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Posts from Which Orc hero do you prefer?

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They explained it like this: in the third game, he had a special ability related to attack, but in the fifth game, he doesn't have that. So, they gave him an enhancement to his direct attack, and, by the way, he's the only one with such an ability. )
Appearance doesn't really matter; take titans, genies – most of them don't even look like monsters. And the heroes are almost all new, but when creating some of them, they used heroes from the third game as a basis.
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I like Garun. The "blood drinker" skill.
Si vis pacem, param bellum
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I think they still didn't understand you the first time, Biara.
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Lately, I've been preferring Krag. With support from centaurs and a few Earth Daughters, he can break through tough, medium-speed neutral creatures (rakshasas, hydras, cyclops, messengers, etc.) starting from level 10. I haven't tried Utopia yet, but I don't think there will be any major problems.

As an example, here's a replay of clearing 44 cyclops on week 3. Map: Dragon's Passage, difficulty: veteran.
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У каждого свои задатки, достоинства и недостатки.
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Hagesh is definitely the best among the Orc heroes. Centaurs with a huge attack stat go first, then, urged on by the leader, they go again, then they are accelerated by the Daughters of the Earth, and then they are further boosted either with a War Cry or with Inspiration. As a result, the Centaurs move three times in a round, no hero specializing in archers can pull off such a trick. And under certain conditions, they can move four times, you just need to divide the leaders into two stacks, sacrificing the Wyverns. And if you manage to get a quiver and a bow, plus leadership, then I'm even afraid to think about how often Hagesh's Centaurs will be able to move.
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Haggish is good, and her ability was very useful in the "Battle Cry of Freedom" scenario. Krag is also considered one of the best. It seems that most players use these two.
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What about Goshak? The Executioner gains a double attack at the third level of Fury, and he also has a mace. Hypothetically, is he capable of attacking three times?
In reply to Dagonet
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Dagonet
What about Goshak? The Executioner gets a double attack at the third level of Fury, and he also has a cleaver. Hypothetically, is he capable of attacking three times?
A powerful hero; his Executioners are simply beasts, but you still need to reach the third level of Fury, although they already do a good job of crushing enemies, the main thing is to prevent them from turning against their own.
In reply to Magistar
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Magistar
A powerful hero; his Executioners are simply beasts, but he still needs to reach the third level of Fury, although they already deal good damage; the main thing is to prevent them from being turned against their own side.
Still, compared to Tilseck, Goshak doesn't look very impressive; let's consider this:
Simple arithmetic:
The following were taken into account: skills, "Battle Fury," "Rally Troops," Blood Rage, and base Attack.
Maximum damage of an Orcish Warrior at level 2 Fury (+3 to max and min damage and +1 from "Battle Fury"): Increase of 23 * (8-10 damage) = 184-230, the chance of hitting twice is very high, so the damage will be 368-460 + 6 attack (*1.3) = 478 - 598 damage.
Maximum damage of an Executioner: increase of 10 * (9-13 damage) = 90 - 130 + second hit = 180 - 260 + third hit = 270 - 390 + 14 Attack (*1.6) = 432 - 624 damage - this is if he hits three times, but the chances of an Executioner hitting three times are very small, so consider his damage to be = 288 - 416 damage.
It's better to support Orcish Warriors with leaders than to rely on Goshak and Executioners.
In reply to Dagonet
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Dagonet
Even so, compared to Tilsek, Goshak doesn't look very good; let's analyze.
Simple arithmetic:
The following were taken into account: skills, "Battle Fury," "Rally Troops," Blood Rage, and base Attack.
Maximum damage of an Orcish Warrior at level 2 of Fury (+3 to max and min damage and +1 from "Battle Fury"): Increase of 23 * (8-10 damage) = 184-230, the chance to strike twice is very high, so the damage will be 368-460 + 6 attack (*1.3) = 478 - 598 damage.
Maximum damage of an Executioner: increase of 10 * (9-13 damage) = 90 - 130 + second strike = 180 - 260 + third strike = 270 - 390 + 14 Attack (*1.6) = 432 - 624 damage - this is if it strikes three times, but the chance of an Executioner striking three times is very small, so consider its damage to be = 288 - 416 damage.
It's better to buff Orcish Warriors with leaders than to rely on Goshak and Executioners.
I personally prefer Tilsek.
Although, the chance of Executioners striking twice is higher. Orcish Warriors strike randomly; to increase the chance, Soldier's Luck is desirable. But Executioners almost always take out at least one unit in the squad. In theory, Executioners also have higher survivability, although both have low HP.
But which is better: leaders + Orcish Warriors or Executioners + Orcish Warriors... On the one hand, Orcish Warriors often benefit from buffs, but they are the only ones dealing damage out of these two units. On the other hand, even without buffs, both Orcish Warriors and Executioners deal damage.
But, perhaps, Orcish Warriors deal more damage. So, for Tilsek, it is more beneficial to buff Orcish Warriors more often than to also use Executioners. So, I agree that Tilsek is better.
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Magistar
So, for Tilsek, it's more beneficial to frequently reinforce the Orcish fighters than to also use executioners. Therefore, I agree that Tilsek is better.
He also stands out with his ballista. If there's a chance to upgrade the ballista (and there are many chances), it will crush even large armies of neutral creatures.

Which Barbarian heroes do I prefer?
Kragg: because his hero attacks are very powerful; if you get the "Empathy" and "Devil's Strike" skills, he can kill several slow level 7 creatures with his average army.
Argat: because of his high movement speed on the strategic map. He can be chosen for large maps.
Haggesh: a lot of centaurs. And centaurs are excellent archers for the Stronghold. Besides, she initially has the "Memory of Our Blood" skill, which is vital for Orcs.
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Depending on my mood, I play either with the "Stronghold" or "Dungeon" faction. With the first one, if you level up properly, it can defeat a stronger enemy in three hits with its "Knight" units. When playing with the second, I throw a bunch of "Barbarian" units into the thick of the fight – this lazy tactic is quite spectacular. The leader only needs to keep the rage up and wipe out all the enemies. I also liked Garun and Knyaz. When playing through the main campaign for the "Stronghold" faction, only the "Barbarian" units helped me in the battle with the final enemy after uniting the tribes under the leadership of Kujin. It was then that I first saw the power of this unit combination.
I don't play with the "Goblin" or "Wyvern" leaders at all.
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It seems that Shak'Karukat is the strongest Orc hero. Specialization: Wyvern Tamer. All wyverns and paoka in the hero's army gain +2 health for every two levels of the hero. Shak'Karukat is an ideal fighter for countering.

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