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Posts from Speed and aggression.

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In reply to VanjaM
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14 years ago
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VanjaM
08.04.2012 VanjaM (red, Rampart, Gem, Mephala) def HellLighT (blue, Dungeon, Damacon, Shakti) Kite 121

Confirmed, a great start - my favorite dungeon, Shakti in the tavern with 2 stacks, on 111 I take my native village and manage to take Inferno... by 113 I grab the opponent's secondary city and my own Rampart, total 5 towns, but absolutely no treasure chests anywhere!!! I decided to rush the opponent quickly, thinking he was stuck on respawn due to a bad layout, didn't develop the Dungeon at all, built bears in the castle, took a single cons, gathered a lot of meat, but by 117 I just couldn't make it in time (and by then an angel appeared in the opponent's tavern), figured he managed to grab one cons which shouldn't help him much, decided to go anyway. On 121, scouting didn't have time to check the opponent, and I decided to attack blindly, I never expected so many grand elves and angels, the dumbest part is that everything could have changed if I had seen at least a citadel in the castle where the opponent was, but there was a fort, which became the decisive factor for the attack. It's a real shame to lose with such momentum, usually I play the opposite, going for a fat economy, but here I decided speed and pressure were the way... and paid the price. Thanks for the game
p.s. as the autopsy showed, Mephala got Earth Magic at level 3 and the next 2 levels she expertised it, Lady Fortune was clearly not on my side that day (
In reply to VanjaM
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14 years ago
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VanjaM

Regarding the last round - let the result remain as it is. It's a Swiss system, and it wouldn't be fair if 0.5 points suddenly appeared out of nowhere.
First of all, congratulations on the victory :)
Secondly, you don't have anything "out of thin air."
LeonidosIk didn't play his game. There's practically no time left, as there are no postponed games in the penultimate round.
You will receive a technical win for the game against him.
In total, you will have 4.5 points in the 6th round draw.
Three "battle" wins, one technical win, and a "battle" draw with Ikhtiandr.
In total, 4.5 points

R55Max has 5 points. Four "battle" wins and one technical win.

And all participants will be drawn for the 6th round based on their ACTUAL results.
In reply to R55Max
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14 years ago
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Message from Gaudin:
That's why I'm clarifying.
According to the rules, there are 6 rounds, meaning the last round is the sixth.
Will we look at the standings after the last, sixth round?
Let's make this round the last one, as it should be. :)
Also, in the 6th round, everyone has an equal 50% chance of winning, so I'm ready to play against anyone up to 3 wins, starting from a score of 0-0, regardless of whether we've played before or not.
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14 years ago
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Dogbas (blue, random, Inferno, Olema, Mephala) def Dimast (red, Dungeon, Shahti, Shahti) Speed-2 126

In the first week, I didn't guess the directions correctly, and only captured my home secondary town on day 113 and a snowy one on day 116. At home, I placed efreets in the castle and in the secondary town in the fortress. On day 121, I upgraded them and broke through to two more secondary towns, where I captured a consul unit. Through the Gate of the Abyss, Shahti with a horde of troglodytes attacks. Mephala attacks and wins, thanks to a larger army.
Thank you for the game.
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14 years ago
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08.04.2012 shpilenger (red, random, Rampart, Alagar, Isra) def KiNB (blue, random, Rampart, Gem, ?) Kite 117
From the start, Isra was taken at the tavern, a mini-skeleton crypt was picked up, and 6 heroes were bought. Things were not great with gold afterwards, but I managed to place horses in the Citadel and elves in the secondary town plus their external dwelling. Two Inferno and Rampart villages were also captured; on 121, a Conflux with a Fort and an exit to a snow treasury was about to be taken. Isra leveled up well — Expert Wisdom and basic Earth and Air by 117 — 120 skeletons. Due to a lack of time, the opponent cannot continue.
Thanks for the game!
In reply to R55Max
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14 years ago
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R55Max
Let's make this the last round, as it should be :)
I absolutely agree.
I hope I understood your post correctly :)

I was thinking about it all day today. I thought a lot, looking at the prize for the winner. :)

The sixth round will be held as usual, i.e., just like all the previous ones.
After the results of the 6th round are announced, the final tournament table will be published.
If the players who take 1st and 2nd place have a MUTUAL desire, then a super final will be held.
If not, then the winner, of course, will be the player who takes first place after the last, sixth round :)

I think this will be absolutely fair to all participants in the tournament.

