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Posts from "Новичок-2012. Winter"

5.0 (3 ratings)
In reply to 7z
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7z

I suggest we end our discussion here. If the opponent agrees to finish the game, I'll be waiting in the chat. I don't think changing the result in the table will be a problem. If scooter72 wants to say anything else, I'm waiting in a private message. After all, the discussion has long gone beyond the scope of the tournament and turned into meaningless chatter.
Messiah
Then let's finish the game from that point, if you think everything is so good there?
That's when we were talking about the save, the history will confirm it. And your answer is also there...
I win - we write a draw, because I really set up Valescu myself. But that was in a hurry.
I'm curious, have the saves already been opened, and what are you going to finish playing? :confused: Or do you not care that you already know everything about each other? :smile07:
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15.01.2012 twaryna (Red, Conflux, Random, Labetha) def d-neez (Blue, Castle, Valeska, Valeska) 2sm4d(3) 132

First we restarted for a long time, I picked all the rests, the opponent took a couple, and there was also a restart due to the meeting. In the end, no air elementals were built, Gelare started, also bought Inteus and Nimbus, then Rissa and Labetha. On the first day I took a pre-max crypt, triggered the external dwelling of the psychics, and spread out across the respawn. Good things also included a stable, +1 to knowledge, and 2 experience stones. There was also a sword lying behind the demons and a tree +1 to experience, a nagabank. The respawn was small and poor( I was clueless for a week, didn't understand who to level - Rissa (got logistics and advanced offense), Labetha (experted earth magic), or Gelare (bless was in the guild + learned teleport). On day 7 I took the external dwelling of the psychics, Labetha went to the metro to get a secondary hero. The adjacent zone was also lame with money, on day 121 Labetha cleared a Pandora's Box guarded by 18 monks, hoping for money, or at least experience or meat - got the entire first level of spells :) The chests also dropped a couple of useless artifacts instead of money. Due to noobism, I miscalculated the time and wasted one day with Rissa, whom I was preparing to break through to another secondary hero, hoping to meet the opponent. On the way through the cerberi, I lost one psychic due to morale, took the Castle secondary, and revealed the only preserved army - a triple, no idea how to take it... In short, the second week was also pointless. I decided to go all in. By the end of the week, I placed Rissa on a speed boost near the guard at the opponent's respawn (pegasuses and fire elementals), set up a chain for troop delivery, put a hero with a bit of meat in the Castle, and positioned Labetha on a speed boost at a distance. The plan was simple - if I'm not stopped, break through with Rissa using the stable and advanced logistics, and try to run to the opponent's castle. If I'm killed, annoy a bit with ice bolt and then go from there. In the end, Valeska breaks through the fire elementals and pegasuses and attacks Rissa. I retreat with 7 marksmen and buy back. Then Valeska takes the secondary (I take 6 marksmen, a horse, and a few pikemen with me) and stays there overnight. In short, the plan worked. I bring troops to Labetha and attack the secondary. The meat advantage is significant - I have 9 psychics, 22 air elementals, 20+ upgraded water elementals (upgraded to have at least some ranged stack) + a few single fairies. Valeska is ahead in stats, but has little army: 13 marksmen, 2 horses, a stack of pikemen and knights. Mass slow, stone skin, and shield + Labetha's shooter dealing 80 damage wins the battle with practically no losses. Then I run to the opponent's respawn, on day 132 I bring up troops and finish off the remaining troops in the castle. Thanks for the game!
In reply to twaryna
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Group B:

01/15/2012 twaryna (Red, Conflux, Random, Labeta) def d-neez (Blue, Castle, Valeska, Valeska) 2sm4d(3) 132

01/16/2012 SolncevKoT (Red, Tower, Nila, Nila) def d-neez (Blue, Barbarian, Tyraxor, Tyraxor) 2sm4d(3) 142

Confirmed, thank you for the games.
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d-neez
Group B:

01/15/2012 twaryna (Red, Conflux, Random, Labeta) def d-neez (Blue, Castle, Valeska, Valeska) 2sm4d(3) 132

01/16/2012 SolncevKoT (Red, Tower, Nila, Nila) def d-neez (Blue, Barbarian, Tyraxor, Tyraxor) 2sm4d(3) 142

Confirmed, thank you for the games.

