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I don't quite understand what kind of templates these are. I'll sign up anyway :D
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Не бійся коли ти один, бійся коли ти нуль.
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New here? I'm Roha — want a quick tour?
I didn't quite understand what kind of templates these are. I'll sign up :D
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I didn't quite understand what kind of templates these are. I'll sign up :D
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We'll figure it out as we go along. The main thing is that it's not Jebus and the time limit isn't 10 minutes.
Since the Swiss system received quick negative feedback and no votes in its defense.
Please, list the advantages of the "Swiss" system:
1. The number of participants can be any.
2. It is possible to add participants after the start.
3. All players participate from the beginning to the end of the tournament (in my opinion, this is the main advantage, because in "double elimination," attention and interest decrease towards the end of the tournament, and the ending becomes drawn out and few people are interested, as "Double Elimination Chamber" showed well).
4. Everyone scores "their" own points; also, except for the first rounds, a player meets an opponent of approximately equal strength. The weaker players will not reach the top places, but they gain experience and the opportunity to compete with participants of their level.
5. It is possible to set a temporary result for an unfinished match without technical defeats and without delaying the deadlines for the next round.
6. Fewer rounds (6 instead of 10).
and everyone is happy because they fully participated in all rounds:smile54:
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The Berger coefficient of a chess tournament participant consists of the sum of all the scores of opponents whom this participant won against, plus half the sum of the scores of opponents that this participant drew against. The idea behind applying the coefficient: of two participants equal in the number of points, the one who won by defeating stronger opponents who scored more points is stronger. Therefore, the participant with the higher Berger coefficient is awarded a higher final place in the tournament.
A win against a participant with zero points does not contribute to the Berger coefficient.
Tried generating updated maps:
Speed1 (m-u) looks great on medium-level treasure monsters; this template will definitely be quick to play now, thanks for the changes.
Kite is now perfect and plays great.
However, Cross continues to generate 100500 of the same thing in the treasure rooms.