Only one pair remains, and we can draw the pairings for the 6th round.
The final stage of the tournament.
And may the strongest win!!!
In reply to R55Max
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14 years ago
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The sixth round will be held as usual, i.e., just like all the previous ones.
After the results of the 6th round are summarized, the final tournament table will be published.
If the players who take 1st and 2nd place have a MUTUAL desire, a super final will be held.
Why wait until the end of the 6th round? Who, after winning it, will want to test their luck? We should immediately decide on at least a match for 1st-2nd and 3rd-4th place (best of 3 or first to 1 victory).
In reply to shpilenger
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14 years ago
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shpilenger
08.04.2012 shpilenger(red,random,Rampart,Alagar,Isra) def KiNB(blue,random,Rampart,Jem,?) Kite 117
From the start, Isra was taken from the tavern with a mini-graveyard and 6 heroes were bought. After that, money was tight, but I managed to build horses at the Citadel and elves in the secondary town + their external dwelling. Two villages of Inferno and Rampart were also captured. On 121, a Conflux was being captured with a fort and an exit to a snowy treasury. Isra leveled up well — expert Wisdom and basic Earth and Fire magic by 117 — 120 skeletons. The opponent, due to lack of time, cannot continue.
Thanks for the game!
Shpil is a beast, grew up superbly. Keep it up;)
14 years ago
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It seems we won't be able to finish the game on time with c0nn3c71nkK.ppL. The weekend is over, and we're only communicating through offline messages – it seems we both have scheduling difficulties... The save is from the middle of the 2nd week on Speed L-U... There's still a lot to play... Judging by what's visible in the tavern, our progress is neck and neck with our opponent...
In reply to Gaudin
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14 years ago
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Gaudin
07.04.2012 twaryna (red, Swamp, Gunnar) def Gaudin (blue, Tower, Solmyr) Speed 1 (l - u) 122

We each took one restart and began.
On the second day, I killed the pink AI - a barbarian; on the third, I captured my native secondary town.
At the barbarian's secondary town, I found a Griffin Conservatory and a Dwarf Cottage, and a mana doubler.
Then a crossroads - either go kill another barbarian AI, on whose respawn a Pandora's Box for 20-49 vampires was visible, or the necromancer AI. I decided to move toward the necromancers, since the necromancers had already broken their guard and were scurrying around outside their territory.
There were four heroes total. Money was tight. I carried gremlins and one mage to Solmyr, who was standing one transition away from the necromancer's castle. Out of the darkness, Vidomina jumped out and attacked the supply run. I killed her vampires with my shooters, and she, also with shooters, wiped out all my gremlins and the mage. I retreated with one gargoyle. The next turn, I killed Vidomina and holed up in the necromancer's castle.
Prospects were far from bright.
In the main town, Nagas are sitting in the Citadel. I only have enough money to buy out three Nagas, and even then I can't deliver them with two heroes. A dilemma stands. Either move Solmyr toward the barbarian AI or search the darkness for the necromancer survivor, who is surely just waiting for Solmyr to leave the castle.
In short, no tempo at all. It was 5 AM, and we had already played 6 hours. I asked my opponent to save and continue the next day. Opponent agreed.
The next day, after reconstructing the current situation in my mind's eye, I decided not to continue and surrendered, sparing my opponent's time and my own, of course.
The outcome of the game was easily predictable.
I must honestly say - I played poorly :(
The layout was very playable. The AI's respawns weren't poor. Lots of mage upgrades.
After the game, I was told that I should have been building the Citadel that I captured on the second day, since Tower is much more expensive to build :)
I didn't think of it myself, alas.

Thanks for the game!!!

