Posts from “The Wolfenstein Challenge” – “Partisans” [2nd campaign, 3rd mission]
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What caravan? It tells me to conquer a city, but there are a lot of soldiers there... It's impossible.
The caravan appears after capturing a city.
There are indeed many soldiers, but capturing it is not a problem.
You just need:
Machine Management up to a rapid-fire ballista,
Defense up to readiness
And about 600 spear throwers (improved + unimproved).
Творят настолько черные дела,
Что до таких блистательных идей
Не вдруг дойдет и записной Злодей
Темный адепт клана GODS
Alternative units can only be recruited when playing through the Tribes of the East campaign. I don't know if there's a mod that allows you to do this in version 3.1? I played through it in version 3.0.
Mod with the added "Skill Wheel": http://heroes.ag.ru/heroes5/mods/
Added 42 minutes later
I tried it at the beginning and did a blitzkrieg – Day 6, Week 3, Month 1 – I attack a Castle and find: 54 Archers, 18 Red Inquisitors, 11 Tournament Knights, 150 Landlords, 15 Blood Griffons, 2 Lava Golems, and a fortified Castle. Plus, an additional stack from the Tower – 220 Warriors.
I have 50 Berserkers, 7 Bone Dragons, 33 Gnomes on a Bear, 95 Javelin Throwers, 112 Spear Masters, and 89 Gnomes.
My Javelin Throwers deal 1-3 damage to Archers, and the Archers deal 89-95 damage to Javelin Throwers per shot.
So, go away; 600 Javelin Throwers are more than enough. Do the math: 100 Javelin Throwers kill 1-3 Archers, 600 Javelin Throwers kill 6-18, but by the time you gather them, he'll have 30 Lava Golems.
Forget it; I'll try replaying, and I won't do a blitzkrieg. Maybe the script for the Castle only triggers after the hero is freed. I'll try to explore everything I can in three weeks and then proceed based on the circumstances.
I replayed, and the script works from day one; the enemy starts developing a Castle, fortunately, without capturing anything. By the beginning of the second or end of the third week, he fortifies the walls to a Castle level and hires Lava Dragons. The number of dragons increases by +2 per week, starting from the second week, so you can't delay too long.
But attacking immediately isn't a good idea either, as the army isn't strong enough. Therefore, it's best to combine army building and speed. Fortunately, there are plenty of mines and places to hire creatures. I've only explored the Dungeon so far; I'm attaching the map. It shows the mines, and there's some artifact in each corner. You can take a large amount of gold (+1000) and a Clover from the hero who runs around the Dungeon, allowing you to defeat him with minimal losses of 8 Gnomes on a bear. You need to run through the mines first and collect a few artifacts. I leveled up twice, improved my Chaos magic skills, and bought machines. A lucky shot from a ballista destroyed 20 of his ranged units, and I took out 14 with a lightning spell; we can survive.
On the map, levels 1, 2, and 3 represent the levels of creatures in the Gnome Castle: Defenders, Spearmen, and Gnomes on bears, respectively. Red circles indicate hero stat boosts, and stars indicate stables (named after a horse). Where I marked "mm" is the Machine Workshop; next to it is a red key, which opens the gate at the bottom of the Dungeon, on the left, where there's a horde of Bone Throwers. I haven't found a creature upgrade building on the map yet, but there should be one; if I find it, it will be very useful... [some time later]... no, there's no creature upgrade building; I've searched the entire map.
Therefore, you can prepare and then take the Castle. As you can see from the map, there are places to hire creatures. 56 spearmen per week.
Screenshots from the end of the third month. I haven't gathered half of the creatures from the summoning places. Earth Shock deals 1200 damage.