Everything is as usual, he just developed, took a second town, and some plans appeared - it's time to surrender:mad:
Thanks for the time.
Весна 2012.
New here? I'm Roha — want a quick tour?
08/04/2012 zloy_romantik (Red, Rampart, Ivor, Ivor) def dom2 (Blue, Castle, Valya, Valya) 113, Jeb
08/04/2012 artbocha(Blue, Castle, Valeska, Valeska) def Skuns(Red, Rampart, Kirya, Melodia) 222 2sm4d(3)
8.04.2012 HellLighT(blue, Dungeon, Shakti, Tyraxor) def R55Max (red, Rampart, Ivor, Labetha) Diamond 211
Started a very long time ago, played in 3 sessions, don't remember exactly how many restarts we fought, but the start was, so to speak, unclear... Underdark, Shakti with 2 stacks, but native hero in the tavern - Ciele for harpies = total 80+ trogs is a bit scarce, but the second hero is Galtran! true, with 1 stack. No chests, pretty poor - nothing to level Galtran's necromancy with, on 111 freed a level 5 hero from prison, a mage without a bow who was quite useless ;( revealed an observatory, which showed a Conflux secondary behind a laughable guard, but further down the road a block of 50-99 fire elementals for Necromancer's boots and an external dwelling of minotaurs - sad sadness, all this was absolutely necessary, below the castle there was a作为Griffin Conservatory 2-4 (turned out to be a 2). The second road from the castle turned out to be very crooked, with a blocked branch to a swamp village, fortunately there was a detour, right under the village there is a conservatory - a ONE! 115 take the conservatory with a loss of 15 trogs, immediately take a nearby external dwelling of Wyverns, Galtran went off-road to another steppe, ran into a block, and also they give defense instead of necromancy, having lost 20 out of 40 skeletons he was expelled from the candidates for power, and his role was wanted by Deemer, who was given logistics, but when Tyraxor got earth magic - the king was chosen :D Went through a portal to the surface, took Conflux there. Due to a lack of money in the main, only 1-4 in the fort + portal with Wyverns were built, took another Conflux village (oh god how many there were), with the observatory revealed a small swamp super-hungry respawn (a half-turn's journey away lay 4 Pandora's Boxes, an Orb of the Water, and a Dragon Utopia, further wasn't visible, but it was already very pleasing to the eye) with a Dungeon village, though a sneaking scout hero of the Red player was spotted with a pegasus through the outskirts of the swamp respawn. 123 first contact, I break through to the swamp, take the village and kill the scout, almost having finished my turn, I realized I hadn't watched the opponent's turn, and he burst through a neighboring portal and ran on a speed boost with Piquedame into my underdark near the swamp village, barely managed to kill the scout and the turn ended. And then very sad things start to happen, Labetha runs out of that same portal with an army I wouldn't have dreamed of in my worst nightmare - 2 angels, a devil, 12 efreet sultans, 23 grandmasters, 6 horns of the abyss + small fry... well, well, I realized I had to get out somehow, but they broke my chain, and Labetha didn't want to let me back into the underdark, so the army, which was in no way comparable (angel, 31 storm elementals, 4 wyverns, 7 lightning elementals, and sprites) couldn't be passed back. And then I miraculously notice that the underdark on the Conflux respawn and my underdark connect, but with a block from a Dragon Utopia 5-9 death knights... well, that's a chance too, I break through almost without losses with the miner, and there stands Tyraxor near the conservatory (2) with little mana - I grab it, having lost a few storm elementals due to morale and a single hunger hit, immediately break back to the secondary near the fire elemental block, because the opponent decided not to wait but to squeeze me completely on my own respawn, and 3 angels are not enough at all against such a pile of army. Then begins a chase, like I've never had before :smile13: on the single road there are as many as 2 conservatories (3) and (1), I eat everything that lies nicely, a couple of Pandora's, a Dragon Fly Hive, the opponent goes almost always without speed boost and getting distracted, either by a utopia, or by secondaries and artifacts I hadn't captured, by parameters I'm still losing so without slowing the pace I run on angels wherever my eyes lead, and they looked out onto the snowy surface of a computer player where we found another conservatory (2), by this moment I was left without castles AT ALL! all scouts were caught and dirty castrated without a license :smile05: Almost immediately reached the computer's Tower, where there were already a Capitol and 1-7 in the castle, true without titans but even that's excellent! It was already 135. Due to the fact that the exit to the snow was off-road, the opponent got off my tail! And moved back by chain. The situation is still not the best, through the Tower but from another entrance I got back into the underdark, where I took a