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Posts from A guide to Heroes of Might and Magic I!

5.0 (3 ratings)
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16 years ago
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AlexSpl
Great news! The new Handbook will satisfy the needs of any offline player and even more. It's just pleasant to browse through it :) If only there was a printed version or, say, a PDF... Five years ago, one could only dream of such material, which is what I was doing five years ago :)

Thank you to the author! This is one of those things that every fan of the first part should keep in their HoMM folder!

Added 3 minutes ago
Power.7z doesn't download :(

Thank you for the flattering review. I am also planning to release a printed version as soon as the last fundamental questions about the game, reflected in the doc file, are clarified. Naturally, a PDF version will also appear.:smile01:

Moreover, such a printed version will be bound into a book and sent to the winner of the HW in the ranked championship at the end of the year (in addition to a certificate).:smile03:

Power.7z has been uploaded.;)

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
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16 years ago
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I wrote a short article on the theory of computer downgrading. On page 5, the 5th line, "Let X be the maximum..." should be read as "Let X be the maximum of the numbers floor of pi times sigma of s."
In reply to AlexSpl
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16 years ago
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AlexSpl
Wrote a small article on the theory of computer draining.

Wow, that's quite a small article :eek:. Great, thanks! Practice, albeit slowly, is progressing (in computer draining); more than 4000 experiments have been conducted.;) And corresponding graphs have been created based on the data.;)

P.S. Already using the corrected map (where one computer attacks one stack) :smile02:

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
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16 years ago
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The testing is progressing, albeit slowly (regarding computer crashes), with over 4000 experiments conducted.
Amazing patience!

Please keep in mind that morale, luck, initial skills, and the contents of the spellbook also affect the outcome! Ideally, it would be best to test identical heroes. For example, forty of them (their attack and defense sum to zero, and they have no morale bonus).
In reply to AlexSpl
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16 years ago
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Well, I knew I’d have to take something else into account. :) That’s a good thing; it will result in more accurate information in the end. ;)
We’ll test it on Sorceresses. :smile13:

Today, I received a save file where the computer-controlled unit disappears from the map (flees or is defeated), and along with it, a neutral group of peasants disappears!
Please note that the hero has no magic at all!


P.S. Over the past month, we have made very significant progress in researching the issue of computer-controlled units disappearing. It’s a shame we weren’t involved in the testing of Heroes 1… :(

P.S.S. I’m already starting to dream of a fan-made patch for Heroes 1 that would fix the bugs in the game. :smile20:

P.S. I conduct all experiments and tests in a single gaming session.

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
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16 years ago
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Today, I received a save file where the computer's units disappear from the map (either flee or are defeated), and along with them, a neutral group of peasants also vanishes!
Please note that the hero has no magic skills at all!

Very interesting! It turns out that the computer defeats the neutrals but loses its entire army! I thought that was impossible. But from a theoretical point of view, this situation falls under the definition of a defeat, although the computer shouldn't be defeated: if the neutrals are defeated, the hero should still have at least one unit remaining. This needs further investigation.
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16 years ago
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AlexSpl
Very interesting! It turns out that the AI defeats the neutral creatures, but then loses its entire army! I thought that was impossible. But from a theoretical point of view, this situation falls under the definition of a "loss," although the AI shouldn't be losing: if the neutral creatures break through, the hero should still have at least one unit remaining. This needs to be investigated.

When I first saw this at one of the tournaments, I thought I was hallucinating:D
But, thankfully, the hallucination wasn't confirmed :D, because today I've already seen this kind of loss twice, and what's more, I even saved the game!:smile01:
I can't explain it yet.:(

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
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16 years ago
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A small poll, in anticipation of my vacation (I'll have time to consider all suggestions).
What information about Heroes of Might and Magic I, in your opinion, is missing from the reference website?
What new features would you like to see in Heroes of Might and Magic I?

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
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16 years ago
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The idea was born:

To create a short, action-packed promotional video (possibly with voice-over, although I'm not sure) with original music, showcasing battles and other dynamic scenes (in addition to this, we can add prizes and rewards given at the end of tournaments), which can be placed on the main page of the website to attract new players. :)

P.S. I'll try to upload interesting material to the reference section tomorrow, which should definitely be included in the relevant sections, but I haven't had time. So let it be available in its current form to EVERYONE, and not just me, stored on my computer.

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
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15 years ago
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The guide is simply excellent. I don't even know what else could be added to it. The only thought I have (and it might be silly) is a step-by-step walkthrough.
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15 years ago
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Noticed: When Phoenixes retaliate, they only hit the first unit in a stack of two, standing directly behind them. It's as if they attack from their head through their tail. But they do attack forward, hitting two squares ahead.
Maybe I was mistaken.

