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Posts from Reports of online games and their confirmations (Spring 2012 season).

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14 years ago
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09.03.2012. MaxGor (blue, random, Rampart, Clancy, Mephala) def SolncevKoT (red, random, Necropolis, Moandor, Moandor) 2sm4d(3) 214
In the tavern, Mephala came with archers, archer hoarding, I see many crypts, so I decide not to take tech. Rest along one road to ГО (especially since opponent isn't revealing the secondary skill taken). On the first turn, unicorns in the Citadel, Mephala got Earth. On the second turn, we each take a secondary, I took Swamp, he took his, I finish building Munitions, Castle, Drakes. On the third turn, I gather Wyverns and bounce between going home and to the secondary. On 146 I take a level-2 Dragon Utopia, there are Tomes of Earth and Fire - I have Town Portal, hooray. On the 2nd month, I combine the army, take a beachhead - Barbarian, and on 214 I come to the opponent, in the Castle there are unrecruited troops and little defense. -20 of my Elves and surrender
Thanks for the game
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14 years ago
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MaxGor
09.03.2012. MaxGor (blue, random, Ramp, Clancy, Mephala) def SolncevKoT (red, random, Necro, Moandor, Moandor) 2sm4d(3) 214
In the tavern, Mephala came with bows, hiding bows, I see many crypts, so I decide not to take tech. rest along one road to ГО (especially since the opponent does not reveal the secondary skill taken). On the first day, unicorns at the Citadel, Mephala got earth. On the second day, we each take a secondary skill, I took swamp, he took his, I finish building munitions, Castle, drakes. On the third day, I gather Wyverns and split my time between home and the secondary). On day 146, I take a level 2 Dragon Utopia, there are tomes of earth and fire — I have Town Portal, hurray. On the 2nd month, I gather the army, take a barbarian stronghold, and on 214 I come to the opponent, in the Castle there is unrecruited troops and little garrison. -20 of my elves and capitulation
Thanks for the game
Confirmed !!!:smile39: :smile39:
14 years ago
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09.03.2012 NikoAlexis (blue, Castle, Valeska, Valeska) def GoedenDag (red, Rampart, Ivor, Ivor) smka 137.

We banned castles, opponent took Rampart. I re-picked, opponent didn't take restarts. Roads were slow. The respawn turned out to have one road from the castle (picture below). In short, as it turned out, not a bad layout. By the end of week 1, I placed Cavaliers in the Citadel. At the start of week 2, I took a minimal Griffin Conservatory and broke through Diamond Golems for 5k experience and a Flail. By the end of week 2, I ran along the road, took Necro secondary skills and Boots of Speed along the way behind the eyes. I attacked with Valya on the main, bought troops, and went into the metro above the castle. By this time, Valya was level 13 (second picture). With air scrying, I saw the opponent and an unoccupied castle. On day 136, Valya with 3200 movement points caught up with him, capturing Inferno along the way. It turned out to be Ivor with 12 Ents, 35 Grand Elves, and 65 Centaurs. On day 137, the opponent surrendered.

Thanks for the game.
http://s1.hostingkartinok.com/uploads/images/2012/03/69a0c98ef005db160dd9732b35d350ca.png
http://s1.hostingkartinok.com/uploads/images/2012/03/c9d2973be4001c70e3f6196a46492814.png
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14 years ago
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NikoAlexis
09.03.2012 NikoAlexis (blue, Castle, Valeska, Valeska) def GoedenDag (red, Rampart, Ivor, Ivor) cmka 137.

We scratched castles, opp took Rampart. I rerolled, opp didn't take restarts. Roads were slow. The respawn had only one road from the castle (picture below). In short, as it turned out, not a bad layout. By the end of week 1, I placed horses in the Citadel. At the start of week 2, I took a minimal Griffin Conservatory and cleared the Diamond for 5k experience and a Flail. By the end of week 2, I ran down the road, took Necro secondary and boots along the way behind the eyes. I split Valeska to the main, bought everything, and went to the underground above the castle. By this time, Valeska was level 13 (second picture). With Air scouting, I saw the opp and an unoccupied castle. On 136, Valeska with 3200 MP caught up with him along the way, capturing Inferno. It turned out to be Ivor with 12 Ents, 35 Grands, and 65 Centaurs. On 137, opp surrendered.

