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Posts from Heroes 6 - Discussion

4.3 (15 ratings)
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14 years ago
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Found the biggest advantage of the game! It installs in 7-10 minutes and uninstalls in less than a minute! :D


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



14 years ago
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Found the biggest advantage of the game! It installs in 7-10 minutes and uninstalls in less than a minute!
lol, that's hilarious!111!!!
:/
On topic - I liked the game, it's playable, but we need to wait for patches, because right now the game is unfinished.
In reply to Андартан
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14 years ago
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First, let's talk about the downsides. It's incredibly annoying that you can't rotate the map. The city screen is missing. It's quite difficult to choose skills from such a large number, and because of their quantity, it raises the question: why does level 1 equal 1 skill point? They could have given 3 or 5, and it would look better. Moreover, hero development is now slower. And why make such a large battle map?! It only distracts, especially if the game starts to lag and the mouse becomes uncontrollable. And in the bestiary, there are two air elementals (I think the second one is actually a light elemental). You can no longer see how many turns it takes for a hero to reach their destination on the large map. And it's unclear what prevents a hero who hasn't studied tactics from arranging soldiers before the battle? The atmosphere has disappeared somewhere; now, even messages pop up on some kind of technological thing. Overall impression: :smile11: Now, let's talk about the positives. There are no visible positives yet.

Added 4 minutes later
Yes, my keyboard isn't working either.
Я бы завоевал мир, да жена меня не отпускает(С)
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14 years ago
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Yes, this is a drawback, and it's also unpleasant. In the bestiary, you can notice three identical pairs of units (based on the icon and model): river spirits / water elementals, gleams / air elementals, improved gleams / light elementals. And that's despite the fact that there are actually two air elementals! Why they made a second one (the one that's identical to the gleams) is unknown. And how lazy it was to create models for the light and water elementals...
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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14 years ago
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Regarding skills, in the alpha version, I calculated that the ratio of the number of levels to the number of skills (and abilities) in "Heroes 5" and "Heroes 6" is approximately the same. For "Heroes 5," I used 35 as the number of levels, as skills are no longer acquired beyond that point.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Вменяемый
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14 years ago
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Sensible
Yes, my keyboard isn't working either.
I already wrote about how to "rotate" the map, but now I'm hearing about the keyboard issue from a second person. I suggest trying to change the keyboard layout. :smile01:

Added 3 minutes later
I'll also write about the skills; they've significantly reduced magic by removing the mage guilds. Now, you have to level up skills one by one, which isn't ideal. It seems the era of powerful mages and warlocks is coming to an end :(
Аксиома Коула: Общая сумма разума на планете - величина постоянная, а население растет...
Асха все обращает на пользу... :smile16:
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14 years ago
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Wow, I read the last few pages...
Why aren't there any enthusiastic reviews about the new game? Is it really that bad? :eek:

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
In reply to Amko
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14 years ago
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Amko
Actually, I personally like it, but it's still very rough.
Yeah, it's already better.
And can you tell me about the castles? In the beta, there didn't seem to be any visualization of buildings in the town, has that been fixed now?

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
In reply to Kyle
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14 years ago
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Kyle
Yeah, that's good.
And can you tell me about the castles? In the beta, there didn't seem to be any visualization of buildings in the town, has that been fixed now?
The castle is still just as flat.
Аксиома Коула: Общая сумма разума на планете - величина постоянная, а население растет...
Асха все обращает на пользу... :smile16:
In reply to Kyle
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14 years ago
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Kyle
Wow, I read the last few pages...
Why aren't there any enthusiastic reviews about the new game? Is it really that bad and disappointing? :eek:
I really like it; I got a lot of positive impressions even from the demo, and I even stopped feeling down when I saw the castles.
When I bought the full version, I wasted a lot of nerves on its "unlaunchability"...:mad:

Now, after all the troubles, I'm enjoying playing the first campaign as the Necromancers. It's very interesting, and I especially like that each mission is very long, especially if you play without auto-battle, as I do, so that the experience also goes towards the dynasty's rank.:rolleyes: I don't get bored at all.
I was pleased that the dynasty weapon is displayed in the Hero's hand in its own way, and that EACH one needs to be leveled up to level 5, which is not easy... You need 100,000 experience points with it to level up the weapon.
Well, the graphics and the arena view – everything is great here by default, there's no need to even talk about it. I admire and carefully examine the new arenas every other time...
:smile19: The battle itself is also enjoyable; I like that there are many skills and units that restore health, and that each one has its own unique feature, and not just one.:smile26:
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14 years ago
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Kyle, the game turned out to be quite good, although there are still some issues with the balance and the castles. I personally like the fifth installment more, for some reason, but it might just be because I haven't played Heroes in a long time.)
There are also remakes from different parts, including the second one, but now they don't use MIDI music.
Просто еще один
In reply to Lazy_coma
14 years ago
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Lazy_coma
especially if you play without auto-battle, as I do, so that experience also goes towards the dynasty rank. :rolleyes:
And for those who do:D... play on auto-battle:smile12: can you elaborate?

No one answered my question, so I deleted the game and am reinstalling it. Towards the end, after DirectX is installed, a game window pops up and displays the following:

[INTERNAL]
failed register in to Game Explorer!
What is this and what should I do about it?
In reply to Heroes2606
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14 years ago
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Heroes2606
And for those who are:D... using auto-battle:smile12: could you provide more details?
It was mentioned somewhere here that when using auto-battle, the experience gained is NOT credited towards the dynasty's rank, and it will accumulate slowly if you play the game this way. (The experience for the hero himself is, of course, credited).

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