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CTPAHHuK def Zybr 2-0
Revenge for the defeat in the group stage has been taken :)
1. As always, I first discarded Strength. Zybr discarded Life. Without much thought, I grabbed a great Nature. Havr always tries to take it. So I decided to try it too.
CTPAHHuK(nature) def Zybr(death) 1-0
I got the Sleigh. Therefore, I pumped up the Lifeguard with full combat skills and Tactics of the Commander 5555 plus 2 more morale from the Nobility advance. I didn't pump up combat Tactics, as I was planning to send him to the Sleigh anyway. However, things turned out differently.
In the first turn of the battle, morale is given to all my monsters. I attack, removing the immunity from Zybr's Tactics with my Phoenixes and shredding the Vampires with other monsters. Zybr drinks immunity, destroys two of my Mantises with lightning, and ages my entire army with divided ghosts.
I didn't want to go to the Sleigh with old monsters, so I cast a General Exorcism. In the second turn, morale is also on my side. I was very pleased that Zybr's army had undead and two heroes from different castles with 0 morale - it was convenient to plan moves. So, with meat, I kill Tactics twice and completely block Zybr's Wizard. The blocked Wizard with 23 Ghosts and 11 Damage gives up. :smile13:
2. Zybr kills me again, and I kill him with Nature. I take my favorite Strength.
CTPAHHuK(stronghold) def Zybr(life) 2-0
I place Cyclops behind my back in a square, covering them with defensive meat: berserkers, behemoths, and harpies. I understand that I will have to play defensively against fast Angels and, possibly, against the Sleigh. That's what happened. The opponent made a Master Order with pumped-up tactics and a Paladin with the Sleigh. Not knowing about the Sleigh yet, I just in case remove immunity from the opponent's heroes with my Cyclops. Immediately, Zybr ends up under the Sleigh and tries to get closer to my heroes. He managed to get close to the Mage, and I was able to protect Tactics and the Cyclops with behemoths, berserkers, and harpies.
In the second round, Zybr skips almost everyone, except for Ballistae and Archers, who open fire on my Mage. Immediately, the archers receive a response from my Cyclops and Harpies. When the Behemoths come out of the wait, Zybr's Mage has already managed to cast Forgetfulness on my stone throwers. The almost killed ballistae and archers greatly damaged Zybr's army's morale, which dropped to 0. Therefore, I decided to expose my mage to the attacks of angels and crusaders, knowing that in the next turn my behemoths will be after the Angels and before Zybr's Mage, to whom they will reach if I get a little closer to him. Therefore, the Behemoths went to finish off the archers, closer to Zybr's Mage-Tactician.
In the next round, Zybr's Angels go into wait, and the Crusaders finish off my mage. For this, the Crusaders immediately receive it from the second pack of behemoths and berserkers. The attacking behemoth hits Zybr's Mage, and my pumped-up Tactician burns the corpse. The game ends when my 9 Behemoths, with a touch of a legendary axe, destroy 5 Angels without a Mage-Tactician. The battle ended like this :smile13:
Thank you, Zybr, for your patient organization and for the final game. Everything went great. I enjoyed the Tournament, and the result is satisfactory :D