How about this option :
I don't know what to call it.
1. 40 hp. no abilities (did poorly in school :) )
But seriously, I like the idea of metamorphosis! Only I would do it this way - for metamorphosis, this unit must have killed at least one creature of those it intends to turn into. And that metamorphosis should take a full turn on the AVT-scale and last no more than 2 turns (otherwise it'll be too overkill)
- Чжуан-цзы
Сильванис