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I decided to define the rank as an image of a monster that is awarded for playing and reaching a certain number of points (similar to what I did for the third game). Unlike the third game, where a certain pattern could be observed, here I had to spend quite a long time determining the point range for each monster, and there are significantly more dependencies. Therefore, I limited myself to monsters of levels 3 and 4, and indicated the points that fell within the range during testing, with the exception of the Vampire and Black Dragon – these are their full ranges. I tested it on "Whirlwinds of War" and would like to note that in the original fourth game and in "The Coming Storm," the monsters correspond to slightly different point ranges (a different dependency).