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Posts from The strongest castle in Heroes of Might and Magic IV.

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Nature easily overcomes Death – without a doubt! But perhaps it's best to hold back a bit further. I believe that in terms of strength, Nature rightfully occupies its honorable 3rd place. Ahead of Nature are undoubtedly the opposing factions of Haven and Chaos... even the names suggest they are opposing each other.

Как много в жизни есть путей
Для добродетелей и мира.


Я вернулся...
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Stronghold is the most powerful castle! Just look at the Cyclops with their mass destruction boulders.

And the most terrifying castle is Necropolis.
In reply to Мугайс
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Death and Haven Rule!!!!:D Hehehehehe:eek:
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
In reply to Prorock
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Prorock;41847
Nature easily overcomes Death - without a doubt!
But they should hold back a bit with the horses!
I believe that in terms of strength, Nature rightfully occupies its honorable 3rd place.
Ahead of Nature are undoubtedly the opposing factions of Haven and Chaos... even the names suggest they are opposing each other.

That's your opinion. For me, Nature and Haven are in the first place, then Chaos. If we talk about the castle, then Nature is stronger. So, it's in the first place. If we talk about it in general, then it's in 1st place, but together with Haven :cool:
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Might makes right!:cool:
HMM4 The Gathering Storm : BEST!:cool:
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Necropolis is the strongest faction, solely due to its necromancy. 5 turns (2 mage heroes, a tactician, and 1000 vampires) and nothing will stop you from ruling the world, although Haven is also quite strong!
In reply to }\{ЕК
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Why only because of necromancy! I liked their spells the most! All death spells + all chaos spells = invincibility! How about a Bone Dragon with vampirism, double strike, and first strike! It will be a monster king! The only ones who can compete with them are Haven with their mechanisms, archers, and hypnosis.:D
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Vampires are my passion!!!
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Hey, are there any Barbarian fans here?
Have you even played as them? If you had, and paid attention to the details, you would understand where their strength lies! When a Mage becomes, for example, useless, the Barbarian still stands strong!
HMM4 The Gathering Storm : BEST!:cool:
In reply to Zdob
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Zdob;55222
Hey, are there any Barbarian fans here?
Have you guys ever played as them? If you had, and paid attention to the details, you would understand where their strength lies! When a Mage becomes, for example, useless, the Barbarian still stands strong!

Well, I'm a fan...:D
Berserkers, Cyclops, and Thunderbirds rule!:)
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
In reply to Darth Saruman
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Darth Saruman;55255
Well, I'm a fan... :D
Berserkers, Cyclops, and Thunderbirds are awesome! :)

Yes! But bear cubs are also quite formidable, and you forgot about Centaurs (if anyone hasn't noticed, they are strong units for level 1)! :cool:
HMM4 The Gathering Storm : BEST!:cool:
In reply to Zdob
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Zdob;55274
Yes! But bear cubs are also a formidable force, and you forgot about centaurs (if anyone hasn't noticed, they are strong units for level 1)! :cool:

However, 9 per week is not enough! But centaurs play a very important role when you are in a siege, because when they are on towers, they become simply beasts! ;)
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
In reply to Darth Saruman
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Darth Saruman;55417
The only problem is that 9 per week is not enough! But centaurs play a very important role when you are under siege, because when they are on the towers, they become real beasts! ;)

Just imagine this setup: Hero 1 has a Sniper Crossbow, Hero 2 has an Elven King's Bow, but for centaurs. With their 4 attack, you don't even need the second one!:cool:
And about the bear cubs: What prevents you from making the city lord and increasing his growth?! :)
HMM4 The Gathering Storm : BEST!:cool:
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It's doubtful that nature surpasses order in magic, as it doesn't even have spells to dispel magic.

Mynos, please read my message more carefully (it seems to be on page 3). I was talking about the fact that nature surpasses order not in magic, but in the strength of the castle. The arguments are above (in the same message). And the topic here is "The strongest castle in HOMM4".
P.S. in terms of magic, they are almost equal to me. Although I prefer Order.
And about the bear cubs: What prevents the city lord from doing that? And increasing their strength?!

Who is the city lord? I'm a bit slow... Is it the governor? If so, then a Barbarian should still develop magic. This means that strength without magic is not that strong.
In reply to Пандора
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In my opinion, the strongest castle is Order.
1. Hobbits deal bonus damage to 4th-level warriors.
2. Dwarves have magic resistance.
3. Golems are armor with 75% magic resistance.
4. Mages are very weak, but the magic is decent (Poison, for example. It will get any hero :) )
5. Djinns have good spells. (Create Illusion, Ice Arrow...)
6. Nagas provide no-retaliation. But... nagas have low growth (4 per week) and are slow.
7. Titans are shooters who receive no penalty in melee combat + Chaos Ward.
8. Dragon Golem is a fast unit with first strike. Powerful. It is a construct, so it has resistance to magic affecting living creatures (Song of Peace...).
The hero pumps Nobility and along with it the treasurer, miner, etc. Economy and bonus creature growth are present. Order magic, in my view, has everything. Mind magic (Hypnosis, Berserk), attacking (Ice Arrow), defense (Dispel Magic), curses (Slow, Forgetfulness), blessings (Haze, Accuracy), even "stealing" (Steal Spell or All Spells).
Conclusion: Order rules :)
:D

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