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In reply to KobRa_RR
14 years ago
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Today in the chat:

Samurai> Wlk, what do you look like?
[2:39:19] Wlk777> baseball bat over the shoulder + bald haircut + muscular build + very polite speech.
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14 years ago
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You had quite the exchange of pleasantries yesterday, complete with quotes :D, directed at each other. Soon, you could publish a book of classics :D.
In reply to Lider1
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14 years ago
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Lider1
You had quite the exchange of pleasantries yesterday, with quotes and everything.
People call that sadomasochism.
In reply to GoD
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14 years ago
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GoD
maybe we don't need to? ...should we just hang out quietly in our modest Heroes forums and chats? until their champions find out about us...
I'm warning Alexa in advance not to have any conflicts with their champion...it seems like they have some serious gurus there...they've been running the World Championship for 20 years...)

:rolleyes:

they won't even talk to those who don't aim for first place :D
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14 years ago
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A funny pun came out today: Bubuch (17:49:35 30/11/2011) load R55Max (17:49:43 30/11/2011) already Bubuch (18:41:22 30/11/2011) a wood-burning stove in a UAZ Bubuch (18:41:41 30/11/2011) wood-burning stove in a wood-burning stove in a UAZ R55Max (18:41:56 30/11/2011) damn, can you even speak Russian?) Bubuch (18:42:35 30/11/2011) wood-burning stove in a UAZ R55Max (18:42:50 30/11/2011) What does that mean? R55Max (18:43:05 30/11/2011) think about what you're saying) Bubuch (18:46:28 30/11/2011) THE KEYBOARD IS GLITCHING, I CAN'T Bubuch (18:48:10 30/11/2011) can't =-O R55Max (18:48:29 30/11/2011) *SORRY*. LOL, that's hilarious!
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14 years ago
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What a character! :D

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14 years ago
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From "Bash": "Today I played Heroes all day. In the evening, I turn on the TV, and there's a football match starting, the teams are standing on the field, the anthem is playing.
My first thought is – why isn't the battle grid displayed? My second thought is – how can I arrange them in the best possible way?"
In reply to Lider1
14 years ago
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2 Lider1, Dirty_Player, GoD, ariputra

Well, I never thought that when I registered, I'd find such (ahem...) people on Heroesworld. Why do you care who plays what and what they call it? I don't go out or anywhere else and shout that we have a great tournament and everyone else is a noob. It's an internal championship for friends in real life. Just for fun.

Quotes from last year:
The question is this.
Should we try to switch to truly global rules, or at least to Russian rules (they are actually quite different) for future potential opportunities? Or is our game still just for fun, and we don't care about, shall we say, the elite?

What are we striving for? I'm not going to grind until my fingers bleed. Heroes isn't a game I want to spend the rest of my life playing.

Moderated: PROFANITY in the message

Let them fight it out there,
I don't care about their level. If everyone improves and I start taking last place, it won't bother me much, and I won't lose sleep over practicing Heroes. I don't even understand why you're reading this.

Lider1
builders of capitols
ariputra
they won't even talk to those who don't build capitols :D
It's like pure hatred. What's the problem? People build capitols, let them. They play poorly, let them. They play on AB maps, with water and weak mobs, let them. They take a minute to move, let them. What's it to you?
Aren't you sad to realize what the game has become? You don't play water maps, you don't play maps with weak mobs. Only standard maps. You scout, take secondary resources, hide, build hives, build cons, level up, take one or two utopias, and that's it. Nothing extra. Every hero is busy. You overcome mobs by millimeters, one random morale drops, and everyone surrenders, you miscalculated a little – everyone surrenders, the respawn was unsuccessful – everyone surrenders. It's like chess, damn it.
In reply to Federacia
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14 years ago
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Dude, you're taking things too seriously; people don't like that here.
In reply to Federacia
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14 years ago
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Federacia
Why do you care what people play and what they call it?
You joked by calling the tournament a World Championship, and we joked back. I think it's all fair.
In reply to Federacia
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14 years ago
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Federacia

Don't you feel sad realizing what the game has become? You don't play maps with water, you don't play maps with weak mobs either. Only standard. Scout, secondary hero, external dwellings, Hives, Griffin Conservatories, level up, take one or two Dragon Utopias, and then the finale. Nothing extra. Every hero is busy. Defeating mobs by millimeters, one random morale procs and you surrender, miscalculated a bit – you surrender, a failed respawn – you surrender. Chess, damn it.
That's the thing – it's not chess. How is chess played? 1 hour 30 minutes + 30 sec per move. Ran out of time – you lose. That is, you have to play 5400+30 with fights :). And whoever runs out of time loses :).
But many think that Heroes is more popular than chess and you can play for 12 hours because they have nothing better to do in life :).
P.S. Tell me how to build a Capitol in week 1. I've never managed it earlier than by day 121.
In reply to Federacia
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14 years ago
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Federacia
2 Lider1, Dirty_Player, GoD, ariputra

Well, I never thought that when I registered, there would be such people (ahem...) on Heroesworld.

