Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
New here? I'm Roha — want a quick tour?
Because the effects of "Aura of Radiance" remove all effects from the attacked creature during a normal attack.
Why did you get disappointed with "Endurance"? Explain? Because I, on the contrary, wanted to try it.
And describe in more detail how "Cloud of Smoke" is a key element of the Fortress strategy?
I play Necropolis. But I think that Sanctuary is no less good than Haven or Necropolis. It's a matter of gameplay and personal preference. In fact, I achieved the best result playing Sanctuary (maybe I was just lucky). Then I specifically played Necropolis, but I didn't do as well. But I'll keep trying!:)
As far as I remember, the "Radiance" ability removes positive effects from all nearby enemies, which is not good at all, so at the very beginning of the battle, we cast "Time Stop" on them. Fortunately, the initiative level of the Sacred Kirin allows us to do this. But even better is to use "Tsunami" in the first turn. This immediately disables not only the "Radiance" but also all the main creatures. And only then, after two turns, we apply "Time Stop" to the "Radiance". Later, we summon Earth Elementals, which use "Petrify" at the right time. Then, Irina uses "Tranquility". Result: the "Radiance" doesn't interfere for almost the entire battle. Of course, the enemy can correct the situation with "Dispel Magic," but for some reason, they rarely do...
Why is everyone so agitated today? First, I'm not competing against AI. And secondly, why isn't speed an indicator? What is an indicator then? The slower, the better? Sanctuary was completed faster. That's a fact. Can you play faster and complete it in 46 days using your tactics and strategy? And if I focus on defending captured cities, it will take about 75 days :) IMHO. Did Skull get to you? Then compete with him. IMHO
many players choose two squads of Luminaries in duels, but then only Tsunami works.
It's quite difficult to level up before the tsunami in a duel.
On this topic, I would like to ask the experts about the tactics for Sanctuary against the Barbarians (Tribes) on this map.
It might be a bug, or something else. I tried replaying with a friend on a map. After reinforcements (1), my units stopped healing after the priestesses recovered.
Who knows? I cast spells like Time Stop, Petrification, or Blindness on Kirins in duels, but they don't even flinch; they just keep moving. What's the deal?
Who knows? I cast Time Stop, Petrify, or Blind on Kirin in duels, but they don't even flinch; they keep moving. What's the deal?