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26.03.2012 High (red, Castle, Valeska, Crag Hack) def Dima Surmay (blue, Rampart, Mephala, Mephala) Jebus Cross 144
The game started quite quickly. We agreed to switch colors after each restart. Dima started with red. On turn 111, he restarted, and, lo and behold, the game began on the second attempt.
111 The start wasn't great. The second hero in the Necromancer Castle has slow troops, so all the purchased heroes will have to be given Pikemen. The only good thing is that the Necromancer brings in money. After buying two heroes and giving them each a Pikeman, they run away. He goes to the tavern for the next hero, and there, miraculously, Crag is waiting. He is bought and runs off, and then, again, success. Crag spotted a Portal of Glory somewhere behind a mountain... Valeska started clearing the Crypts with all her troops. There isn't much money, and there are only 5 heroes.
112 The money issue is resolved at this stage. All heroes are bought, they run around, scout, and collect... Valeska clears the Crypts (already 2). While the others collect and learn about the passage to the Portal, Crag decided not to waste time in the Crypts; there isn't much experience, but the days are passing, so he runs around the Castle, visiting the Stones of Knowledge and all the stat-boosting locations.
113 A Conservation and a Utopia are spotted near the Castle.
114 A second Utopia is spotted, about three steps from the Castle.
115 The path to the Portal of Glory is found. In the Castle, there was an opportunity to build one building that wouldn't interfere with building Angels in the first week. Fearing that Crag wouldn't make it in time, Stables were built. Crag learns magic. Without entering into any battles, he reaches level 3: 6-1-3-1. He runs to the Portal. Valeska starts the return journey to pass the troops along the chain.
116-117 Angels are built in the Castle, bought, and, together with Valeska's troops (27 Archers, 8 Swordsmen, and some Pikemen), they are given to Crag. The Portal is taken; fortunately, the Slow spell was used, and the morale of the Angels didn't drop on the first turn. Crag goes further.
121 There isn't enough money for everything, so only two Angels are bought from the Castle, and they go further. They are passed along the chain to Crag. He destroys everything in his path. He finds a Naga Bank with 10,000 gold.
122 Two Hives are spotted nearby, and the path to the Conservation. An Angel is bought in the Portal, and everything is given to Valeska. Valeska heads towards the Hives. Crag heads towards the Conservation.
123 Valeska takes the Hives (+12 Vipers). Crag spots a Pandora's Box with 20-49 Basilisks.
124-125 Crag clears everything near the Conservation and raises his stats. The Pandora's Box turned out to be empty. Apparently, he didn't have enough Wisdom. With one Angel, he positions himself near the Conservation.
126 The Conservation is destroyed (maximum level). Losses: 2 Vipers and some meat. 9 Angels. Crag gives the troops to the chain, and he himself is killed by the defense of the Utopia. He is bought back in the Castle and runs to the Arena; +2 to Attack won't hurt, plus the Pandora's Box is spotted. A hero from the chain takes the minimum-level Conservation along the way. 10 Angels. In the Castle, Archangels are built.
127 The Angels and 1 Archangel take the Pandora's Box; I don't remember what was inside, the troops are given to the hero from the chain.
131 Crag is far from the Castle. He is killed again. He stands in the Castle, replenishing his mana. He decides what to do next: go to the Treasury or clear his Utopias. Four of them are spotted, plus one important thing: a Sphere of Vulnerability is spotted. Before a possible encounter with the opponent's Golden Dragons, this is a strategic artifact. Valeska is sent there, and the chain begins to be built.
132 He decides to postpone the Treasury and take his Utopias. Crag, with two Archangels, positions himself near the first one.
133 All resources are sold. 12 more Archangels are brought to Crag, and he destroys the Utopia. He was incredibly lucky. He found a Chalice with +5 Magic, a Shield with +4 to everything, and a Sphere of Vulnerability. Valeska no longer needs the Sphere. The chain returns.
134-137 Crag takes the other three Utopias, and the chain takes another Conservation with three Angels. Crag goes to the Treasury, where he clears another Utopia. Crag has a red Orb of Inhibition. He has Angel Wings, a Dimension Door, and a Portal. He has almost no magic. Since Crag is one flight away from the Castle, he decides to return him to replenish his mana and build Stables.
141-143 The Treasury is cleared. The opponent's hero is killed.
144 The spotted Castle is taken by Mephala, the opponent's hero. Dimension Door, and here is the finale. Crag: 41-28-38-26. Mephala's stats are about one and a half times lower. 20 Archangels and 2 Angels of Crag attack the Castle with Mephala; just in case, he is wearing the red Orb of Inhibition.
Victory.
Thank you for the game.
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