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09/03/2012. evil_romantic (Red, Rampart, Ivor, Ivor) def hmm32 (Blue, Castle, Valya, Valya) cmka 126
The complete opposite of the previous game – this time, I took the Barbarian secondary, and there, as if on cue, lurked the Ruins:D. As a result, in the first week, the Ruins were in the Citadel, and the Pegasi were there as well. I couldn't place the Unicorns; I had terrible problems with wood throughout the game – on my side, the lumber mill seemed to be cut off by the terrain, and the Barbarians had it on the very edge of the map:( even the neutrals guarded everything except the wood:confused:. So, I was very lucky that the only free piece was worth 10 units, and I managed to upgrade the Elves:smile12:. At the end of the first week, I also took the canned goods, gloves, and broke through to the Metro.
In the second week, a scout, who explored the Metro, reported that it was not a treasure, but a Necropolis secondary (some kind of strange respawn), and it was adjacent. Finally, it found and took a lumber mill with 3 free piles:smile44:. At the same time, the Necropolis Castle had Valya with a weak army, even without Unicorns, and a couple of Loshes lying in the depths of the respawn. The lurking Barbarians suggest a Fortress strategy; otherwise, you'll be running around looking for it later;) On turn 125, the Losh broke through the horde of Nomads and passed them on to his father, Ivor, along the way, gaining Air, and set up a base at the entrance to the Metro. On turn 126, the Fortress was taken, and there was no chance – a mass haste and a powerful stack of Valya with 44 Archers and ten Monks, with a Golden Bow, by the way:) didn't even get to fire a single shot.
Thank you for the game, and for all the games yesterday that smoothly transitioned into today's battles.
I confirm! Thank you, very interesting battles!