You can think whatever you want :D
Federacia

What do you care who plays what and what they call it?

I don't care what anyone plays. But you'll have to answer for your lies :cool:
Federacia

I don't go out or anywhere else and shout that we have a great tournament and everyone is a noob.

Well, you can try if you want, if you can back up your words with actions, some people even manage to :D
Federacia

An internal championship for friends among themselves in real life. Just for fun.

Oh lol! An internal championship called a world championship?
closed, for insiders,

What nonsense are you talking about? Aren't you even a little embarrassed? Or do you yourself not understand the contradiction you are talking about?

I'm amazed )))

It's almost like hatred. What's the problem? People build Capitols, let them. They play badly, let them. They play on AB, with water and weak mobs, let them. They take a minute to move, let them. What's it to you?

I have nothing against that. Absolutely no complaints. If you want to play as a complete noob with a Capitol, go ahead. If I hadn't been looking for Sticky's map from his "world championship" online (which wasn't really a world championship, because firstly, China didn't participate, and secondly, an official championship requires a federation. But in essence, it was a large-scale international tournament) and hadn't stumbled upon your site, I probably would never have seen it.


Aren't you sad to realize what the game has become? You don't play on water maps, you don't play on maps with weak mobs. Only standard. You scout, take a secondary town, hide, build hives, cons, level up, take a Utopia or two, and that's it. Nothing extra. Every hero is involved. You inch your way through the mobs, one random morale drops, and you give up, you miscalculate a little - you give up, the respawn is bad - you give up. It's like chess.

I'm not sad. When every hero is involved, when it depends on how you play. Let the strongest win! Not random chance and noob luck. Although, in most cases, the random generator still decides.
Regarding water, some people play with fixes (including water), and weak mobs, as far as I know, are used in 2v2 games, like on Jebus. Yes, Psih held a tournament, M size on 200, the monsters were medium

one random morale drops, and you give up, you miscalculate a little - you give up, the respawn is bad - you give up.

And that's the philosophy and strategy of a loser! If you get hit and beaten, have the strength to keep playing! You have to fight in a difficult situation, not give up and concede! That's where you see the character and qualities of a champion.

Well, everyone decides for themselves what "pleasure from the game" they want, whether they like to win or lose? No one forces you to grind.

I'll quote something on this topic from a guy's signature on a forum:

"if you just want to play - just play, and WE will win!" (c)

That's all.
In reply to Lider1
14 years ago
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Lider1
Oh, lol! An internal championship called a world championship?
closed, for insiders,

What kind of nonsense are you talking about? Aren't you even embarrassed? Or do you not even understand what contradiction you are talking about?

I'm speechless.)))

And the hint of irony is not noticeable, right? Or did you really think that we believed we were competing for the world championship?

Lider1
If I hadn't been looking for Stiky's map from his "world championship" online (which, in essence, wasn't a world championship either, because firstly, China didn't participate in the game, and secondly, an official championship requires a federation. But in essence, it was a large-scale international tournament), I probably would never have seen it.

Okay, let's consider the incident with the mockery to be resolved. Especially since Dirty Player mentioned it was a joke.

But I will allow myself to be a little ironic.
Lider1
When every hero is involved, when it depends on how you play. Let the strongest win! And not because of random chance and noob luck. Although, in most cases, the random number generator still decides.
So why pay more? Whether you play thoughtlessly as a noob or with skill and intense focus, the outcome is determined by randomness. If your opponent gets a level 6-7 creature as a surprise, you won't be able to deal with it properly, and they will get a good one, and you'll lose. One or two extra morale points for creatures in SoD, and you've lost again. You can get the same effect without grinding and paying attention in every game. Of course, with those who play "with 1 hero, like a complete noob with a Capitol," your skill will decide, but with a more or less decent player, the random number generator will decide.
Lider1
Regarding the water, some players use fixed settings (including with water), and weak creatures, as far as I know, are used in 2v2 games, like on Jebus. Yes, Psih held a tournament, M size, 200, and the monsters were medium.
Now, I want to talk about the gameplay. Note that I don't know why you decided that I play "with 1 hero, like a complete noob with a Capitol." Today, I tried playing on your templates and gave it my all with my wife. I chose Panic. Yes, damn it! On such a starting map, it's a sin not to take 5-6 heroes in the first week. And it's clear that they will have work to do. But imagine a situation where, every four turns, you randomly get a mini-island with two mines, a port guarded by 20 Devilers, and one turn underground. And where can even the second hero develop here? Where will he pay for himself? And how can you play without this noobish Capitol?
Furthermore, I played very thoughtfully on this Panic map, planning moves and hero placement, assessing the need for one action or another, calculating the army's capabilities in detail, and carefully targeting what was needed. Not only hero moves, but also in battle, I tried not to lose any unnecessary creatures, moving them back and forth, anticipating possible morale, etc. It takes a long time, and you get tired. In general, I struggled like this for the first week, and in the second, I switched to my usual game – three heroes with small armies kill creatures, that is, they level up, the rest deliver the army, scout, and collect resources, without worrying about whether these actions are necessary or not. I got tired.
And now I want to ask a question. With experience, do all these high-level actions become automatic, or does every game still require intense thought and attention?

