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Let's come up with a monster. That's a good idea; we can do it
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#320
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They simply don't add anything to the gameplay (as Saruman correctly pointed out - if a hero is strong, they will capture it, if not, they won't), they introduce unnecessary absurdity (in my opinion, I don't like having dozens of different types of dragons), and it's unfair - if you manage to capture such a dwelling early in the game (and wizards, attacking with a squad of golems and defeating the dragon with spells, can do that), it just becomes ridiculous. And diversity - and much more diversity! - will be brought into the game by accessible and approximately equal to ordinary monsters.

P.S. - and a dragon cannot be stronger than an archangel:mad: IMO

Added after 34 seconds
The post is a bit late:D
С Пути сбивают мелкие достижения, а изощрённые суждения скрывают смысл слов. И вот уже возникают "правильное" и "неправильное"...
- Чжуан-цзы
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In reply to Silvanis
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#321
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Correct! Let's come up with any monsters that fit within the city's standards! There are many possibilities... ;)
Also, I don't really like "swallowing" as an ability.
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
In reply to Nowizard
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#322
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Nowizard;47296
Coward/Scaredy-cat:
Attack - 17-23/20-27.
Defense - 10/15.
Initiative - 15/20.
Special: Marksman. Chance to flee the battlefield - 15%. After upgrade, the chance increases to 20%.
:D The most comical monster! Give me two!:D

The Scaredy-cat is just... a breakdown to the point of crawling under a chair... and the ability is quite fitting:D

P.S. - only the damage is a bit too high...
С Пути сбивают мелкие достижения, а изощрённые суждения скрывают смысл слов. И вот уже возникают "правильное" и "неправильное"...
- Чжуан-цзы
Сильванис
In reply to Silvanis
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#323
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The name and ability of this creature are just annoying! Some people might find it funny, but it annoys me. I wonder what the developers' reaction would be!:D
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
In reply to Alex Ghost
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#324
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Alex Ghost;53912
I wonder what the developers' reaction would be! :D
+1!:D If they don't react, it just means they're scared! :D

P.S. - but in general, this discussion should be closed or moved to the "humor" section quickly...
С Пути сбивают мелкие достижения, а изощрённые суждения скрывают смысл слов. И вот уже возникают "правильное" и "неправильное"...
- Чжуан-цзы
Сильванис
In reply to Silvanis
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#325
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Silvanis;53914
+1!:D If they don't react, it just means they're scared!:D
I think the developers are more serious people than you think!:D
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
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#326
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Ghost, calling him a scaredy-cat is just a joke. Judge, you're right, it's better to make him a monster for the 3rd or 4th tier, where he would be on par with a high-level creature from a town.
Бог есть любовь
In reply to Nowizard
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#327
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Nowizard;54147
Ghost, calling someone a "scaredy-cat" is just a joke. :)
Yeah, I get it now, it was a joke. But back then, I was in a gloomy, serious mood, which is why I wrote a completely serious response. :)
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
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#328
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Silvanis, it seems like you dislike everything – this, that, shurikens, neutral high-level monsters… Terminator or Langhaar would introduce excessive absurdity, but a dragon is 100% a fantasy creature, and including it adds diversity. There are fewer than 10 dragons in Heroes 5, and exactly 10 in Heroes 3, but the issue isn't the dragon itself, but the fact that it's a high-level fantasy monster. And if a player can capture a high-level creature dwelling early in the game, it means they are a truly skilled player, and it's not unfair; it's a well-deserved reward. It's true that equal and ordinary monsters can provide more diversity, but high-level creatures shouldn't be forgotten either. The idea that archangels should be stronger than dragons is just your personal opinion. Dragons are much older inhabitants of the Heroes world, and in general, good should triumph through valor and courage, not through strength and numbers. There should be a creature that stands above the conflict between angels and demons (hmm, I'm getting philosophical). Although, neutral high-level creatures are indeed a hallmark of Heroes 3. In general, we're arguing as if we're making decisions at Nival. ;) P.S. Comrade Nowizard, I'm having a hard time defending your Judge, and you… ;) although he would look better in Heroes 3.
#329
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UNDERGROUND SERPENT -> EARTH KING

underground serpent - 130 hp, ability: attacks from underground, the enemy cannot retaliate.
earth king - 150 hp, ability: attacks from underground, the enemy cannot retaliate,
an obstacle appears at the location where the attack was made (a PIT, the unit will not be able to cross it, unless it has the ability to fly).
5% chance to eat the opponent (number of opponents = 1/2 of the number of earth kings).

vulnerable to air magic, but immune to earth magic.
In reply to }\{ЕК
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#330
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\{ЕК;54309
UNDERGROUND SERPENT -> EARTH KING

underground serpent - 130hp, attacks from underground, the enemy cannot retaliate.
earth king - 150hp, attacks from underground, the enemy cannot retaliate,
an obstacle appears at the location where the attack was made (a PIT, the unit will not be able to cross it, unless it has the ability to fly).
5% chance to eat the opponent (number of opponents = 1/2 the number of earth kings).

vulnerable to air magic, but immune to earth magic.
Just a unit, but I've said how I feel about swallowing.:
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
In reply to Alex Ghost
#331
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his purpose is not that; he should isolate units from the battle. For example, if you have 3 units against 1, you can leave 10, 30, or even more champions, zombies, unicorns, etc., out of the fight from the very beginning until the end. Of course, this only works if the opponent doesn't have magic spells like "Remove Obstacles" or "Teleport."
In reply to Saruman
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#332
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Saruman;54307
Silvanis, you don't like any of that.
:) Well, you're not entirely right. For example, I would like to have about ten neutral monsters, roughly equal in strength to the city's creatures:)
Saruman;54307
The Terminator or Langar would introduce unnecessary absurdity.
That's true.
Saruman;54307
It's correct that equal and ordinary monsters can bring much more variety, but we shouldn't forget about the powerful ones either.
Exactly, and I'm saying that ordinary monsters will bring more variety... Because people tend to gravitate towards "bigger, stronger, better"; let's make one mega-dragon, then a super-mega-dragon that's even cooler, then a super-duper-mega-dragon that's several times cooler, and then an ultimate dragon that can tear through entire armies on its own... We just need to know when to stop. And, in my opinion, mega-monsters introduce some imbalance into the game - it's REALLY much easier for necromancers and mages to capture dragon lairs like the Crystal Caves in the early weeks than it is for barbarians, and having several of those dragons is an abnormally large advantage. And, for me personally, they don't improve the atmosphere at all.
Saruman;54307
Actually, we're arguing as if we're deciding something at Nival.;)
That's absolutely true:) We don't really have anything to argue about, because there's nothing to decide
С Пути сбивают мелкие достижения, а изощрённые суждения скрывают смысл слов. И вот уже возникают "правильное" и "неправильное"...
- Чжуан-цзы
Сильванис
In reply to }\{ЕК
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#333
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\{ЕК;54321
His purpose isn't that; he should isolate units from the battle. For example, if you have 3 units against 1, you can leave 10, 30, or even more champions, zombies, unicorns, etc., out of the fight from the very beginning until the end. Of course, this only works if the opponent doesn't have magic like "Remove Obstacles" or "Teleport." :) :)
Overall, it's a very decent unit, and we can consider bringing it to life! :)
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
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#334
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I would say that this "pit" is too much; unless you give it a very small initiative. Otherwise, it might simply lock up some unit, like paladins, with its very first move!
But overall, the monster is good, it's cool.
С Пути сбивают мелкие достижения, а изощрённые суждения скрывают смысл слов. И вот уже возникают "правильное" и "неправильное"...
- Чжуан-цзы
Сильванис