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Heroes of Might and Magic IV “King of the Hill” Duel Tournament

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#41
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Havr def Dr Motor 3-0

Havr (life) def Dr Motor (might) 1-0
He barely managed to win. He got the Amulet of Persistence, so he didn't restart the not-so-great magic layout. He chose to upgrade a Nature GM (he had Mantis Warriors, Griffins, and Dryads available) and, as much as possible, a fully upgraded Crusader in tactics (Advance Life, Master Combat). His troops were Angels, Crusaders, and Pikemen. He filled the remaining slots with single Angels. He barely made it to the battlefield in time, forgetting about the Cyclops and positioning himself in a square formation. In the battle, he successfully blocked both stacks of Behemoths, preventing them from reaching his heroes. However, his main stack of Angels was also taken out of the battle with a potion of grounding, as he didn't have Exorcism. But little by little, with Mantis Warriors, Crusaders, single Angels, and a final blow from Pikemen, he defeated his opponent's tactician, which was enough for the victory.

Havr (chaos) def Dr Motor (death) 2-0
He had a Book of Chaos in front of the castle and a Hand of Death in the castle. Accordingly, he upgraded two GMs, giving the Necromancer an advance in tactics as well. With potions of speed, his assassin moved before his opponent's Devils and reduced their health to half with 12 damage. Then, a Chaos Knight disintegrated his opponent's tactician, and the battle ended.

His opponent forfeited the third battle.