Necromancer computer, there was a fork, an exit to the opponent's respawn, where he had already broken through and brought an army, by the way increased due to growth which I didn't have, or into an unknown darkness... the choice is obvious). I ran to a Rampart village, behind which only one small corridor is visible without a road, but nearby there are dendroids with a Pandora's Box which turned out to contain ALL EARTH MAGIC :smile14: - I knew that there would be a holiday on our street too! Town Portal and explosion for 1200+, but I wanted to consolidate the success, because it's unknown what Labetha gathered. Scouts quietly began to push back the underdark villages through which the chase went, as well as the computer's castle knocked out by the opponent, in which only the monastery was missing for angels, and nearby a scout spotted an external dwelling of angels, portal - capture, a cunning plan is being prepared in my head. The opponent realized he couldn't catch up anymore, having taken a couple more secondaries, breaks into the hungry swamp, but couldn't pass the army - the chain was unfinished, which I didn't fail to take advantage of - breaking it with a 20 level Saurug pulled from prison. Then for several turns there is a stubborn struggle - I couldn't capture the dungeon in the swamp to portal there, because Labetha dealt with singles with lightning for 500 on any meat in several sessions, and I in turn don't let him set up a chain - holding a strongpoint in Conflux. And then comes the fateful 147, it's not a fact that the game will end now and I need to place a portal for which I'm short 10k and resources, so I find a cyclops dwelling near one of the secondaries - it turned out to be a maximum, but 10 angels dealt with it without problems and then... the devil made me meddle with those very devils in the inferno dwelling :smile51: although I already had enough of everything, having spent almost a third of the turn, I jump into Conflux and through a hero with scholarship pass a death wave to the mobile scouts! again I run with Saurug towards the swamp, and with Luna I hit 1 hero from the chain from the other side and then I make a mistake, instead of fortifying myself with Tyraxor in Conflux (I generally wanted to stand in the portal but because of the inferno dwelling I didn't have enough movement) I stand in the passage on the road to Labetha, and the fact that they could capture Conflux and buy out Labetha there somehow didn't immediately occur to me (a fail worthy of the elite society of sheep :smile04: :smile35:) That's exactly what happened, this of course was not a defeat, because the angel stack was split into 5 squads of 2 each, enough for a buyout of 8 angels (right after killing one squad with lightning), and the large grandmaster stack would immediately fall from the explosion, and then it was a matter of technique to buy up the angel growth and return via portal through the swamp, which was already at least somewhat accessible to the persistent Saurug :smile25: , but the opponent decided to make a knight's move and attacked with 7 single efreet, apparently counting on multiple attacks with killing the stack by lightning, but here came a death wave for 100 and the dishonorable death of Labetha, followed by surrender. Thanks for the interesting game.
p.s. R55Max, just when we started this game, I wanted to run around more, I think we ran enough )
Added 24 minutes ago
[/U]04/08/2012 Scorpiona (blue, Swamp, Vistan, Gunnar) def Javdet (red, Castle, Caitlin, Tazar) 8mm6a 124
My home base is huge and rich; I found Gunnar in the tavern:smile44:
Gunnar immediately ran forward and gained a good amount of experience.
117 in the capital, 1-6 in the Castle, 2 Nymphs, and a couple of Gnolls (deeper in the base, I also found a Nymph, but I didn't get to it).
I killed the neighboring computer. Gunnar gained experience and attack.
121-123, I partially buy units, gathering a stack of 84 Lizards and 4 Nymphs + single units, and continue onward. I reach the central village.
124, I emerge from the underground, and Tazar is rushing with 1 Butterfly. GG.
Thank you for the game!
09.04.2012 Scorpiona (blue, rand, Dungeon. Gunnar, Gunnar) def Dima Surmay (red, rand, Inferno, Calh, Tazar) 2SM4d(3) 133
Gunnar is certainly nice, but he handles the Troglodytes rather unconfidently... the stack was melting before my eyes. On the first week I broke through to a secondary mine, then a block of Elves beyond.
117 in the capital, 1-6 in the Citadel.
On the second week I took another secondary mine, but nothing tasty was visible yet. Had to get down to money-making, but overall I was treading water, and only at 127 did I finally take a near-max Dragon Fly Hive and break through that block of Elves, and then surprise — the Dwarf Cottage is already empty, meaning Red is running around nearby:smile13:
Then along the way I pop a Pandora's Box for 5k experience and a couple more Dragon Fly Hives, totaling a stack of 22 Wyverns heading into the portal, and here's Red's capital right away.