Confirmed. The start was poor: a bad respawn generated, the secondary town was blocked by a lot of upgraded lizards + additional blocks on the respawn. No money, no wood, no caches (except for Vaseks behind the energy horde), no Dragon Fly Hives and no Griffin Conservatories. On the bright side: Gunnar came (swiftly gave earth and armor) and a nice ГО - Dark Elves. On day 2, I killed the AI Castle. Then I went toward the AI Rampart. By the end of the week, I arrived at the native AI's respawn, but all their force with Rosic was sitting in the castle:( I decided to stall for a day and took the castle on day 121. After that, I took the maximum tomb, and money-wise things improved. The plan was to level up earth, knock out a few Dwarf Cottages, take my native secondary town, and go beat the ГО. But on day 121, the surrender came. Thanks for the game!
In reply to shpilenger
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14 years ago
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shpilenger
08.04.2012 shpilenger(red, random, Rampart, Alagar, Isra) def KiNB(blue, random, Rampart, Gem, ?) Kite 117
From the start, Isra took the mini crypt in the tavern and bought 6 heroes. Things were not great with gold afterwards, but I managed to place Cavaliers in the Citadel and Elves in the secondary town + their external dwelling. I also captured 2 Inferno and Rampart villages; on 121, I would have captured Conflux with a fort and access to a Snow Treasury. Isra leveled up well - expert Wisdom and basic Earth and Air magic; 117 - 120 skeletons. My opponent could not continue due to lack of time.
Thanks for the game!

I confirm. Too bad things turned out that way with the time.
Thanks for the game. Good luck in the tournament!

In reply to R55Max
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14 years ago
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R55Max
Why wait until the end of the 6th round? Who, after winning it, would want to test their luck? We need to decide right away about at least the match for 1st-2nd place, or 3rd-4th place (best of 3 or best of 1).
Here's the situation:
According to the rules, there are 6 rounds. And this number wasn't chosen randomly.
The number of rounds is calculated using the formula: [log2 N]+[log2(k–1)], where N is the number of players, and k is the number of prize-winning places (when k=1, [log2(k–1)]=0).
And, if we start holding a match for 1st-2nd place between R55Max and VanjaM now, the participants who have 4 points after the 5th round may be deprived of prize-winning places as a result of the 6th round.
These are shpilenger, theShevanesian, Javdet, and RomarioGrom
My proposal is this:
The "top" three pairs, which will consist of all the above-mentioned participants, should, by mutual agreement, play best of 2 or best of 3 games, in order to minimize the element of chance and the victory of the random number generator.
Everyone has a chance to take prize-winning places in the tournament.
You play your matches to the fullest, and we determine the winners based on their position in the final standings.
The duration of the 6th round will, of course, be extended in the event that the contenders for prize-winning places agree.
In my opinion, this is fair.

I ask all the listed participants to express their opinion
In reply to Gaudin
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14 years ago
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I see that the guys have made up and are no longer flooding the forum with lengthy posts that almost no one else reads.
In reply to R55Max
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14 years ago
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Message from Gaudin:
And, if we start holding a match for 1st-2nd place between R55Max and VanjaM now, then the participants who have 4 points after the 5th round may be deprived of prize-winning places according to the results of the 6th round.
These are shpilenger, theShevanesian, Javdet, and RomarioGrom.
My proposal is as follows:
The top three pairs, which will include all of the above participants, will play each other to 2 or 3 wins, by mutual agreement, in order to minimize the element of chance and the victory of the random map generator.
Everyone has a chance to take prize-winning places in the tournament.
You play your matches to the fullest, and we determine the winners based on the position in the final standings.
The duration of the 6th round will, of course, be extended in case the contenders for prize-winning places agree.
I agree, that's what I meant; I was speaking for myself :) and I need an answer from my opponent. Whoever wins between us, no matter the score (even 3-0), 1 point will still be added to the standings. Whether the others agree to play the last round in this way is up to them.

P.S. Moderators, please move the relevant posts to the "Speed and Aggression" tournament, because somehow the topic has been taken over, and we are talking about the tournament out of context. :)

Added after 21 minutes
in order to minimize the element of chance and the victory of the random map generator.
In this case, we could increase the number of restarts for the last round or provide a choice of castles. However, this contradicts the initial concept of the tournament:smile32:
In reply to R55Max
14 years ago
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I suggest conducting the 6th round as usual, and in case of a tie in points, the super final should be played in a best-of-three format. If there is no tie in points, and the first place is clearly determined, then the super final should not be held. In the event of a super final, of course, everything starts with a score of 0:0.

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