Posts from Let’s come up with a monster.
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Let's come up with a monster. That's a good idea; we can do it
But overall, by the way, it's a great idea – a unit that can create obstacles! This will take the tactics to a new level!
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Added 1 minute ago
UNDERGROUND SERPENT -> EARTH KING
Earth King - 150 hp, ability: attacks from underground, the enemy does not retaliate,
at the location where the attack was performed, an obstacle appears (a PIT, the unit will not be able to cross it, unless it has the ability to fly)
5% chance to eat the opponent (number of opponents = 1/2 of the number of Earth Kings)
vulnerable to air magic, but immune to earth magic.
P.S. - it's a joke :)
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I didn't really think about it; I just wrote down the first thing that came to mind!
I don't know what to call it.
1. 40 hp. No abilities (I wasn't very good at school).
2. 40 hp. Ability to transform into a creature that previously attacked it; the effect is removed after 1 attack on the creature.
How about this option :
I don't know what to call it.
1. 40 hp. no abilities (did poorly in school :) )
But seriously, I like the idea of metamorphosis! Only I would do it this way - for metamorphosis, this unit must have killed at least one creature of those it intends to turn into. And that metamorphosis should take a full turn on the AVT-scale and last no more than 2 turns (otherwise it'll be too overkill)
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Looks like some kind of Pokémon. :D
Actually, let's create a Pokémon-themed town...:D
Just kidding! Otherwise, someone might actually take it seriously!!:eek:
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Then you should be afraid of me! I'm an excellent player! ;)
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