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Zybr def Dr Motor 3-0
Zybr(life) def Dr Motor(might) 1-0
I took the Life Grand Master (crusader, chariot) + the Order Grand Master (general looting, berserk, blindness, forgetfulness, slow). The artifacts were basically useless: Shield of Death, Wand of Fireballs, Staff of Death, Sword of Fire (although it ultimately decided the outcome). I cast Wing Clipping on the birds. I retaliate, and my Life hero steals + Cyclops Stone. I resurrect. Berserk on the birds, almost all the nomads die. I retreat into the chariot. I pin down the opponent, block the archers. I exit the chariot with the heroes and one of the two angels. I steal all the buffs the opponent managed to apply. I defeat the heroes. Then I use his birds to kill his army. I made a few mistakes and ended up with a stack of spears, 9 crusaders, a stack of angels + my heroes against 27 birds. I buffed up and barely managed to kill them.
Zybr(nature) def Dr Motor(chaos) 2-0
I think the battle turned out well. Although, looking at it from the opponent's perspective, you wouldn't think so. The artifacts this time were good: Helm of Authority, Shield of Death, Ring of Life, and Ring of Elements. I took the crusader again (again with the chariot, I maxed out his tactics so that the troops had positive morale and speed, i.e., 2004) and took the Chaos Grand Master with Armageddon (with the ring and flask, he had 532 HP). Phoenixes are waiting, the beetle flies to bind the Death Knights. I cast Chariot, the Death Knights are forced to stand still due to the effect, I cast Armageddon. I thought I had calculated everything, but I didn't account for one thing - units under the chariot cannot cover those who have already exited the chariot. That is, my Chaos hero was exposed to attacks. Nevertheless, he resisted (by Fortuna, it seems with 30%) two Terror attacks from the Nightmares and withstood the debuff. Then, from the waiting position, the phoenixes (well, since I couldn't just burn everyone with Armageddon) fly in to destroy the Nightmares first, and at the same time, block the vision of the opponent's heroes. I use the phoenixes to destroy the opponent's pyromancer and then the assassin. The beetles constantly bind the Death Knights, preventing them from reaching the heroes.
GG
In the third battle, the opponent unfortunately forfeited.
Thank you for the games and good luck in your game with Havr:)