
It seems to me that this concept is more relevant in "Heroes 6": only one hero can develop their reputation. And that hero should become the main one.
I said "at the start." You can start with any hero, and then, with almost no losses, pump experience into the main hero.
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14 years ago
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I have a question:
Where do you get spell scrolls?
Do they only appear randomly in artifact shops, or are there any guilds or special stores where you can buy exactly what you want, instead of just what randomly appears when the save is generated?
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14 years ago
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A scroll is also an artifact. They can be found on the map, but, like other artifacts, they appear randomly. There seems to be a building on the map where you can buy artifacts, but it works the same way as in a town.
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14 years ago
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Chingis
Supric, I listened to your conference call from the tournament. I have a few questions.
3. One player said that he also doesn't understand the point of the ban on casting the "Sacrifice" spell on a vampire. After 2 turns, when the spell expires, the vampire can be defeated. I think that even this is not important, since the vampire is invulnerable for only one turn, and even then, only when it goes into defense. And "Sacrifice" can also be cast on Weavers. Can you explain?
Nobody wants to answer Chingis... So, I'll try to the best of my ability;)

Indeed, the ban is unclear. Is the "Sacrifice" spell a panacea or an Armageddon?:)
Let me explain:
a) It can be removed with any of the 3 dispel spells. No matter how many times the opponent casts "Sacrifice," they will have to dispel it just as many times.
b) And if the vampire has nothing else to do, let it stand in defense until the very end of the battle; it will receive its share at the very end. It is invulnerable only during the first attack.
c) Or don't dispel "Sacrifice" at all, and immediately start defeating the vampire. It lives for the first turn, then it's over. If you only defeat the vampire with all your stacks, then the "Sacrifice" spell is completely meaningless. Of course, it's not smart to waste all your forces on the vampire. The point is just for fun, to play against a ridiculous ban:)
IMHO. And no offense! I myself don't understand these spells, etc. very well....
If anything, I was just joking:)
In reply to Supric
14 years ago
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Supric
They can have their own Orcs and Demons. I confirm, 100% accurate information.
No Demons! These gentlemen are hostile to Light magic!
In reply to Menaris
14 years ago
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Menaris
No demons! These lords are hostile to Light magic!
I checked. You are right, neither the novices nor the heroes of the Haven faction can heal demonic troops in their army... but they can heal orcs.
14 years ago
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Chingis
if there are two buildings on two different territories, then the growth occurs in both buildings.
1 hero cannot stand on 2 territories at the same time.
14 years ago
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He lived on the territory of the Fortress, not the city!!!
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14 years ago
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Chingis
Answer: Yes, +1 of each creature type where it will be stationed. But in all buildings located within that territory (there can be as many as you want)."
Please explain more precisely, because forts, dwellings, and cities – the question seems simple, but it's vague. I initially thought that by leveling up the Architect skill to 1, I would control the entire world.
Each city or fort has its own zone of influence (limited by colored obelisks; you can click on the button on the minimap to display all zones of influence). Dwellings can be located within this territory. The growth applies to the city and all dwellings within its territory if a hero is stationed there. The growth only applies to the dwellings if the hero is stationed within the fort's territory.
In reply to Победитель
14 years ago
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Winner
The bonus applies to the town and all dwellings within its territory, if a hero is present there.
It doesn't apply to the town.
14 years ago
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Regarding sacrifice and vampires – it's not a big deal; I tested it recently in duels. The first hit is indeed ignored, but the second hit deals damage, as do the following 5.
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14 years ago
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Supric, so, the increase only applies to dwellings?

Chingis, no, you don't need to enter every time. It's enough to stay on the territory with dwellings at the end of the week. And you can buy the increase from all dwellings and all cities in any city.
In reply to Победитель
14 years ago
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Winner
Supric, so, the bonus only increases in dwellings?
Yes. Only in dwellings.

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Winner
And the bonus from all dwellings and all cities can be purchased in any city.
If there is a corresponding building in the city or a dwelling with the necessary creatures on the territory under the city's control.

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