Thanks for the game.
http://s1.hostingkartinok.com/uploads/images/2012/03/69a0c98ef005db160dd9732b35d350ca.png
http://s1.hostingkartinok.com/uploads/images/2012/03/c9d2973be4001c70e3f6196a46492814.png
I confirm-- it happened.
Thanks for the game.
14 years ago
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09.03.2012 hmm32 (red, Citadel, Crag Hack, Crag Hack) def evil_romantic (blue, Necropolis, Clavius, Clavius) 2sm4d3 133

We restarted. In the end, I had a decent start with an external dwelling of rocs. But as it turned out later, a very, very poor respawn, and the secondary Inferno town was also quite poor. In the end, I decided to play through rocs, not even looking at the bears. By day 121, I had 14 of them, cleared the surrounding area, took a second secondary town, a couple of dwarves, and a medusa dwelling. On the second week, due to a misclick, I divided my main stack instead of the weaklings and attacked; the opponent didn't mind an auto-fight, for which thanks to him. By day 131, with 23 rocs, I took the Griffin Conservatory +3 and headed toward where the opponent was visible. I quickly found a secondary hero, and on day 133, I took Crag Hack's main army, level 14 with 15 / 9 / 4 / 2 stats, 23 rocs, 3 angels, and 5 ogre magi. The opponent was level 8 with 4 / 4 / 3 / 3 stats, a couple hundred skeletons, 27 zombies, and 3 liches. As it turned out, the opponent also had a poor respawn and unpleasant blockades.
Thanks for the game!
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14 years ago
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hmm32
09.03.2012 hmm32 (red, citadel, Crag, Crag) def злой_романтик (blue, necropolis, Clav, Clav) 2sm4d3 133

We restarted. In the end I had a decent start with an external dwelling of rocs. But as it turned out later, the respawn was very, very poor, and the Inferno secondary hero was also quite poor. So I decided to play through rocs, not even looking at the bears. By day 121 I had 14 of them, cleared the surrounding area, took the second secondary hero, a couple of dwarf dwellings, and a medusa dwelling. In the second week, due to a misclick, I split my main stack poorly and attacked; the opponent didn't mind auto-combat, for which I thank him. By day 131, with 23 rocs, I took the consulate +3 and moved towards where the opponent was visible. I quickly found a secondary hero, and on day 133 I took the main with Crag level 14, 15 / 9 / 4 / 2, with 23 rocs, 3 angels, and 5 ogre mages; the opponent was level 8, 4 / 4 / 3 / 3, with a couple hundred skeletons, 27 zombies, and 3 liches. As it turned out, the opponent also had a poor respawn and annoying blockers.
Thanks for the game!
It was. Very annoying blockers — evil eyes and magog, plus later crocodiles blocked the way for an artifact, so I turned back... in short, tempo was lost, there is no game, everything is logical.
Thank you for the game
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14 years ago
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09.03.2012 Dogbas (red, Dungeon, Shakti, Shakti) def Vasutka (blue, Rampart, Mephala, Mephala) Jebus Cross 144
On the first week, two cat dwellings, four troglodytes, and one dragon dwelling were taken, as well as two native towns. In the towns, summoning portals; a good start.
On the second week, hives for 8 and 4, Griffin Conservatories for 3 and 1, and a hat for level 5 were taken.
20 Mighty Gorgons fight for the pandora's box; it is empty, sad.
On the third week, a Dragon Utopia near home yields the Sentinel's Shield and Pendant of Courage.
A 133 Shakti fights a Guardian Object consisting of three rust dragons, 24 arch devils, and 40 hydras; the Guardian Object clumped together due to simultaneous emergence from two respawn points.
Right after, a Rampart town is captured, and further along the road, an Ogre's Club; a Pandora's box for 8 swords; around 70 champions fight for the Pandora's box and a prison.
And then, right under the nose, blue snatches the Pandora's box but does not make it to the prison; there, a level 20 Luna. Mephala shines slightly higher on a Utopia with parameters one and a half times greater. Shakti breaks through to the village for an urgent knowledge increase from 4 to 6; there, he also failed to grab the hat for 3, as blue managed to capture the border Rampart town, and Mephala is already approaching the red capital through it.
Shakti breaks through home; troops move via chain to the capital; Mana Vortex; ready for battle. Mephala attacks with nearly empty mana, but the stack of elves is good. Shakti receives Meteor Shower and casts Blindness on the elves; Mephala buys back with mana. All the scraps from the respawn points and the dragon upgrade are gathered.
Mephala's second attack comes with a Cloak of Negation and Shackles of War.
And then the cats get a lucky morale and destroy the catapult. It remains to just wait behind the walls. Shakti wins.
Thanks for the game.
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14 years ago
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Dogbas

