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Posts from Village Auto-translated

5.0 (1 rating)
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Are thieves and herbalists needed in the village?
3 voters
Single choice Public votes Closed 2011-12-02
This poll is closed.
Yes! We need people like that – all sorts of people live in villages!
100% 3 votes
NOOOOOOOO! Replace them with Krigan the Miner and someone else!
0% 0 votes
In reply to Saruman
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#16
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Saruman
I meant the troll – the thread creator. He’s suggested “vasineks” and cats for his towns on DF countless times. Now he’s moved here… Well, it’s some kind of entertainment…
You’re the troll! I read about these “vasineks” on DF2, and I liked it!

They fly, and there’s a 1% chance they’ll eat an enemy!
Props to that smelly cat! He writes some pretty funny stuff!
LOL!:D :D :D :D :D :D :D

And cats have always lived in villages! A fantasy cat will improve the game!
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#17
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The game screen shows a town without any buildings.
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#18
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I think I've seen this somewhere before. Well, I think it needs a little tweaking to better fit the "Heroes" style. For example, some graphics editors allow you to add a painting effect.
 

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In reply to Лазурный дракон рабочий
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#19
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Actually, the image is beautiful; I like it. And overall, the concept is interesting if you ignore all the random nobodies. But I wonder how to actually implement this into the game, given that development for VoG 3.59 and HotA stalled long ago? Or are there ways to do it?
I'm too f*cking old
To sell my soul
In reply to WishmasteR
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#21
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WishmasteR
What's wrong? The picture is beautiful, I like it. And in general, the concept is interesting, if you ignore all sorts of "Vasya." But I wonder how to implement this in the game, since the development of WoG 3.59 and HotA has long been stalled? Or are there any possibilities?
I am developing my own mod.

Added 2 minutes ago
Ment
I've seen this somewhere :) Well, I think it needs a little work, to be adapted to the Heroes style. For example, in some graphics editors, you can add a picture effect.
Suggest one!
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#25
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I'm for the 5th symphony - Description:
An enraged populace, people cannot tolerate a dull way of life and decide to attack their enemies...
In reply to Ment
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#26
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Town screen featuring a Hut, a Thieves' Den, a Cottage, and a Tavern (on the other side), as well as a Reed Hut.
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#27
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Um, could you adjust the buildings a bit: add transparency to their background so that when they are overlaid on the main background, there is no contrast?
 

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#28
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I would love to play with such a Castle. Ten out of ten!
My sword, my trusted ally, unphased by my aspect.
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#29
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By the way, that river is a visual representation of a moat on the city screen. In battle, it looks like a middle ground between the moats of Fortress and Conflux. In beta version 2 (of my mod, where the village will be), it will replace either Castle, or the Barbarian city, or the Necropolis. (It's clear why the first city will be replaced - it looks like a human city! I don't like Necromancers and Barbarians - it's some kind of concept where, excuse me, a neutral warrior of level 5 was created - a troll!) In version 2, it will be a separate faction. Outline of the campaign plot: Evil Erathian lords have occupied almost all of Deiu, which was previously liberated (in version 1!) from the Necropolis. This land is now occupied by peasants. Also, the elementals have returned once again to save the peasants from the Erathians. One energetic elemental named Jelar found among the elementals of Razhivin - a family of the greatest heroes. They must save the whole world from the oppression of the lords.
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#30
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Hi Vasya! How's life, how are the kittens? Still catching fish?

I am so admired by your new "project" that I decided to log in. The story about the evil Erathian lords touched me to the depths of my soul. We have made the courageous decision to include the Village in HotA instead of the Wharf.
Подмосковный рейнджер, не ведающий стаха