Guys, let's be more serious!!! :smile29: Not only statistics are important, but also the essence of the game, the conclusions of the game... Otherwise, it's just going to be a dry run:smile29:
Scorpiona

4. For each game played, participants must submit a detailed report and confirmation (also detailed) in this thread. Only in this case will the game be counted.
In reply to A_I_D
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17.01.2012 group In Kilgor (red, Inferno, Calh/Calh) def twaryna (blue, swamp, Tazar/Tazar) 2SM4d(3), 122
My first draft was CHOCOLATE!! Two external dwellings of Efreeti right by the castle, tons of gold on the respawn, by 113 I could easily have reached two adjacent zones (one behind the wolves, the other behind the golems), but OP took the resource on 112.
Next draft we played.

111. With Calh I got three stacks of Gogs, immediately captured the external dwelling of Gogs, resulting in a stack of 30. I spread out pretty well, bought 5 heroes, saw a prison, Griffin Conservatory, Dwarf Cottage, and tons of gold. Also, literally 2 steps away, an external dwelling of Devils, guarded by no simple guard though (50-99 Storm Elementals). Also, Marusya turned up in the tavern.
112 I find the external dwelling of Pit Fiends, in the prison a level 1 Ice Girl, I bring her to the exit to the secondary zone (barbarians), guard is 48 Gargoyles, for some reason I don't dare attack.
113 I bring Demons from the castle, break through the Gargoyles. The respawn turned out poor. I try to transfer the army to Calh via a chain, but the chain epically fails to connect, I have to return with the main, take the army, on the last move I reach the Troglodytes guarding the Griffin Conservatory
114 I take the secondary zone. Check the Griffin Conservatory (3-4).
115 I break through the port in trackless terrain, see an external market. I think about how to transfer troops to take the Dwarf Cottage and capture the Pit Fiends.
116 Nothing works out. I don't take the Dwarf Cottage, nor the Pit Fiends. And I make a colossal mistake! Seeing a hero who brings gold in the tavern, I decide to buy him out, I buy... and it turns out I built nothing in the castle. But I need Pit Fiends, I build a market on the secondary, exchange resources almost to zero and..... I don't make it, literally 1 second short :(
117 I finally take the Pit Fiends, I take the Dwarf Cottage and [build] Citadel [for] Pit Fiends. I jump with Calh into the portal, want to rush the opponent because there's nothing to demonize with, all the meat is lost in battles.
121 The chain for delivering growth doesn't work out at all, I put Calh on a speed boost on 2 Efreeti, and OP catches me with a scout hero (Luna), because of the damn ballista I can't buy him off, I lose 2 Efreeti.
122 Luna doesn't have enough moves to cover the rest of the army. I make a delivery, decide not to take the main, plan to run to OP's castle with the scout hero and buy him there (and the castle turned out to be far), I cover Luna, she buys herself off, I run to OP's castle and miss it by about a couple of days :D .
123 OP, with the scout hero and the whole army, reaches my scout hero also with the whole army :D . An epic battle takes place (about an hour), in which I emerge victorious (morale on Gogs 3 times decided everything).
Thanks for the game.
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16.01.2012 group H Necrotal (blue, Swamp, Vistan/Vistan) def Wladysha (red, Stronghold, Gredchin/Gredchin) 2SM4d(3) 146
took 5 restarts on 111
I did 3 times, opponent 2
the respawn wasn't the best, a small size one with an immediate block of Magogs at the exit, but the lizards are built in the castle
after scouting I find 2 external lizard dwellings near the castle, though there's no money for anything, couldn't even squeeze Wyverns into the castle on day 3, good thing I took the Dwarf Cottage and broke through to the second location (though I had to break through via Magogs) I see a Dungeon but the road to it is blocked by Mummies, have to kill them. In the Dungeon I set up a portal and take more shooters.
the first week ends with me having Wyverns, Lizards, Gnolls, and Serpents in the castle
On the next week I break the passage to another location and spot the opponent's mine. We exchange scout heroes and he runs into the castle, I didn't go after him, went up from where the scout hero came, I see another Dungeon there and capture it
on the third week I take the Dragon Fly Hive (maxed out) + upgrade all shooters and go to the opponent (if I don't go into the castle, at least I'll kill some scout heroes)
but the opponent ran out of the castle and went to break the passage to me through another location where his native secondary hero was. I take his castle, and he takes mine, I run after him and on the way kill the hero who had Bears in the army (13 speed boost + Logistics decide)) I go to reclaim my castle, everything would be fine but 5 Bears at speed crash into my shooters, I decide to retreat and escape with the remaining army
at the start of the fourth week the opponent comes out of my town and I quickly take it back
I understand where he's going, I quickly buy all the growth, a scout hero, and sit waiting for the opponent, on 446 he attacks and loses, after all a built-up castle decides)))
thank you very much for the game. Good luck in future games
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Group C: 01/15/2012 SeniorPomidor (Red, Rampart, Mephala, Ivor) def Tag (Blue, Castle, Valeska, Valeska) 2sm4d(3) 126 We quickly sorted out all the rematches and started playing. It started quite badly. But a miracle! After outrunning the GO and barely breaking through 60 grapples, I reach my opponent. Rematch :) Another round started with Ivor arriving as the second hero with 9 elves. The question arose: who should be the main hero. I decided to level up both. I run out of the castle, see a stash of wood. I run a couple of moves further – a stash of unicorns. On turn 111, I take wood, on turn 113, I take horses. I break through to the secondary-conjugate and see a treasure, and there's a stash of green dragons. By the end of the week, the horses are in the citadel. In the second week, I take the growth and max out the nagabank. I take the scouting skill and see the opponent, but he is quite far away, so I don't run to him yet. I dream of building dragons, taking the stronghold, and the utopia. I run to the treasure, take the dragons, but I lose the dragon due to incredible stupidity. Then I see that Valya has approached. I break through with Ivor against the guard of the underground treasure, where there was a very tempting pandora behind the necropolises and shackles. I run to the opponent. Valya brings the upgraded tier 1 griffins and attacks herself. Under the blessing, the elves shoot the archers, and then we just finish the battle. Thank you for the game! As an advertisement. My Twitch channel: http://ru.twitch.tv/seniorpomidor. I stream a little. Sometimes silently, sometimes with music, sometimes with commentary. I invite recognized experts in the field of Heroes (for example, JustObserver :D) and we comment together.
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SeniorPomidor
Group C:

