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Posts from The most UNPOPULAR faction in Heroes 5.

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The most UNPOPULAR race
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15 years ago
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What? The Academy only has one unit with high initiative – the Djinn. And I don't like the overall style of most of the units in this faction. That's why I don't really like the Academy.
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15 years ago
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Creature artifacts, +1% initiative for each 1 point of knowledge. In the Academy, I only dislike the gargoyle (my style is light magic), and it can be used as a meat shield or barricade.
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15 years ago
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Yeah, Inferno creatures are cool, but they are quite expensive:smile54:

Added 2 minutes ago
They are awesome!!!

Added 31 seconds ago
They are awesome!!!
In reply to ColdWarrior
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14 years ago
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I have never liked and will never like Mages; I dislike all heroes and units, especially gargoyles and genies. My sworn enemy is Zehir, who killed Markel:smile51: Their city leaves much to be desired, and everywhere there is a desert, how interesting:rolleyes:
In reply to **AnGeL**
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14 years ago
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**AnGeL**
I have never liked and will never like Mages; I dislike all heroes and units, especially gargoyles and genies. My arch-enemy is Zehir, who killed Markel:smile51: Their city only leaves much to be desired, and everywhere there is a desert, how interesting:rolleyes:


Mages have two incredibly powerful units in the late game. And if you develop their magic, they will defeat everyone. Genies are good, but they have few hit points and are quickly defeated. And gargoyles overwhelm with their numbers and speed.

And Zehir is indeed bad:smile48:
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14 years ago
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Yes, I agree with Кировчанин that the last two units are powerful, and their magic is also quite strong. Otherwise, they're not very good, especially the "suitcases" (gargoyles). Maybe the elemental units are decent in Tribes of the East. Although they also have many drawbacks. And the Rakshasa units amuse me with their mana. But it's annoying that it's random.
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14 years ago
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Obsidian Golems actually have 100% resistance to Chaos magic and some other types. Plus, they have decent speed and can fly.
What's the mana of Rakshasa Rajas? Are you confusing them with Djinns?
In reply to Ment
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14 years ago
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actually, neither Rakshasa nor Djinn have mana. Rakshasa increase their morale. And Djinn simply use their ability without any mana. Also, don't forget about the golden golems, which have enchanted armor (no magic affects them). Mages are good! And they compensate for the weaknesses of their units with minor artifacts. In this faction, I like three heroes: Orah, Zephyr, and Jalib.
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14 years ago
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I like all the factions.
In reply to Liiion
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14 years ago
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Inferno doesn't seem very good to me (maybe I just don't know how to play them).
In reply to CyberForm
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14 years ago
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CyberForm
Inferno isn't very good in my opinion (maybe I just don't know how to play with them).
If you level up the hero, it will be better, and you need to know how to play with them.
In reply to Liiion
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14 years ago
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I can’t stand the Academy as an opponent >__< Jaliba and Oro, in particular... Although, I guess it’s more of an acknowledgment of their strength :) :)
14 years ago
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The Orc race, with its terrifying appearance, except for the Shamans and the ...
In reply to Kalisa
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14 years ago
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There isn't one like that :D I just didn't quite like the magic creatures (gargoyles).
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13 years ago
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I've read your accusations against the Academy's graphics and units, and here's what I have to say: graphics are just a shell for a tactical game, and if you're playing for the graphics and not the gameplay, then play the new Need for Speed games instead of Heroes! As for the units: mages are more defensive, and they don't have much offensive power, but: everyone says that Dungeon is the most difficult race, but that's not true... Dungeon (my favorite race:) ) is second only to Inferno in terms of offensive potential (which everyone also complains about:smile17: like that horse:D), and their strength lies in destroying the enemy in the early game using summons/chaos from the hero, and that's it..., and mages, who barely manage to get +2 to attack/defense by level 25 from a starting value of zero, and physically, only the special units or those on mini-arts are strong, and you need to use your head to come up with good combinations for battle:smile12: where's your head?:smile12: :D... but if you play mindlessly: take the Necropolis, which levels up and defeats monsters incredibly easily thanks to its archers (I defeated a level 20 Caspar with 120 hit points divided into 4 stacks using 950 archers and 2 ghosts). For example, I always play as the Academy and always choose the Ore Pit, because it easily defeats even aggressive races like Sinithar, Razazakh, Vittorio, Deleb, and Arghat (well, except for Razazakh's Golemageddon once, because the opponent leveled up both Ballistics and Surprise Attack:( ). And on the topic:D, I like Sylvans the least, because their racial ability is stupid, and the heroes, except for Wing and Ossir, are not very good... I would play as Ossir if he had Soldier's Luck instead of Resistance... otherwise, you can't even get Special Attack, because Special Attack with archers......:smile04: that's what all the enemies look like (I tried it on Absolute Difficulty (there's a Mentor near every castle:) ))

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