
Орден Феникса – харизматический :) лидер
New here? I'm Roha — want a quick tour?

I like Wizards, but according to a devoted fan of the fifth game, they deal too little damage. Especially if you have a lot of money and a Dragon is available.
Of course, we are talking about a secondary hero (although Kirr can also be the main hero) and about playing in the first week.
Besides, archers are strategic units that allow you not to advance, but to wait for the enemy to approach.
Not always. For example, the castle in front of the swamp has a large ranged advantage and a speed advantage (if angels are present).
ranged advantage
That is, there is no point in protecting your lizards anymore (they will either be blocked or shot down).
and you will have to charge into melee combat
Weak players somehow have a misconception that the archers of the Castle are much stronger than the Lizardmen. But that's not the case at all. Lizardmen are really powerful.
Castle Archers are indispensable for gathering resources and artifacts, but in battles against players and in utopias, they don't offer much.
But it does pack a punch... :) At least, 1 Medusa deals roughly the same damage as 2 Eyes...
By the way, few people compare the attack of Witch Harpies with ranged attacks... but essentially, the animations are different, and the result is the same. :) Well, with some minor limitations, but still.
Moreover, considering that Lords have tactics in their blood, Harpies can be positioned very effectively from the very beginning of the battle so that they can carry out their raids....
Thus, it turns out that Dungeon also has 3 shooting units to some extent.