01/15/2012 SeniorPomidor (Red, Rampart, Mephala, Ivor) def Tag (Blue, Castle, Valeska, Valeska) 2sm4d(3) 126


There was a time when there were a lot of restarts, and the last generation was probably the worst, or my strategy was weak... I don't know.
Valeska came with two stacks, plus one stack from the tavern, resulting in 28 archers.
On day 111, I tried to gain momentum; Valeska passed me a bit on the road, but didn't guess the direction;
on day 112, I upgraded the archers, took a crypt, and continued on - GO:mad:, I got annoyed, turned around, and ran down another road;
in two days, I took a secondary town - a dungeon.
On day 115, I saw a passage underground; there were 30 water elementals on top and 20 vampires below - not critical, but the fact that 40 monks were guarding the gloves behind the vampires was critical. I looked at the treasure - I was tempted, I sadly looked at the gloves, and went back up to the surface. I had an overwhelming desire to lose, which I successfully did.
On day 117, the archers were in the citadel.
On day 121, I bought some units; before that, I saw diamond golems and decided to engage: 10 - 19 light blue golems couldn't do anything against 50 marks.
Then I cleared out some minor things, saw a lookout, a beacon... I saw my opponent... the end!:( ... I realized that he also saw me, and I decided not to run.
It's a pity that Ivor was there with 9 speed on the archers, it's a pity that I didn't give Valeska enough money for a book... maybe the battle would have been more fun).

Thank you to my opponent for the game and good luck in future matches!!
Нет ничего глупее БЕЗМЕРНОГО оптимизма (Э.М.Ремарк)
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11.01.2012 group A Vatya (blue, Dungeon, Behemoth, Greendan) def JustObserver (red, Stronghold, Gurney, Crag) 2SM4d(3) 213

OP took 2 rests on 111, on the third rest something decent came from the start — 150 trogs and Greendan in the tavern. True, the respawn is on a quarter of the map, terribly twisted, and there are only 2 roads — one leads to a Griffon Conservatory, the other into the dungeon. On 112 I scouted a minimal griffin conservatory; I think if I don't take it, I'll rest. I took it, lost all the meat; it was so painful choosing between expert earth and air... I mastered earth, luckily there was a university looming on the respawn.
Just enough trogs remained for a Behemoth. I decide not to take a restart and open 2 fronts.

The generation is terrible — 4!!! days of travel on dirt roads to the nearest town. The only thing that pleased me was the native secondary skill.
On 117, mantises in the castle + eyes in the citadel.