Когда я умер, небыло никого, кто бы это опроверг
клан "Vampires"
P.S. ...но против креста Я не пойду никогда...
In reply to Elcidere
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15 years ago
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Roklin
The handbook is simply amazing. I don't even know what else could be added to it.

My only thought (maybe it's silly) is a step-by-step walkthrough.

Thank you very much!

A step-by-step walkthrough is already available on the website; you can find it for some maps that were used in tournaments. ;)
Elcidere
I noticed: When Phoenixes attack, they only hit the first stack of two units standing behind them in a straight line. It's as if they attack from their head through their tail. But they attack forward for 2 squares.
Maybe I'm just imagining it. :)

Thank you. I'll keep that in mind. ;)

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
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15 years ago
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I apologize! They aren't spawning today. Either I'm experiencing a glitch, or the game is.

P.S. I might be mistaken, but I think I saw it again today, but not every time... We need to clarify.

Когда я умер, небыло никого, кто бы это опроверг
клан "Vampires"
P.S. ...но против креста Я не пойду никогда...
In reply to Elcidere
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14 years ago
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November 2, 2011 – A Full-Scale Handbook Update!



- A completely new section 9. Weeks and Months has been added, which, in turn, led to a change in the familiar section tree. The new section provides comprehensive information on all events occurring on the first day of a new week. Now, this is no longer a mystery for the player; ;)

- Section 18. Mapmaking has been completely rewritten from scratch.
Now, this section provides not only a complete description of the map editor, with all settings, properties, buttons, and panels, but also includes appendices on creature types, hero names, and artifacts. In addition, additional information and tips are provided. A description of the random map generator is also included. As a result of creating this section, the "Goblin" map was created in parallel and is now available for everyone to play. This section is now graphical, and almost every subsection is accompanied by pictures. Henceforth, the section has acquired a new name: 19. Map Editor and Mapmaking;:)

- 6 maps have been added to section 20. Maps: the 5th map from the NWC campaign, Goblin, and Day of Victory by VDV_forever, and Emerald Isles, Dark Ages, and Brave World by Jelar. Thus, the number of maps available for download on the handbook has increased to 209!

- Corrections have been made in section 14. The relationship between a hero's level and the number of his experience points (XP) regarding the hero's experience (starting from level 13);

- The website header has been changed.



Note - The update applies only to the online version of the handbook!

I would like to express my sincere gratitude to AlexSPl for his help in creating the new section, as well as for his comments and suggestions in preparing new material and revising the old.

P.S. It is planned that after the update of the last 2 sections: 25. Programs and Utilities, 26. Bugs and Differences in Versions, the next version of the handbook, 4.0, will be released.

I will be grateful to anyone for their comments, suggestions, and ideas regarding the handbook. Any of your thoughts and materials can provide invaluable assistance to the project. You can express your opinions in this topic or on the handbook forum here.;)

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
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14 years ago
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November 23, 2011 - Website Update to Version 4.0!

Dear fans of Heroes of Might and Magic 1!
We present to you a new offline version of the reference website, version 4.0, which includes all the updates that have been added to the online version of the website over the past 2 years!



Since the last update of the offline version of the reference, quite a lot of time has passed - 1 year and 9 months! During this time, a huge number of events have taken place in the world of the first Heroes game, so do not be surprised by the significant increase in the size of the new offline reference, as it includes all the information that has been found, written, and studied during this time.

I will list only a few of the new features:
- the material in almost every old section has been corrected and added to;
- many sections have been transformed and rewritten from scratch;
- a number of new, unique sections have been added, such as: ONLINE GAMES, NEW LOCALIZATION, and TOURNAMENT EDITION;
- the studied and revised information has led to the emergence of sections such as: Weeks and Months, Calculation of the final score, Bugs and differences in versions, Unrealized ideas.


You can find out more about most of the changes and new features in the news starting from February 2, 2010, or with all the changes directly on the pages of the new reference. ;)

This time, the offline version of the reference 4.0 has two versions: full and light. The difference between the two versions is the "Download files" section (included in one case and excluded in the other), which is the main "weight" of the reference. The full version contains all the materials and is a complete analogue of the online version of the reference as of November 23, 2011, with the exception of banners.

I would like to express special gratitude to AlexSPl and Miner for their assistance and help in preparing the materials that were included in the new version of the reference!

As always, the new version of the offline reference website is available for free download. ;)

Full offline version of the reference 4.0 ~ 600 MB
Light offline version of the reference 4.0 *~ 42 MB

I wish you all a pleasant viewing. ;)

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:

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