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Posts from - Comparison of creatures from Heroes 5 with creatures in Heroes 3.

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Which heroes make the creatures look more impressive?
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#77
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I don't dispute this argument, that is, the state of the market and the current trends, but... every era has its own trends, and any product is created taking this into account. In the time of King's Bounty, there was its own market, its own technology (much more limited than now), but the gameplay is still impressive. So, does the development of technology negate the brilliance of strategic thinking? I don't think so. If the technology is now much better than it was then, then the games, in theory, should be better than King's Bounty, not only in terms of graphics, but also in terms of improving the gameplay. Otherwise, it turns out that the simpler it is, the more ingenious it is.
Настоящие герои - не те, пред кем мы преклоняемся, а те, кого мы оплевываем...[/COLOR]
-----------------------------
"So much has gone
and little is new"

David Bowie
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#78
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Ganymed;52054
Or it turns out like this - the simpler it is, the more ingenious it is :)
In many ways, I think the statement is fair.
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#79
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Ganymed;52054
I'm not disputing this argument, that is, the state of the market and the current trends, but... every era has its own trends, and any product is created taking this into account. In the days of King's Bounty, there was its own market, its own technology (much more limited than now), but the gameplay is still impressive. So, does the development of technology negate the brilliance of strategic thinking? I don't think so. If the technology is now much better than it was then, then the games should, in theory, be better than King's Bounty, not only in terms of graphics, but also in terms of improving the gameplay. Otherwise, it turns out that the simpler it is, the more brilliant it is.
It turns out that's the case. Now they make games with beautiful graphics, but with weak gameplay. A person, seeing a beautiful picture (and a well-known brand), buys the disc, plays for a week and doesn't think about the game anymore. And what about the developers? They've already received the money, without putting much effort into the gameplay. There have been plenty of such games lately, for example, TES4 Oblivion - a short main plot and uninspired gameplay + a nonsensical auto-adjustment of enemy levels, but what a picture! Yeah, and now almost no one remembers the game. Another example: Titan Quest - a pathetic parody of Diablo 2. And who was thrilled with M&M9? I wasn't. At least Gotic3 stands out from this series. Heroes5? Why should it be an upgraded version of Heroes3 in terms of graphics? In the 5th installment, they implemented new ideas (skill system) + something from the 3rd and 2nd installments, and townpoints were generally taken from Age of Wonders, although they are implemented slightly differently there, but still, it's from there. Of course, many would like a more well-thought-out game, but most people won't abandon (and haven't abandoned) the 5th installment on the shelf after 2-3 weeks of playing - by today's standards, this is already a success for a game. However, in my opinion, this game will not achieve the status of a super hit, unfortunately.
around this time, Age of Wonders was released, a unique game of its kind, with wonderful ideas and much better than Heroes!
I agree. And AoW: Shadow Magic is even better because the missions are noticeably more difficult.
Твой дом там, где твоё сердце.
Все люди - братья, но в каждом из нас спит волк.
In reply to Alan
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#80
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Alan;52013
I'm glad to see posts like this... First, people screamed and jumped at Nival's gates for two years, demanding "give us the third Heroes game"... and now it turns out they lack imagination... and the fact that new abilities appeared, etc., is just a minor detail. By the way, NWC didn't have much imagination either, cloning four factions with no changes from the first game into the second...
I swear, I didn't jump. :o
And besides, if new abilities and beautiful graphics didn't matter, would I be playing the 5th installment? Simply put, the 3rd game, compared to the 2nd, brought much more changes to the unit roster than the 5th game did compared to the previous ones. :)
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#81
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RedB;52031
The difference is that the third game is perceived as a complete work of art; it's immediately obvious that the people who made it did so with love. It has a certain spirit. But the fifth game is purely about money.
Based on what you're saying, it seems like NWC and 3DO released the Third Heroes on the cheap?:rolleyes:
Many people say that the Fifth Heroes is a commercial project, and that the creatures in it have been made more mainstream. Like, the developers lacked imagination. So what should we say about the first three parts of Heroes? There are no new ideas; only minor details have been added, or the scale of the game has been expanded (new races, etc.).
With that logic, you could say that there's nothing new, and that all TBS games are clones of KB:)

Silvanis;52034
...The third game, in my opinion, is purely about money. The fourth game too. But the fifth game, to some extent, returns to the traditions of the second... the developers wouldn't have introduced so many minor details or thought through the world (note that in the fifth game, a complete and quite extensive world was created for ONE game; in the third game, the world was used for a whole bunch of games, including the Might and Magic RPG)...
I think the developers will try to use Ashan to its full potential... DMoMM is an example of that. I think that next year we can expect hundreds of add-ons and new parts of Heroes and Might and Magic...
In reply to Night
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#82
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In my opinion, the biggest advantage of Heroes of Might and Magic V over Heroes of Might and Magic III is the diversity. Finally, the first two weeks are somewhat different for each faction. In Heroes of Might and Magic III, the first week was always about building the capital, and the second week was about building a level 7 structure. Also, each faction now has its own unique features, which is also pleasing.
Alliance of Lightлидер клана (список кланов на HW) :)

ФЛУДОВСКИЕ ССЫЛКИ! — сообщить о бесполезной теме/сообщении.
In reply to Inquisitor
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#83
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Inquisitor;52089
In my opinion, the biggest advantage of Heroes of Might and Magic V over Heroes of Might and Magic III is the diversity. Finally, the first two weeks are somewhat different for all factions. In Heroes of Might and Magic III, the first week is about building the capital, and the second week is about building a level 7 structure. Also, each faction has its own unique features, which is also pleasing.