Lider1
Well, each person decides for themselves what "pleasure from the game" they want to get, whether they like to win or lose? No one forces you to grind.
That's what I'm saying. But I want to rephrase it:
"Well, each person decides for themselves whether they want to get pleasure from the game or win?"
In reply to Federacia
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14 years ago
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Federacia


So why pay more? Whether you play carelessly as a newbie or with skill and focused attention, in the end, it all comes down to random chance.
If your opponent gets a level 6-7 creature, you won't be able to get a good haul of undead, but they will, and that's it, you lose.

I used to think that if an opponent got two elf creatures or an angel creature, they had already won! But believe me, that's not the case. Besides, now, for those who like perfect balance in the Warlords of the West version, mirror templates have been created. There, you can't say that someone got a better starting position than someone else; it all depends on how you play.
Federacia

One or two extra morale points for creatures in SoD, and you've basically lost.


Losing is an overestimation of your abilities.
If you lose because of just one morale point, it means you shouldn't have gone there, it means you played worse, weaker, and it will be a lesson for the future. (I'm not talking specifically about you, but in general.)
Federacia

You can get the same effect without grinding and paying attention in every game. Of course, your ability to play will determine the outcome against those who play "with one hero, like a complete newbie with a Capitol," but against a more or less decent player, the random number generator will decide.

And not just the random number generator. The opponent's mistakes will also decide the outcome. And unfortunately, there's no way to play without them :rolleyes:
Federacia

Now, I want to talk about the gameplay. Note that I don't know why you decided that I play "with one hero, like a complete newbie with a Capitol."

I didn't write anything specific about your game. I also don't know why you came to that conclusion.
Federacia

Today, I tried playing on your templates and gave it my all with my wife. I chose Panic. Yes, darn it! On such a starting map, it's a sin not to have 5-6 heroes in the first week. And it's clear that they will have plenty to do.

Panic is considered a weak template, by the way. You should try Jebus... :D
Federacia

And imagine this: every four turns, on a completely random map, you get a mini-island with two mines, a port guarded by 20 devilers, and one turn underground.

I haven't seen anything that harsh.
Federacia

And where can you even develop with a second hero? Where will it pay off? And how can you play without that newbie Capitol?

If the underground passage is also guarded, then obviously nowhere
Federacia

Furthermore, I played on this Panic map very thoughtfully, I planned moves and hero placement, assessed the usefulness of one action or another, calculated the army's capabilities in detail, precisely targeted what was needed. Not only hero moves, but also in battle, I tried not to lose any unnecessary creatures, I moved creatures back and forth, anticipated possible morale, etc. It takes a very long time, and you get tired. In general, I struggled like that for the first week, and in the second, I fell back into my usual game – three heroes with small armies lay down creatures, that is, they level up, the rest bring up the army, scout, collect resources; without worrying about whether these actions are needed or not. I was tired, that's all.

You got tired because you had to think for the first time :D

And imagine that you only have 2 weeks to play. That is, after these 2 weeks, you will be defeated, and the game ends. How should you play? (or will you not be defeated?) Are your actions optimal? And do you really spend so much time and effort that you can say that you don't need such a game? And is such a game really bad?
Federacia

And now, I want to ask a question. With experience, do all these high-class actions become automatic, or does every game still require intense thinking and attention?

With experience, 95% of battles go on autopilot. You just don't notice them. The focus is on building chains, as each game has a new map, and chains are what matter. But thinking and attention are, of course, necessary. After all, this is still a strategy
Federacia

That's what I'm saying. But I want to rephrase it:
"Well, it's up to the person to decide whether to enjoy the game or win?"

Well, some people manage to combine enjoying the game with the desire to win, and in case of success, multiply the former many times over :D
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14 years ago
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It was nice to receive this letter from a Polish friend with whom I played about a year ago:)





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