Skip to content

Posts from Heroes 6 - Discussion

4.3 (15 ratings)
User Avatar
#6579
Auto-translated
The add-on was never released, but we were expecting to see a faction of mages in it. At least, that's what the map editor suggests.
 

К А
Стикеры GBF в Telegram
User Avatar
#6580
Auto-translated
_VeT_, we are talking about hero-mages of all factions – that is, clerics, shamans, necromancers, and the like.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Победитель
#6581
Auto-translated
Winner
It's not hard to understand that Pavel is the grandfather of the main characters, and in general, the entire plot becomes clear by the end of the campaigns if you watch it without skipping the dialogues. So, it's not that bad. It just lacks scale, though.
I don't know, I don't understand. Sometimes they say one thing, sometimes another. Until I read the history of the Falcon Empire in the manual, I didn't understand anything. But in "The Shadow of Death" in Heroes 3, the search for Sandor's artifacts was clear even without the manual).
And what does the plot have to do with the game designers :eek:?
I might be wrong, but I thought that the game designers are responsible for the game's plot, i.e., the designers of the game, while the other designers are responsible for the design.
..изведать то, чего не ведал сроду! глазами, ртом и кожей пить простор! кто в океане видит только воду, тот на земле не замечат ГОР
#6582
Auto-translated
And I, on the contrary, couldn't get through the intricate storylines in Heroes of Might and Magic III, and in the end, I gave up and just played through the campaigns. In Heroes of Might and Magic VI, the narrative and intrigue of the campaigns are interesting, and even compared to Heroes of Might and Magic V, it all looks better.
#6583
Auto-translated
Gurus, enlighten me! I can’t complete the 3rd campaign, 2nd mission on a difficult level. I’ve already received a silver rank for battles, but I’m still stuck. The problem is this: in every battle with George and the barons, I suffer huge losses, and at the same time, building up an army is not profitable, as the enemy’s growth rate is higher if I don’t capture their settlements. I developed Anton to the max, and he has the dynasty weapon – the sword of Ilat. At the very end, after capturing all the dwellings, I have 50 archers left, and that’s it, plus about 5 air elementals. It’s impossible to build up an army and defeat them. Where’s the mistake?
In reply to Alexxxok
#6584
Auto-translated
If you tell me where to find the Sword of Ilat, I’ll give you a link to the “walkthrough” section, where this map is being discussed.
#6585
Auto-translated
The Sword of Ilat is my own creation; it probably has a different name. The description says that the blade was forged in the forges of Ilat (the air dragon), and the hilt was crafted by Elrat (the light dragon), so I named it accordingly. To be honest, I think I've figured out my problem. Today, I'll focus on leveling up Anton and upgrading the Griffon Sword (it seems to specialize in them – Anton, and the sword provides an extra turn during a morale check).
In reply to Alexxxok
#6586
Auto-translated
Alexxxok
To be honest, I think I understand the problem now. Today, I'll focus on leveling up Anton and upgrading the Griffin Sword (he seems to specialize in them - Anton, and the sword gives an extra turn during a morale check).
I had Anton maxed out. It doesn't have a significant impact. And the dynasty sword isn't that important either, don't focus on it. Concentrate on tactics and the troops you recruit :)
User Avatar
#6588
Auto-translated
Oh my god, I thought the biggest flaw was the upgraded griffons, but no! When I was playing through the Inferno campaign, I could equip up to 5 Dynasty weapons at once... And they messed up the secondary heroes: when my husband was playing, he got Vayra and Sarah as helpers (what a handsome hero *__*), but I only got Zann :(
I played on hard difficulty, but I doubt that's the reason...
#6589
Auto-translated
Yes, maybe it's time to create a separate thread for bugs?

The water spell, which hits an area, cannot be cast if there is any obstacle in that area on the battlefield.

Maybe the same thing happens with other area-of-effect spells?
In reply to Arandor
#6590
Auto-translated
I THINK THE 6TH PART TURNED OUT REALLY GREAT. I MYSELF AM PLAYING IT AND DON'T WANT TO STOP, AND EVEN HARDCORE PLAYERS WITH THE HELP OF ARCOMAGE WON'T BE ABLE TO HACK IT.
User Avatar
#6591
Auto-translated
I didn't want to post in the bug section, but the fact that morale and spells affecting the mind work on elementals is just absurd.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



User Avatar
#6592
Auto-translated
Lazy_coma, when Sarah is given, Wier leaves ;). It's all fair.

It might be nonsense, but "Drain" is great to use :).
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Победитель
User Avatar
#6593
Auto-translated
Winner
Lazy_coma, when Sarah is given, Wier leaves ;). It's all fair.

It might be nonsense, but "Draining" is great to use :).

Hmm, I wasn't given either of those at all.

In my opinion, this is cheating :(, I wasn't interested in playing like that...
#6594
Auto-translated
Yeah, the fact that you can drink blood from creatures is weird.
..изведать то, чего не ведал сроду! глазами, ртом и кожей пить простор! кто в океане видит только воду, тот на земле не замечат ГОР

Statistics

Welcome our newest member: leyu