Posts from - Замок (Castle)
The Human Castle is extremely well-balanced, and the tactics are straightforward, so there's not much to discuss. :)
Of course, you can limit your own choices by playing exclusively with a 160% Valkyrie build on a patch with a level two building. Then, in every game, you'll upgrade archers on the first day and proceed according to schedule. But you can limit yourself in this way with any castle.
I think that the Castle is the one that offers a real choice of development – because the balance allows you to choose different paths.

Орден Феникса – харизматический :) лидер
As for angels – of course, this happens when angels are deployed instead of cavalry. Whether or not to do this is a complex question; I can only offer some thoughts on the matter.
1. The main hero, Turis, is an argument in favor of cavalry.
2. The presence of an external stable is an argument in favor of cavalry.
3. A large number of hives. IMHO, this is an argument in favor of angels (there is a much lower chance of losing an angel in a hive than a cavalry unit).
4. The presence of conservatories is an argument in favor of angels. But what is the tactic for taking them without cavalry? Presumably, it's the same as usual: archers in the corner, protected by spearmen and angels, with angels supported by magic as needed (healing, shield, stone skin).
5. A hidden stash is an argument. Of course, angels with a hidden stash are incredibly powerful!

Орден Феникса – харизматический :) лидер

Орден Феникса – харизматический :) лидер
...It seems much more enjoyable with Valeska...
That's what's great about the forum – sometimes you learn interesting things that you wouldn't normally pay attention to. And you don't necessarily have to read other people's answers for this – you need to read other people's questions and try to answer them. I was just thinking about it and came to the conclusion that Turis is, in some ways, better than Valeska. In addition to what Qwerty mentioned, she has a few more tactical options compared to Valeska. As for the disadvantages related to Turis, I would name this: not on every map, especially for single-player, is there an opportunity for quick construction and upgrading of horses – Valeska doesn't have this problem with archers. However, on 80% difficulty, this problem won't exist anywhere.:D :smile13:
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
What's the problem with upgrading horses? Just go to the stable and it's done.
And you don't always find that much wood.
Besides, the tactic with Tyris and cavalry has a significant drawback – you have to play very carefully, because an unjustified loss of even 1 cavalry unit in the first 1-2 weeks is not a pleasant thing.
Yes, the advantages of tactics are known, but Valiska also often comes up with tactics, and what bonus does Turis have? 1 to movement for all cavalry, 1 to attack, and 1 to defense for 6 levels, or something like that. It doesn't seem very convincing...
I decided to check the battle using the Heroes III Combat Simulator – it works without taking into account the hero bonus (and tactical maneuvers, respectively). So, it shows that after the battle, 70% of the archers remain alive.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
In War of the Throne, Turis is a different story, as he provides 25% to monsters and +1 spawn.
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
Don't forget about the pikemen, by the way; Valkyries are vulnerable without support.

За то что нейтралы не бегают за единичкой, для меня это уже стоит того