On the first week, two cat dwellings, four Troglodyte dwellings, and one dragon dwelling were taken, as well as two native villages. The villages have summoning portals, a good start.
Thank you for the game.
And where is the Troglodyte stack? There should be 400+ of them.
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14 years ago
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03/09/2012 Dogbas (red, Dungeon, Shakti, Shakti) def. Vasutka (blue, Rampart, Mephala, Mephala) Jebus Cross 144 ... I don't understand why he put on that cloak himself).
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14 years ago
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9/03/2012. zloy_romantik (Red, Rampart, Ivor, Ivor) def hmm32 (Blue, Castle, Valya, Valya) skirmish 126
The complete opposite of the previous game – this time, I took the secondary Barbarian town, and as if on cue, there was a hidden Necropolis nearby :D. As a result, in the first week, the Necropolis was in the Citadel, and the native Pegasus were there as well. I couldn't place any horses; I had terrible problems with wood throughout the game. The native lumber mill seemed to be cut off by the terrain, and the Barbarians had theirs on the very edge of the map :( Even the neutrals guarded everything except the wood. I was very lucky that the only free resource was 10 units, and I managed to upgrade the Elves :smile12:. At the end of the first week, I also took the canned goods, gloves, and broke through to the Metro.
In the second week, a scout, who explored the Metro, reported that it wasn't a treasure, but a secondary Necropolis (some kind of strange spawn), and it was adjacent. Finally, he found and took a lumber mill with 3 free resource piles :smile44:. At the same time, Valya appeared at the Necropolis castle with a weak army, even without horses, and a couple of Rogues were lying around in the depths of the spawn, which made me think about Fortress (FB); otherwise, I'd have to run around and look for it later ;) On turn 125, the Rogue broke through the horde of Nomads and passed them on to his father, Ivor, along the way, gaining air units, and set up a base at the entrance to the Metro. On turn 126, it was Fortress, and there was no chance. Mass haste and Valya's strike force of 44 Archers and ten Monks, with a Golden Bow, by the way, didn't even get a single shot in.
Thank you for the game, and for all the games yesterday that smoothly transitioned into today's battles.
In reply to злой_романтик
14 years ago
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evil_romantic
09/03/2012. evil_romantic (Red, Rampart, Ivor, Ivor) def hmm32 (Blue, Castle, Valya, Valya) cmka 126
The complete opposite of the previous game – this time, I took the Barbarian secondary, and there, as if on cue, lurked the Ruins:D. As a result, in the first week, the Ruins were in the Citadel, and the Pegasi were there as well. I couldn't place the Unicorns; I had terrible problems with wood throughout the game – on my side, the lumber mill seemed to be cut off by the terrain, and the Barbarians had it on the very edge of the map:( even the neutrals guarded everything except the wood:confused:. So, I was very lucky that the only free piece was worth 10 units, and I managed to upgrade the Elves:smile12:. At the end of the first week, I also took the canned goods, gloves, and broke through to the Metro.
In the second week, a scout, who explored the Metro, reported that it was not a treasure, but a Necropolis secondary (some kind of strange respawn), and it was adjacent. Finally, it found and took a lumber mill with 3 free piles:smile44:. At the same time, the Necropolis Castle had Valya with a weak army, even without Unicorns, and a couple of Loshes lying in the depths of the respawn. The lurking Barbarians suggest a Fortress strategy; otherwise, you'll be running around looking for it later;) On turn 125, the Losh broke through the horde of Nomads and passed them on to his father, Ivor, along the way, gaining Air, and set up a base at the entrance to the Metro. On turn 126, the Fortress was taken, and there was no chance – a mass haste and a powerful stack of Valya with 44 Archers and ten Monks, with a Golden Bow, by the way:) didn't even get to fire a single shot.
Thank you for the game, and for all the games yesterday that smoothly transitioned into today's battles.