The second week was not pleasing at all. I saw no point in rushing secondary heroes off-road, especially since OP took the native secondary skill, though aside from the stable there was nothing useful there, and I didn't want to venture into the Inferno territory at all, as it was too far.
In the end I headed for the nearest treasure zone, even though I saw it was poor, but I hoped there would be something useful in the depths. In the depths there turned out to be a sword +5 to all, but the loser said before dying that with 20-49 gr. efreets, there were exactly 49 of them, which was not at all pleasing. Fine, I finished eating what I could grab and turned toward the second treasure zone. And then — bam! I missed that it was the seventh day and built some junk in the secondary citadel instead of mantises.

The third week began with exploring the treasure zone. I spotted a cauldron +6 to everything for 40 regular bears, took it with oil almost without losses. The dad became at least somewhat human-like, with attack and defense. I scout 2 dragon utopias, starting with the one guarded by 60 gr. nagas. And on top of that, 2 pandora's boxes. In one of them they give all earth spells!!! In the utopia they give the orb of vulnerability. The second utopia is broken without any losses. There I get the book of water and fire. Meanwhile, OP hits the griffin conservatory with Ragon and takes the main with a 3-week growth. The only thing I pulled from there was mantises.

Well, whatever, it all comes down to whether OP gets the orb or the cloak. Explosion hits for 2000+, armageddon for about 1500. I take 3 blacks, buy everyone and rush to the FB. Two poops decently thin out the birds and bears, but OP also cripples me with tactics, oil, and masthaste. In the end, a few bears and 10-15 birds plus some miscellaneous meat remain for OP, while I have all the eyes and a few mantises. All the mantises are resurrected; OP, seeing this situation and my 700 mana, apparently tries to buy me off and flee to the treasure zone, but here come the shackles and GG.

Thanks for the game.
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Vatya
11.01.2012 group F Vatya (blue, Dungeon, Miner, Grindan) def JustObserver (red, Stronghold, Gurni, Crag Hack) 2SM4d(3) 213

OP took 2 restarts on 111, on the third restart it seemed to come decently with 150 troglodytes from the start and Grindan in the tavern. Though the respawn covers a quarter of the map, terribly twisted and only 2 roads, one to the Griffin Conservatory, the other to the dungeon. On 112 I spotted a minimal Griffin Conservatory, I thought if I don't take it, I'll restart. I took it, sacrificed all the meat, how painful it was to choose between expert Earth and expert Air... I experted Earth, luckily a University was looming on the respawn.
Just enough troglodytes left for the Miner. I decide not to take a restart and open 2 fronts.

The generation is terrible, 4!!! days of travel on dirt road to the nearest town. The only thing that made me happy was my native secondary hero.
On 117, manticores in the castle + eyes in the Citadel.

The second week was not pleasing at all. I saw no point in sending secondary heroes off-road, especially since OP took his native secondary hero, although besides the stable there was nothing useful there, and I didn't want to go into the Inferno territory at all because it was way too far.
Eventually I rushed to the nearest treasure zone, even though I saw it was poor, but I had hope that at least deep inside there would be something useful. Deep inside there was a Sword +5 All, but the loser before death said that with 20-49 gr Efreeti there were exactly 49 of them, which was not at all pleasing. Oh well, I finished eating what I could grab and turn around to the second treasure zone. And then, lo and behold!!! I missed that it was the seventh day and built some junk in the secondary town instead of manticores in the Citadel.

The third week started with exploring the treasure zone. I spotted a Teapot +6 All guarded by 40 regular bears, with oil I took it almost without losses. My main started to look like a real hero, with attack and defense. I spot 2 Dragon Utopias, started with the one guarded by 60 gr Nagas. And on top of that, 2 Pandora's Boxes. In one of them they give all Earth magic!!! In the Utopia they give an Orb of Ignorance. The second Utopia breaks without any losses at all. There I get a Water book and a Fire book. Meanwhile, OP with a Rogue hits the Griffin Conservatory and takes the main, with 3 weeks of growth. The only thing I pulled out of there was manticores.

Well, whatever, it will all be decided by whether OP has the Orb or the Cloak. Implosion hits for 2000+, Armageddon for about 1500. I take 3 black dragons, buy up everyone and go to the final battle. 2 Behemoths decently thin out the birds and bears, but OP also cuts me down with Tactics, oil, and Mass Haste. In the end, a few bears and 10-15 birds + various meat remain on OP's side, while I have all the eyes and a few manticores. All manticores are resurrected, OP, seeing this situation and my 700 mana, apparently tries to bribe his way out and escape to the treasure zone, but here come the Shackles of War and GG.

Thanks for the game.

