Posts from Which great class ability do you dislike?
Auto-translated
Which great class ability do you dislike the most?
Are Knights really that strong???? -6 morale, while the mage is casting a spell, his troops skip their turn and are wiped out by the undead.
Although you can actually jump griffins over a wall—let everyone hit them: then they will retaliate against everyone, the hero will deal extra damage and resurrect them (if they have the skill; mine usually does) along with the agnels. You sacrifice the griffins to beat down the entire enemy army:)
And there's no need to bash necs. That' same-ability is just brutal; they lower morale so much (and you can still follow up with a banshee scream), that enemies won't even be able to move; plus, you have to consider that taking leadership isn't worth it, and therefore morale will be lowered to the max.
But Knights hit with triple strength. And a mage can cast Holy Word on a Necromancer at the highest level. Then, to get this ability, the mage must obtain an anti-spell and extinguish the howl
ФЛУДОВСКИЕ ССЫЛКИ! — сообщить о бесполезной теме/сообщении.
In my opinion, the only use for it is against Necromancers, when they push luck into negative values...
Ich habe Angst...
Angst...
Humans have something incomprehensible. The defense of one unit is tripled. It seems a bit dubious.
Ich habe Angst...
Angst...
Yeah, I played for a month without even thinking about super abilities. Besides, not all castles make the pursuit of super abilities worthwhile. You can incorrectly develop a hero and lose, or you can get what you need and win!
And true luck is power! Combined with Elven Luck (successful attacks are 25% stronger), it becomes something insane. I don't know, Moranth von Dyz, why its application seems limited; in my opinion, damage increased by 2.25 times is very powerful.