I confirm! Thank you, very interesting battles!
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14 years ago
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10.03.2012. HellLighT(red, Castle, Rion, Orrin) def ariputra(blue, Castle, Theodore, Arlach) Kite 143
We played with a long break; I remember the beginning poorly. The layout was not bad, lots of crypts, plenty of gold lying around. On turn 1 month 1 week 3 I took a secondary hero - Tower, lit up the Griffin Conservatory - three stacks, by turn 1 month 1 week 7 Angels were built in the fort, but when taking the Griffin Conservatory, one was lost due to morale. At the end of month 2 I broke into the portal, and there was a small corridor-like treasure zone, trained a bit, picked up Wyverns, clashes with the opponent began. He took my secondary from me. On month 3 I attacked his Arlach, but what I first thought was a small army turned out to be a very large one, just tier 1, 2, 4, 5 creatures... in short, with huge losses I overcome him (it would have been much worse, even fatal, if he had mana). The beginning of week 4 arrives and Arlach immediately comes with the purchased growth, takes my Castle from which I had bought everything, and transfers it to Orrin via chain. FB - the opponent sits in my Castle, I attack again with a meat advantage, the opponent holds out for a long time, at some point I even thought I might lose... but I still prevailed (morale at the end of the battle helped considerably).

10.03.2012. HellLighT(blue, Stronghold, Vey, Gretchin) def ariputra(red, Fortress, Merist, Tazar) Speed 1(m-u) 127
Both playing the template for the first time; the spawn was excellent - the respawn was not large, but good. I don't know if it's always like this, but both got 3 native towns. Thanks to the compact respawn and fast roads, I took all 3 on turn 1 month 1 week 1, found the external market, an external dwelling of Roches, spread out with 6 heroes; would have spread out with 8 too, but 6 minutes is clearly too little for that ;). By turn 1 month 1 week 2 I already had 9 Roches from 2 towns and the external dwelling; in the main town I upgraded Goblins on the first move because of the arriving Gremlins, revealed the external dwelling of Behemoths and a secondary tower with an external dwelling of Giants behind weak guards.
I ran around collecting what I could, took the secondary with a Giant, captured the Behemoths, but there was terribly few resources and gold; even the external market didn't allow me to build more than Bears in the fort in 1 town. As a result, I only broke into the treasure zone on turn 1 month 2 week 3, with 5 Behemoths, 24 upgraded Roches, and meat. In the 2 turns before the opponent also broke in, he managed to consume 4 Dragon Fly Hives, 2 of them maxed right near the opponent's exit. I didn't run after him immediately because I saw a decent army; on the other side of the treasure zone lay the *Tome of Earth*, several Pandora's Boxes with experience. I took a Fortress town in the treasure zone and sat down to replenish mana; meanwhile the opponent runs at me and attacks in the town... FB - Tazar: lvl 11, 6 10 2 3, Armorer, Tactics, Earth Magic, Archery. 116 Lizardmen, 40 Gnolls, 2 Hydras, 10 Basilisks, 19 Wyverns, 30 upgraded Serpent Flies, and 3 Angels vs. Gretchin: lvl 18, 16 9 15 8, Offense, Pathfinding, Earth Magic, Tactics, Logistics, Wisdom, and Resistance. 22 Roches, 12 Cyclopes, 4 Behemoths, 30 Wyverns (army a bit eaten by neutrals). Explosion at 1400 and Resurrection left no chance for the opponent; thanks for the game.
14 years ago
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10.03.2012 dom2(red, random, Rampart, random, Clancy, Crag Hack) def Dogbas (blue, random, necro, random, Charna, Isra) Speed1(M-U) 132

2 stacks of unicorns, they are also in the Citadel, at 125 in the center almost near the blue's main found КЗ, at 127 with stats 23-5-7-6 took the blue's native secondary, at 132 attack on the blue's main. Thanks for the game.
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14 years ago
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dom2
10.03.2012 dom2(red, random, Rampart, random, Clans, Craig Hack) def Dogbas (blue, random, Necropolis, random, Charna, Izra) Speed1(M-U) 132
Confirmed. This is the third time I've played this template; it's quite interesting, although a lot depends on the map generation. It's a bit difficult to play with Necropolis on fast maps.
I quickly took the Fortress companion and found a horse dwelling there on turn 117. On turn 121, I upgraded 4 horses in the stable and went to take the Inferno companion. On turn 122, I attacked and was very surprised by the incredible AI: Alamar with parameters 0 0 4 3, with all Inferno units 1-4 purchased, and two levels of magic built. :smile04: Charna is defeated.
The red player, Craig, with a sword on turn 12, destroys everything in his path.
Thank you for the game.
14 years ago
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11.03.2011 theShevanesian (red, Stronghold, Kreg Hack, Moner) def kapaxa (blue, Inferno, Marius) 8XM12A 136
It was tough at first, but then I gained momentum, started building several Hives, and defeated my opponent. Thanks for the game!

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