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Posts from HoMM IV Reference Guide.

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14 years ago
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I mean the bonus only from 1 stable (type 1) + 1 trough (type 2) + 1 oasis (type 3), etc., and the 2nd trough will no longer give a bonus...
There is a formula for calculating this in the notes; it shows that (skill bonuses + artifact bonuses) in percentage terms increase the total movement, which includes the additional movement from visiting different "troughs." So, you noticed everything correctly.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
In reply to dnaop-wr
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14 years ago
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Zubr, I checked out your stream channel and watched one of the recordings. Honestly, it was a bit boring to watch Heroes streams. I'm comparing it to Generals (I spent about six months watching streams of that game – they were interesting, but that's understandable, as it's an RTS). So, in Heroes, it probably makes sense to stream only the final battles, at least in Heroes 4. And by the way, have you organized any more dueling tournaments for Heroes 4 since I was last around? P.S. I seem to have gone off-topic here, sorry dnaop-wr, but the other Heroes 4 topics are kind of dead.

Думающий поймет. Действующий совершит. Дорогу осилит идущий ©
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14 years ago
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I decided to define the rank as an image of a monster that is awarded for playing and reaching a certain number of points (similar to what I did for the third game). Unlike the third game, where a certain pattern could be observed, here I had to spend quite a long time determining the point range for each monster, and there are significantly more dependencies. Therefore, I limited myself to monsters of levels 3 and 4, and indicated the points that fell within the range during testing, with the exception of the Vampire and Black Dragon – these are their full ranges. I tested it on "Whirlwinds of War" and would like to note that in the original fourth game and in "The Coming Storm," the monsters correspond to slightly different point ranges (a different dependency).
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Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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14 years ago
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I've made an addition to the Equilibris Cheat Sheet. In the process, several inconsistencies emerged that require clarification. I couldn't verify them, but in my opinion, they aren't of critical importance. These include the fire shield damage of Ifrits (as far as I can tell, it was initially increased from 25% to 40%, and then reduced to 33%), the Summoner's bonus (10 HP, and it says it hasn't changed, although it used to be 20 HP), and the situation with the army split window when diplomacy or charm is activated (I don't quite understand its purpose - I don't use it). Other changes, such as "the construction cost is..." (which also appears in the city construction window) or "bug fixed..." (which I haven't encountered or paid attention to), can be viewed on the manufacturer's website, but they don't affect movement speed.
Best regards.
dnaop-wr
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1 file attached • Total size: 106.5 KB
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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14 years ago
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dnaop-wr
The Ifrit Shield now truly returns 33% of the damage. In Equilibris 3.51, if you tried to recruit monsters for which there was no room in the army, they would simply disappear. In Equilibris 3.55, these monsters are added to your new army, even if there are already 8 of your armies roaming the map.
Heroes of might and magic 4 on-line World Championships
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14 years ago
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Thank you for the clarification. I won't make any changes for now, but those who are interested will read your post. And if a new idea or information appears, then I will start working on something.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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14 years ago
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dnaop-wr
I decided to create a new thread to share my "Notes for Heroes of Might and Magic IV." These notes are not a comprehensive guide, like, for example, FizMiG. They do not contain information that can be found during the game itself, in the form of pop-up hints and other information. Rather, they are more suitable as a cheat sheet that you can refer to when making decisions in ambiguous situations during the game, so as not to overload your brain unnecessarily. I created these notes for myself, not for the public, so I replaced excessive colorful formatting with informativeness. I chose the most valuable, often undocumented information, omitted detailed explanations, and added my own calculations and analyses. I based it on the basic version of the game and did not cover Equilibris. I also did not cover various strategic and tactical considerations – that is a separate and large topic. A more detailed description can be found at the very beginning of the Notes.

Sincerely, Dnaop-wr
:smile20:
Thank you for your work! It was very helpful.
Я не отличница- я удовлетворительница(не о себе)

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14 years ago
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Updated the "Guide" to version 2.0. Made some minor adjustments and added some useful information to various sections – regarding units, spells, etc., and also merged it with the list of changes made in Equilibrium 3.51 and 3.55. Sincerely, Dnaop-wr :smile35: :smile45: :smile10: :smile19: :smile28: :smile51: :smile13: :smile16: :smile24: :smile17: :smile25: :smile36: :smile14: :smile15: :smile49:
Attachments 1
1 file attached • Total size: 572.8 KB
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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14 years ago
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I want to understand this issue. The difficulty of a map in Heroes 4 is set by its creator, and it significantly affects the points earned for playing the map. Based on what criteria and how is the difficulty of a map determined? Or where can I find information about this? Because during testing on a simple, flat area, you can set the difficulty level to 1 or 5.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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13 years ago
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I combined the "Memo" and "Principles" into one manual, reworked, supplemented, edited, and formatted it, and wanted to publish it in the "Heroes' Herald." But since the editor has time constraints, and I'm tired of waiting, I decided to post it on the website to support fans of the fourth game. Now it has become a more or less complete reference guide, combining both a walkthrough and technical information about the game. Considering previous feedback from players, I hope that my work was not in vain, and the reference guide turned out well.
Sincerely,
Dnaop-wr
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
In reply to dnaop-wr
13 years ago
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Okay, I'll download it. Thanks for the manual!
Ваяю кампанию под HoMM4, обновленный мод Equilibris ver. 3.55 <заморожено>
13 years ago
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Hey guys, what do you think about recording a VOD of Heroes gameplay? Showing good development, tactics, etc... or at least recording some challenging battles. It would be really interesting to watch!
In reply to SpaunShaDie
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13 years ago
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SpaunShaDie
Hey guys, what do you think about recording a VOD about Heroes? ... it would be very interesting to watch!
... And it's even more interesting to do it yourself... Or are you afraid?
Read the introduction - I'm not a teacher, I made the guide for myself and decided to share it with others. I don't need video recordings for self-learning. But you can develop, learn, and try to make VODs - apply the theory in practice.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
In reply to dnaop-wr
13 years ago
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dnaop-wr
... And it's even more interesting to do it yourself... Or are you not up to it?
Read the introduction - I'm not a teacher; I created the guide for myself and decided to share it with others. I don't need video recordings for self-study. But you can develop, learn, and try to create your own scenarios – apply the theory in practice.

I don't think I'm an ace at the game yet. Although I've completed half of the campaigns on Champion difficulty, I still fail miserably in the original game when playing against the Barbarians.

2 Wanderer: I'll check out the channel, thanks for the link.

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