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Heroes of Might and Magic IV “King of the Hill” Duel TournamentAuto-translated
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
Addressing the second group. It's time to start your games. After the weekend, I'll start complaining and grumbling:) If there are any problems, please let me know promptly – write in this thread, in a private message, or on ICQ.
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
Zybr(life) def Dr Motor(might) 1-0 I took the Life Grand Master (crusader, chariot) + the Order Grand Master (general looting, berserk, blindness, forgetfulness, slow). The artifacts were basically useless: Shield of Death, Wand of Fireballs, Staff of Death, Sword of Fire (although it ultimately decided the outcome). I cast Wing Clipping on the birds. I retaliate, and my Life hero steals + Cyclops Stone. I resurrect. Berserk on the birds, almost all the nomads die. I retreat into the chariot. I pin down the opponent, block the archers. I exit the chariot with the heroes and one of the two angels. I steal all the buffs the opponent managed to apply. I defeat the heroes. Then I use his birds to kill his army. I made a few mistakes and ended up with a stack of spears, 9 crusaders, a stack of angels + my heroes against 27 birds. I buffed up and barely managed to kill them.
Zybr(nature) def Dr Motor(chaos) 2-0 I think the battle turned out well. Although, looking at it from the opponent's perspective, you wouldn't think so. The artifacts this time were good: Helm of Authority, Shield of Death, Ring of Life, and Ring of Elements. I took the crusader again (again with the chariot, I maxed out his tactics so that the troops had positive morale and speed, i.e., 2004) and took the Chaos Grand Master with Armageddon (with the ring and flask, he had 532 HP). Phoenixes are waiting, the beetle flies to bind the Death Knights. I cast Chariot, the Death Knights are forced to stand still due to the effect, I cast Armageddon. I thought I had calculated everything, but I didn't account for one thing - units under the chariot cannot cover those who have already exited the chariot. That is, my Chaos hero was exposed to attacks. Nevertheless, he resisted (by Fortuna, it seems with 30%) two Terror attacks from the Nightmares and withstood the debuff. Then, from the waiting position, the phoenixes (well, since I couldn't just burn everyone with Armageddon) fly in to destroy the Nightmares first, and at the same time, block the vision of the opponent's heroes. I use the phoenixes to destroy the opponent's pyromancer and then the assassin. The beetles constantly bind the Death Knights, preventing them from reaching the heroes. GG
In the third battle, the opponent unfortunately forfeited.
Thank you for the games and good luck in your game with Havr:)
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
Yeah, I didn't expect to face Sylvan in two battles in a row. I was expecting anything but them. And I have no idea how to play against them.
In the first battle, hoping for some kind of book for Strength, I didn't get one. In the second battle, before the restart, I got the Sword of Swiftness and the Armor of Regeneration. I was planning to experiment and play as an "über-warrior" with support from a Chaos Knight with Reaction. After the restart, Zubar dropped two books – Nature and Chaos. I didn't find a use for Nature, and as I said above, I didn't know what to do against the Sylvan.
Havr (life) def Dr Motor (might) 1-0 He barely managed to win. He got the Amulet of Persistence, so he didn't restart the not-so-great magic layout. He chose to upgrade a Nature GM (he had Mantis Warriors, Griffins, and Dryads available) and, as much as possible, a fully upgraded Crusader in tactics (Advance Life, Master Combat). His troops were Angels, Crusaders, and Pikemen. He filled the remaining slots with single Angels. He barely made it to the battlefield in time, forgetting about the Cyclops and positioning himself in a square formation. In the battle, he successfully blocked both stacks of Behemoths, preventing them from reaching his heroes. However, his main stack of Angels was also taken out of the battle with a potion of grounding, as he didn't have Exorcism. But little by little, with Mantis Warriors, Crusaders, single Angels, and a final blow from Pikemen, he defeated his opponent's tactician, which was enough for the victory.
Havr (chaos) def Dr Motor (death) 2-0 He had a Book of Chaos in front of the castle and a Hand of Death in the castle. Accordingly, he upgraded two GMs, giving the Necromancer an advance in tactics as well. With potions of speed, his assassin moved before his opponent's Devils and reduced their health to half with 12 damage. Then, a Chaos Knight disintegrated his opponent's tactician, and the battle ended.
Kekc def Havr 2-1 Basically, in all the games, the presence of powerful artifacts on the winning side decided the outcome. :)
Kekc(order) def Havr(chaos) 1-0 I upgraded a Death Grand Master with Masscancel and a Chaos Grand Master. I had a halberd, and considering the Assassin and a Speed Potion, my hero moved faster than everyone else, except for the morale-boosting units. However, my opponent had a Ring of Constancy, and basically, my main strength was useless. :) And with sheer numbers, Order easily and effortlessly crushed Chaos.
Kekc(death) def Havr(nature) 2-0 I could have turned this battle around, but I messed up. I had a Sleigh, but my hero moved a bit too late. I should have hidden the Phoenixes, but instead, I rushed forward, removed the Immolation spell from the Necromancer, and after one hit from the Tactician, I lost 6 Phoenixes from Hand of Death. After that, I couldn't finish off the Tactician after emerging from the Sleigh; my opponent skillfully blocked the approaches to him, and I couldn't overwhelm him with a large group. And he calmly destroyed all my units.
Havr(might) def Kekc(chaos) 2-1 This time, I had the Ring of Constancy. Plus, I had the Book of Order, and I upgraded my Grand Master accordingly. Plus, the Barbarian-Tactician was given to Order, which I upgraded to Advanced under the second book. Against the numerical advantage and protection from Dispel Magic, Chaos could hardly do anything. Moreover, the situation turned out to be a mirror image of the first battle – this time, my opponent had a Death Grand Master with Masscancel. :)
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!