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Guys, I need help. I'm playing with friends online, and I have a problem:smile45:. I'm not very good at the game)) I've played with almost all factions, except for Dungeon and Necropolis. One friend always plays as Elves, and their archers are amazing; luck procs almost every time, and they take everyone down:smile35:. Can you advise me on what to do, which faction is best to play against Elves, how to play, which hero to choose, and what artifacts to use? I'll check the site and look at what you share.
Also, I want to know your opinion about the factions: Academy (I played well with them; the Goblins are a bit weak, but I like the Golems, Colossi, and Tiger Cubs), Fortress (I lost badly to Elves with the Fortress; I've heard that the Fortress has strong tanks, so please share detailed information), and Stronghold (I don't quite understand what Fury does; is it important?).
I hope you can help; I really need help from knowledgeable people!
I forgot to mention that we're playing Heroes 5: Tribes of the East!

P.S. Please don't delete this thread; I really need help.
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In this section, it is usually customary to complain that someone cannot defeat someone else with elves. Well, what can I say? Humans and necros are quite dangerous opponents for elves. In general, they aren't considered very strong; the archers are good, yes, but they die far too easily.
 

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In reply to Ment
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I apologize if I created the topic in the wrong place; if the moderators deem it important, they can move it.
However, I still request that you provide a well-reasoned answer, as I need 100% accurate information to defeat the Sylvan faction.
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There's a lot to say about this. Perhaps the ideal option is Necropolis – capture as many towns as possible in the shortest amount of time, build a converter, and multiply a huge army, buying troops from different towns and turning them into undead. It's also worth exploring summoning spells: Phoenix will be very helpful, and Celestial Shield will also be good. Don't bother with Darkness; an Elf can create Battle Unicorns, and with a bit of luck, you can also get Reflection.
 

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In reply to Ment
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Necropolis is a good faction, especially when playing as Naadir – after a battle, he partially resurrects warriors. Can all creatures be turned into undead? To be honest, I didn't know about that transformation.
What do you think about the Stronghold? Does Rage add strength and defense?
Also, a friend said that Inferno and Necropolis reduce the luck of opponents; is that true?
P.S. Thanks to the moderator for moving the topic; I think people will help and offer advice. There are 40+ views, but only the moderator is giving advice, which is a bit sad. I want to know more about which factions might be suitable so I can find the best option for myself.
In reply to Хопен
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Hopen
I apologize if I created the topic in the wrong place; if the moderation deems it important, they will move it.
However, I ask that you provide an argument for your answer, as I need 100% accurate information to defeat the Sylvan faction.


In fact, you shouldn't expect a lot of answers – for example, I don't know a 100% guaranteed way to defeat the light elves. ;)

However, you can read some things here, and there is also some information about fighting the elves here...
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Can all creatures be turned into undead? To be honest, I didn't know about this transformation.
Of course, with the help of the "abandoned castle" building (or something like that).
How do you like the Stronghold? Fury adds strength and defense, what do you think?
It's a strong faction, but I think it's not the best counter-faction against the Elves. But, like any other faction, it will win if you act correctly.
And a friend said that Inferno and Necropolis reduce the luck of opponents, is that true?
You can reduce luck with special artifacts (there's a ring like that), skills (deadly misfortune), or creature abilities (blood-eyed cyclops). It's not related to a specific faction.
 

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If you're playing as Necropolis, Naadir is the right choice. Kill the fairies, block the archers with your primary units, and cast Plague on them with your liches – that's basically all there is to it. With this strategy, I've never lost to an Elf.

Regarding luck, only the Elf's super ability is dangerous, but it rarely comes to that. Otherwise, Banshee's Cry, Cursed Ring, Deadly Luck, and Grief on the dragons will prevent the Elf from doing anything.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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Yes, Naadir is dangerous. Although blocking ranged units with summoned creatures can be difficult, an elf with good tactics can manage it. The ranged units probably won't survive long enough to block. Or the Necromancer won't survive either :) Someone is definitely not going to make it.
 

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Arrows are blocked quite easily because usually, at the beginning, the fairies and dancers die. Don't forget that druids are also archers, so it's also a good idea to block them. And, of course, deal with the retaliation.
This tactic works even against Wing. Believe me, Menti, I've played it many times.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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Archers are quite easily dealt with, as the fairies and dancers usually die first.
Exactly. But there's no point in keeping fairies and dancers close to the archers ;) I wouldn't. Even if you look at the FAQ on duels, you'll see that it's not like that.
 

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No, it hardly makes a difference here whether they are close or far. Look – on the first turn, we cast Dispel. The Elf casts Antimagic. But by that time, we should have already killed these two stacks that are blocking the archers.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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Which two stacks are you referring to? The deeply rooted ancient Ents? And dragons nearby? Well, it only takes two turns. It's easier to just shoot them down with elven bone archers.
 

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Something seems a bit too easy for you – two turns, and the elf is dead (and that's Wing[ael]!)...

But what if the opposite happens – two turns, and Wing kills you (and that happens often) :)
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Which two stacks are you referring to?

Well, I already said – fairies and dancers.
But what if it turns out the other way around – two turns and Wing kills you (and this happens often)

This won't work against Necropolis – they have too good of a defense against such situations, and their army is much larger.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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