Caught Tazar in the castle with half an army, went to storm with zero mana — took some damage, but the main stack stayed intact.
Thanks for the game!
09.04.2012 HellLighT (Blue, Swamp, Wystan, Galthran) def MeFi (Red, Stronghold, Crag Hack, Crag Hack) Jebus cross 132
I won't go into too much detail, or I'll go crazy from huge reports. We played with a break, the layout was decent from the start — 27 lizards, Galthran is sitting in the tavern with 2 stacks, and right next to the main there's a Necromancer's Cloak lying behind the gnals! Well, it was a no-brainer, immediately a couple of chests — Gosha already has expert Necromancy, spread out with 6 heroes... The respawn generated huge, but almost all of it was on impassable terrain, on one side of the castle — 2 days' walk you hit a GO (dragon utopia), on the other side a block from a Dragon Fly Hive with a Pandora's box, so necromancy was very hard because of this, I spotted an external dwelling of wyverns, lizzies, and hydras. On day 115, I take the Pandora's for ogres with 15k experience, Gosha is leveling perfectly — Offense, Logistics, Earth (later Tactics and Intelligence were added too), only 3 Dragon Fly Hives on the respawn and all small, by day 117 hydras in the castle. I spent the week mostly running around + because of the ranged guards of external dwellings, I only saved up 150 skeletons. At the start of the second week, I cleared a couple of Imp habitats (20 and 40) and moved towards the GO, on day 123 I'm standing next to it with a speed boost, having 250 skeletons, 23 wyvern monarchs, 6 hydras, 50 lizards, and small fry, the creatures fall without losses, and right behind them a Sword +5 All behind gr ogres — excellent! As it turned out, the opponent and I were thrown into different corners, Crag's stats in the tavern when he was visible during the second week barely exceeded 10 (except attack), which couldn't help but please me, on day 125 I took a treasure chest and sent scout heroes in 2 visible directions... on one side a couple of Dragon Fly Hives and a Dragon Utopia were visible, on the other a long winding unremarkable road... the choice was obvious, due to the inconvenient location of the Dragon Fly Hives I spend 2 turns collecting all that joy, the Dragon Utopia — the pre-miners gave KZ and a belly +4a +4d... not much, on day 127 the scouts reach the Rampart village on the grass near the opponent's exit, already marked with a red flag, meaning he just came out — stats are crap, I charge in with a scout hero and a snake stack, kill 3 of the opponent's scouts, but I can't take the village — too much meat sitting there, pity... that would have ended it all right there. Day 131 arrives and the opponent jumps into the village with a portal, grabs the Dragon Utopia near the village and flies back on the same portal... well, I figure he also dug up a Town Portal somewhere, on my turn I enter the tavern and my eyes start popping out of their sockets... stats have grown 2.5 times and exceed mine... I was about to howl at such injustice, but you have to fight to the end... I buy up, upgrade wyverns, not enough for hydra upgrade, but that's fine, I take the abandoned village with a scout hero and with Galthran at an insane speed boost with Logistics and Boots I cover an incredible distance along the opponent's respawn road, but I still fall short by a couple of tiles... the calculation was that he has no mana, because the red player doesn't regen on his turn, and until the utopia, his knowledge was only showing 9 + a couple of portals and magic in the utopia and on the guard... the opponent himself is happy with his luck, saying that with such a layout you can even compete... I already want to quit, because his explosion would hit harder than mine, stats 28 20 16 19 vs my 19 20 12 17, and a visible army of 10-19 behemoths, 20-49 thunderbirds... 4 angels, which he had shown earlier on a scout hero, on day 132 an attack follows from the opponent, on one hand joy — the army turned out to be minimum: 10 behemoths, 21 thunderbirds, 4 angels, 40 wolf raiders and singles vs 400 skeletons, 40 wyvern monarchs, 9 hydras, 50 lizards, 16 wasps, 9 gorgons, and 17 snake stacks. But my explosion for 1200 only kills 5 behemoths, I'm puzzled... I look — and there's a Vial of Life, a setup ;( But oh miracle, the opponent casts Mass Haste instead of an explosion, as it turned out the portal was a scroll with built GM, but Crag Hack made me nervous, with 3 morals and 3 luck from the neck artifact vs my -1 morale made themselves known on the very first turn, when the wyverns lost their turn, and the opponent got morale and killed all the meat, but it didn't help against the power of the explosion and a bunch of skeletons with wyverns. Thanks for the game
P.S. and I still wrote too much :D