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Which faction in Sword of Destiny did you like the most?
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I didn't like the "Ghost of Power" company. But here, all the companies seem easy for me, and I liked this one!
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True Masters don't play silly campaigns!
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It seems the moderators haven't gotten here yet....
I personally enjoyed both campaigns featuring Sandro – his calm, ambitious planning, and how he carefully worked his way to power. Lost artifacts? No problem – he'll start all over again. It's a shame that Phineas betrayed him, but it's a valuable lesson :)
Where do we go?
Where do we end up when we save the world?
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campaigns for Sandro da Rubi and Cromwell
учеба тяжела,
и я здесь не всегда,
обычно по выходным,
бывает и в будни я с ним,
ХВ ты не заменим))))

:cool: veni, vidi, vici - пришел, увидел, победил :cool:

Мир ПК - все и даже больше о компах и высоких технологиях

Лучший программист HW! Возможно это ты...
In reply to yuriy
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yuriy;179641
True Masters don't play silly campaigns!
I agree.
:smile10:
:smile34: надоели гномы
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I really liked "Rise of the Necromancer":rolleyes:
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I liked them all, but the hack-and-slash gameplay didn't appeal to me (especially during the most difficult, final mission).
Одна древняя легенда гласит,
Что темный дракон весь мир покорит,
Темный дракон - безликая тень,
Теперь навсегда ночь сменит день.
Он свергнет всех местных Богов,
Ни сила, ни воля не сдержат его.
Рыцарь, король - все одно для него,
С ним в битве исчезнет и зло, и добро.

.
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"Rubi and Krombys," probably.
In reply to CFmag
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Becoming a Necromancer
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I enjoyed all the campaigns!
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Ruby and Crom are the coolest, most interesting, and well-designed campaign.
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yeah, hack and slash, it's a great campaign) I agree)
Делай сегодня то, что другие не хотят — завтра будешь жить так, как другие не могут.
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"New Beginning" – the first or second mission was very easy; I completed it quite quickly and didn't even bother to properly develop the hero. In the next mission, a very strong enemy attacked me almost immediately... I didn't want to replay the previous mission, and I didn't notice any interesting plot there, so I abandoned it. "Elixir of Life" – well, it's always interesting to play as Jela with snipers. "Hack and Slash" – maybe I didn't understand the point, but it's just crazy. Why have a battle with a hero of equal strength to yours at the very beginning, and then suddenly, armies appear that are many times stronger? In short, I didn't bother figuring it all out. "Birth of a Barbarian" – a very interesting campaign; I only regret that I didn't change the difficulty levels: if I had increased it slightly, it would have been perfect. The ability to play very quickly due to the correct arrangement of tasks, playing with different factions, and the lack of the ability to upgrade magic, unlike the opponent... In short, an undisputed winner!
 

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