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Reports of online games and their confirmations (Spring 2012 season).

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9/03/2012. zloy_romantik (Red, Rampart, Ivor, Ivor) def hmm32 (Blue, Castle, Valya, Valya) skirmish 126
The complete opposite of the previous game – this time, I took the secondary Barbarian town, and as if on cue, there was a hidden Necropolis nearby :D. As a result, in the first week, the Necropolis was in the Citadel, and the native Pegasus were there as well. I couldn't place any horses; I had terrible problems with wood throughout the game. The native lumber mill seemed to be cut off by the terrain, and the Barbarians had theirs on the very edge of the map :( Even the neutrals guarded everything except the wood. I was very lucky that the only free resource was 10 units, and I managed to upgrade the Elves :smile12:. At the end of the first week, I also took the canned goods, gloves, and broke through to the Metro.
In the second week, a scout, who explored the Metro, reported that it wasn't a treasure, but a secondary Necropolis (some kind of strange spawn), and it was adjacent. Finally, he found and took a lumber mill with 3 free resource piles :smile44:. At the same time, Valya appeared at the Necropolis castle with a weak army, even without horses, and a couple of Rogues were lying around in the depths of the spawn, which made me think about Fortress (FB); otherwise, I'd have to run around and look for it later ;) On turn 125, the Rogue broke through the horde of Nomads and passed them on to his father, Ivor, along the way, gaining air units, and set up a base at the entrance to the Metro. On turn 126, it was Fortress, and there was no chance. Mass haste and Valya's strike force of 44 Archers and ten Monks, with a Golden Bow, by the way, didn't even get a single shot in.
Thank you for the game, and for all the games yesterday that smoothly transitioned into today's battles.
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Весна 2012.

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