Well, it would be absurd if, after almost 10 years (!) since the release of Heroes of Might and Magic III, nothing had changed in Heroes of Might and Magic V:)...so attributing this to an advantage of Heroes of Might and Magic V over Heroes
Настоящие герои - не те, пред кем мы преклоняемся, а те, кого мы оплевываем...[/COLOR]
-----------------------------
"So much has gone
and little is new"

David Bowie
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#84
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The only question is whether the fifth installment, with all its expansions, will surpass the third, but we'll see that when a new generation grows up and considers the fifth game to be the best game of all time!
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
In reply to Night
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#85
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Night;52086
Based on what you're saying, it seems like NWC and 3DO released the third Heroes game on the cheap?:rolleyes:
Many people say that the fifth Heroes game is a commercial project, and that the creatures in it have become too mainstream. Like, the developers lacked imagination. So what should we say about the first three Heroes games? There are no new ideas, only minor additions or expansions of the game's scope (new races, etc.).
With that logic, you could say that there's nothing new, and all TBS games are just clones of KB:)



Undoubtedly, starting with Heroes 1, KB turned into a commercial project, moving towards the same kind of mainstream gameplay (which many associate with the downfall of NWC). Therefore, Heroes cannot be considered a direct clone of KB. But, if there was a gradual departure from KB up to the third Heroes game, and not in a positive direction for the gameplay, then a more logical evolution for the Heroes series would have been a return to KB's gameplay, but with modern trends in graphics and 3D. But that didn't happen in the fifth Heroes game. That's probably why there are so many arguments about it. IMHO
Настоящие герои - не те, пред кем мы преклоняемся, а те, кого мы оплевываем...[/COLOR]
-----------------------------
"So much has gone
and little is new"

David Bowie
In reply to Ganymed
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#86
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Ganymed;52035
Still, there is one point that I personally find it difficult to argue with: Heroes 3 is a logical evolution of Heroes 1 and 2 (unfortunately, not Kings Bounty, whose gameplay is still considered unsurpassed, despite the disastrously outdated graphics). In addition, Heroes 3 became, at the time, the pinnacle of turn-based strategy evolution (even though NWC moved away from the Kings Bounty gameplay). Do Heroes 5 represent at least an approximate similar phenomenon? Hardly (IMHO). Something was taken from Heroes 3, something from Disciples... in general, it's quite modern, but quite predictable and commonplace, although interesting in its own way, undoubtedly :)
Heroes 3 was released just when our country was emerging from the crisis of the 90s. Industry began to develop, and people could finally buy computers in large numbers. It is quite natural that Heroes 3 is remembered so well because it was one of the first turn-based strategies that we had the opportunity to play! All projects were fresh and interesting for everyone at that time, but as the years passed, interest in new projects faded. This is a consequence of the impression from the first games and further reflections on the imperfection of new games. For example: half of the games on my favorite shelf with disks are from 2001-2002. That's when I bought a computer! And therefore, I believe that if the computer industry in Russia had developed 5 years later, everyone would consider Heroes 5 to be the best turn-based strategy of the last 10 years! ;) :D :eek:
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
In reply to Ta Kotoraya...
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#87
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Ta Kotoraya...;51859
Okay... I could start arguing with you again, but I won't. :mad: :mad: ;)
So, I'll write it differently (the meaning doesn't change). MOST (the vast majority!) forum users are happy to see new members... Without new users, the portal wouldn't develop... And you would all be sitting here in a group of ten (hypothetically)!
And you, Andrey, were also a newbie once. If you're not happy about it, well, I feel sorry for you... Being so angry at everyone is a pathology!!!:D :D :D
Anyway, we'll end up arguing again when you want to. Last time, it was your initiative.
And why do you think I'm angry at everyone? We'll only end up arguing if you want to. Last time, it was your initiative.
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
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#88
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Andrey, as far as I know, there are private messages for personal conflicts...
С Пути сбивают мелкие достижения, а изощрённые суждения скрывают смысл слов. И вот уже возникают "правильное" и "неправильное"...
- Чжуан-цзы
Сильванис
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#89
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Silvanis;52499
Andrey, as far as I know, there are private messages for personal conflicts...
You are right. Let them delete these messages.
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
In reply to Андрей
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#90
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Andrey;52502
You are right. Let them delete these messages.
Finally, our opinions coincide!:D
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
In reply to Alex Ghost
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#91
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Alex Ghost;52162
Heroes 3 was released just when our country was starting to recover from the 1990s crisis. Industry began to develop, and people could finally buy computers in large quantities. It's quite natural that Heroes 3 is so memorable because it was one of the first turn-based strategy games we had the chance to play! All the games back then were fresh and interesting, but as time went on, interest in new projects waned. This is a result of the impression from the first games and subsequent reflections on the imperfections of new games. For example: half of the games on my favorite shelf with discs are from 2001-2002. That's when I bought my computer! And that's why I believe that if the computer industry in Russia had developed 5 years later, everyone would consider Heroes 5 to be the best turn-based strategy game of the last 10 years! ;) :D :eek:

From the perspective of our country, this may be true (although, besides Heroes 5, other strategies are also popular now, such as Disciples, for example). I was referring to a global trend. After all, WOG, for example, is popular not only in our country but all over the world. But, in any case, I have expressed my opinion... :D
Настоящие герои - не те, пред кем мы преклоняемся, а те, кого мы оплевываем...[/COLOR]
-----------------------------
"So much has gone
and little is new"

David Bowie

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