My native secondary hero and the external dwelling of birds didn't make the game easy for me - the birds mindlessly died to Naga banks, some weird Hydras guarding a quest bow, Cerberi... I thought to go to the treasure zone only after realizing I had nothing to do on the opponent's main, although, it must be said, both of my treasure zones were in the swamp, which made me quite skeptical about going into them, although, as practice showed, I should have feared not the slow speed in the treasure zone, but the lack of anti-magic artifacts, which I could have found there, so in the final battle retreat never crossed my mind, because there was nothing left to retreat from... thanks for the game!
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17.01.2012. Group B. HellLighT (blue, Tower, Eine, Brissa) def d-neez (red, Swamp, Westan, Westan) 2SM4d(3) 215

The opponent used all rests, I had 2 left; the layout turned out to be average. I was pleased with the slow guard of the Inferno secondary zone; I took it on day 112 with small losses, and then I saw that the entrance to the Dungeon nearby was guarded by a crowd of upgraded fairies (luckily Brissa took expert air and acceleration now gave gremlins 14 speed!). Hoping for another city without losses, I pushed through to the other side, where 50-99 centaurs were already waiting—I attacked. It turned out there were 98 with an upgraded stack, mana was low... after the battle 18 gremlins remained, and as I found out a bit later, this same Dungeon turned out to be a treasure zone! I saw an angel portal nearby, which hadn't shone for me for the nearest week... I decided to break it. The land is poor, no money (haven't seen a single cons yet), the only crypt found was minimal, while the medusa dwelling next to it was maximal; crisis, default, everything stalled, so I decided to invest a bit in the economy. Very slowly, but I pushed through to the portal of glory with lightning on 300, and grew bold! The external mage dwelling together with the city gave me 23 units by week 3, so I went to clear the treasure zone, found another portal, took 2 hives on day 12 and 8 vives, but didn't find the confidence in myself to go to the opponent; within 2 moves of the secondary zone I found a cons 3—by this time I had 4 angels and oil, so I moved toward the Dragon Utopia, successfully taking the +4 shield and water book from it. I built up to 5 Mage Guild there are earth elements, built the library and they gave explosion! with 17 power. And at this wonderful moment, the opponent arrives. The finale didn't take long—the opponent slightly exceeds me in physical stats but explosion takes out one squad per cast; the outcome of the battle was predetermined. Thanks for the game

Apologies for the messy report and poor grammar, but it's already 7 AM, I just finished playing and I'm not thinking clearly.
In reply to Scorpiona
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Scorpiona
Guys, let's be more serious!!! :smile29: It's not just about the statistics, but also about the essence of the game, the conclusions drawn from the game... Otherwise, it's just going to be a bunch of dry facts:smile29:

It would be great if each report also included save files:smile26: After all, it's a tournament:smile49:
Besides the dry reports, I would also like to see the dynamics of the game:smile10:
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Player Kilgor, we would like to inform you that we have decided to deny your further participation in the “Novichok-2012. Winter” tournament.
Reasons:
1) The level of play demonstrated during the selection rounds differs significantly from the level of play shown in the tournament.
2) Your level of play is very good and does not meet the requirements of the “Novichok-2012. Winter” tournament.
In connection with this decision, the games played in the tournament will be transferred to the seasonal rating, and the results in the group will be reset.
In reply to Scorpiona
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Scorpiona
Player Kilgor, we would like to inform you that we have decided to deny your further participation in the "Novichok-2012. Winter" tournament.
Reasons:
1) The level of play shown in the qualifying matches and the level of play in the tournament differ significantly.
2) The level of play is very good and does not meet the requirements of the "Novichok-2012. Winter" tournament.
In connection with this decision, the games played in the tournament will be transferred to the seasonal rating, and the results in the group will be reset.
Yes, the guy plays very well. I played three matches with him on the server before the tournament. In one of the matches on the server, I noticed that Kilgor had eight heroes behind his Tower on turn 112 – I was very surprised.
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Scorpiona
Player Kilgor, we would like to inform you that we have decided to deny your further participation in the "Novichok-2012. Winter" tournament.
Reasons:
1) The level of play shown in the qualifying matches and the level of play in the tournament differ significantly.
2) The level of play is very good and does not meet the requirements of the "Novichok-2012. Winter" tournament.
In connection with this decision, the games played in the tournament will be transferred to the seasonal rating, and the results in the group will be reset.

Maybe this won't influence your opinion, but I'll say it anyway.
I've known Kilgor for a long time; he's been playing online for only 2-3 months, and only with one opponent – me.
The guy took the tournament seriously and literally leveled up in a week. Let him play.

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