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Which great class ability do you dislike?

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#4
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This triple-strength strike is just pathetic garbage in my opinion. You can simply pummel those protected by spells. And if the Knight hero keeps switching from one to another—be my guest, let them waste turns. True, the oversight was strengthened in the patch and the add-on, but it's still kind of weak.
Although you can actually jump griffins over a wall—let everyone hit them: then they will retaliate against everyone, the hero will deal extra damage and resurrect them (if they have the skill; mine usually does) along with the agnels. You sacrifice the griffins to beat down the entire enemy army:)
And there's no need to bash necs. That' same-ability is just brutal; they lower morale so much (and you can still follow up with a banshee scream), that enemies won't even be able to move; plus, you have to consider that taking leadership isn't worth it, and therefore morale will be lowered to the max.