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Posts from Heroes 6 - Discussion

4.3 (15 ratings)
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#6199
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For some reason, the game seems too difficult, even on easy mode, in the 3rd mission for Necropolis. I reach Miranda, and her army is twice as strong as mine. I don't know how to pass it.
Inferno doesn't let you relax even in the first mission. As soon as you pressure the pink player after getting your third city, the orange player will come. But if you get distracted by the last one, the pink player will come out of the portal. In general, it's a very unpleasant fight on two fronts, and it's already in the first mission.
I completed the tutorial - the last mission is boring due to its monotony. I started the campaign for the Alliance - they gave me a hero without a portrait, and even a Necromancer, although the city is human, but you can only build and upgrade the basic structures.
I don't know about the others (except for the tutorial), but the Inferno campaign has good dialogues, and it's quite interesting to play (although the war on two fronts is stressful, to say the least).

In general, the game turned out to be good, and the plot feels like it will be a strong point. By the way, is it just me, or does the music from MM9 sometimes play during battles?
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#6200
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The campaigns are quite enjoyable so far, significantly better than in the fifth installment. I've only played through the Necropolis campaign and half of the Haven campaign, but honestly, I'm getting tired of having to overcome armies that outnumber mine by at least one and a half times. It seems like the bots have as many troops in a single city as I do in three :eek:
In reply to Lazy_coma
#6201
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Lazy_coma
It was mentioned somewhere here that during auto-battles, the experience gained is NOT applied to the dynasty's rank, and it will accumulate slowly if you play the game this way. (Of course, the experience is applied to the hero himself.)
This has been clear since the first post on the page. This dynasty experience is important for an individual, connected to the Conflux (I don't know what that is, of course), or is it important for Pete and Vasya, who are "fighting for bragging rights" from the start, i.e., in online battles?:)
#6202
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No, the factions don't really impress me. Damn, I want to rate them like I rate movies, but I don't want to get banned for my language. But the maps are great. I'm playing against the computer for now, but I already want to play against a real person. Overall, the game has met my expectations by 90 percent. Minus 10 percent for the campaign. It's like Santa Barbara, and it looks like it will continue that way.
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#6203
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Yeah, there are as many opinions as there are people. I haven't completed any of the campaigns yet, as I also try to play mostly without auto-battle to gain experience for my dynasty. The plot, starting with the second campaign, has started to appeal to me, although I still haven't seen much epicness. However, I really enjoy the campaign itself; even though the developers only made four missions (and the prologue has only two), each mission is an atmospheric masterpiece! A special thanks to Anastasia for the Russian voice acting – she created a truly charming character!
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#6204
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Ugh, you're getting on my nerves, when will my disc finally arrive? Moderators, forgive me for the off-topic post.
Аксиома Коула: Общая сумма разума на планете - величина постоянная, а население растет...
Асха все обращает на пользу... :smile16:
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#6205
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Okay, thanks for the feedback. I'll keep that in mind...

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
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#6206
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Heroes? Autoplay?
No, haven't heard of it.
In reply to CiZerin
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#6207
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CiZerin
Heroes? Autobattle?
No, haven't heard of it.
Come on, you can play a huge map for up to 10 hours on hot seat mode. If you play all battles without autobattle, you'll go crazy).
Аксиома Коула: Общая сумма разума на планете - величина постоянная, а население растет...
Асха все обращает на пользу... :smile16:
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#6208
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The plot is not much better than the nonsensical plot in Heroes 5, but the presentation of the plot has become much and significantly better, and that's what makes it enjoyable. It still doesn't reach the level of Might and Magic 3-7 and Heroes 2-4 in terms of plot (for example, the "soap opera" about the five Griffins still doesn't compare in scale and even tragedy to the global feud between Archibald and Roland in Heroes 2), but it's clear that Dansky and his team can still come up with something good. Of the characters, Kirill is the most likable. Of the siblings, Anton is perhaps the least likable, but this is more due to his often poor voice acting (he's only really good in the intro). The graphics are much better than in the fifth game; there's no more of that unpleasant cartoonishness. The voice acting is good. By the way, does anyone else think that Christopher Walken voices the archangel Uriel? He even looks like him :D
In reply to Klivren
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#6209
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Klivren
Come on, you can play a huge map for up to 10 hours while sitting in front of the screen. If you play every battle manually, you'll go crazy!
Well, the whole point of the game is in the battles; all other parts of the gameplay are just an addition to the combat.

No, of course, I understand that if the enemy has 10 peasants and you have 100 angels, then yes, there's no point in fighting manually.
But when there's a chance of losing part of your army due to artificial stupidity, it's better to take control of the situation.
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#6210
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CiZerin
Well, the whole point of the game is in the battles; all other parts of the gameplay are just additions to the combat.

No, of course, I understand that if the enemy has 10 peasants and you have a hundred angels, then yes, there's no point in fighting yourself.
But when there's a chance of losing part of your army due to artificial stupidity, it's better to take control of the situation.

That's exactly what I meant.
Аксиома Коула: Общая сумма разума на планете - величина постоянная, а население растет...
Асха все обращает на пользу... :smile16:
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#6211
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Maybe I'm very biased, but in my opinion, this game, which I can barely call "Heroes," is the greatest failure in the series' history. This game isn't "Heroes"; it's some nauseating clone of Disciples with King's Bounty elements. In addition to this, the game has mediocre and overly pompous graphics, an inconvenient interface (improving troops in the recruitment window? really? what a brilliant idea!), a terribly presented, unclear, and frankly idiotic campaign; a poor tactical component (battles lasting an hour and a half, especially sieges, with the concept of who can heal better and the meager damage of units – it's so much fun), a ton of bugs, ruined magic, and generally, the entire concept of the series.
The only good things about it are the Nagas, the art, and the soundtrack.
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#6212
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Hi everyone!

I seem to be the only idiot here, but I just can't register on the Ubisoft website, and without that, I can't log into the game(((( I've tried everything, but it either doesn't like my password or my email address; I don't know what else it wants! I've been sitting here for 2 hours, but this thing stubbornly refuses to register me.
Maybe you can suggest something?
In reply to CiZerin
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#6213
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In Heroes 5, you simply watch how the AI conducts the battle. If you don't like it, you play it yourself. In the Heroes 6 beta, I was disappointed when I didn't see this. There was a function to calculate everything automatically, you could calculate only battles with neutrals automatically, or you could calculate nothing at all. But for some reason, it wasn't possible to make a choice after each battle. How is it in the final release?
 

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