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Posts from The “Revive the Might and Magic universe” project.

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In reply to Witch lord
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Witch Lord
I think that in the Death campaign, we could also add the return of Gavin Magnus as a lich, where before the attack on the Great Arcanum, Sandro visits the dungeon where he was imprisoned as a madman, and, performing the Ritual of Eternal Night, restores his sanity, taking away his life and immortality. After the conquest, Sandro sends him to find the artifacts of Death. He will die from the Holy Glaive of Solmyr in the battle for Arkania.:o :o :o
No, that won't work. Gavin Magnus has already regained his sanity and escaped long ago (events of "The Succession Wars").
In reply to __VeT__
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Let's say: (But since I've been playing Heroes for a long time, I should ask: Who is Emilia Schweinhardt? :confused:
In reply to Witch lord
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Witch Lord
Okay, but since I've been playing Heroes for a long time, I have to ask: Who is Emilia Schweinhardt? :confused:
I don't know, ask Maahir, it's his idea. :D


Company 5. Working title: War of Chaos. Plot: After the death of Spaz Maticus, Orilos lost its legitimate heir to the throne, and the country plunged into chaos. Constant civil wars weakened the already fragile economy of this small country... But then something unexpected happened: Spaz Maticus returned! He appeared before the people, alive and well. Few believed that this was the real Maticus and not an impostor, since the plaque with the inscription "Here lies Spaz Maticus" did not disappear from the burial mound in Chenon, but there were those who sided with the king, believing in his miraculous salvation. Meanwhile, the pirate queen Tavni Balfour decided to embark on a pirate raid in the distant lands of Risha, where she met Spaz Maticus. For a long time, the armies of chaos fought each other until the kingdom of Tavni was attacked by the troops of the mad ifrit Xyron. Strangely enough, the states concluded a peace treaty (on the condition that Maticus would help Tavni, and she, in return, would provide him with troops and resources), after which they together set out to drive the armies of Xyron out of the pirate kingdom...
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It's too ambitious. Start by focusing on the fourth installment, since your story revolves around the heroes in that game. Forget about the other parts and create a single, high-quality campaign that incorporates all your stories. The most important thing is to use well-designed and engaging maps. If you decide to work on this, I'll provide you with maps for Heroes 4.
:smile17:
In reply to General ZeT
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General ZeT
It's too ambitious. Start by creating content for the fourth installment, since your story revolves around the heroes in that game. Forget about the other parts and create a single, high-quality campaign that incorporates all your stories. The most important thing is to use high-quality and engaging maps. If you decide to work on this, I'll provide you with maps for Heroes 4.
We will create campaigns for the fourth installment and start with the first one, and we'll work on the other installments later. Initially, the campaigns about the artifact were planned to be made on the engine of the fifth game, but it's better to create them on the engine of the fourth game, and then (if mapmakers are found) remake them for the fifth game's engine.
General ZeT, if you have the opportunity, start creating campaigns for the fourth game right now; if you need help, feel free to ask...

Added 2 minutes later
General ZeT, please sign up in the introduction thread.
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I don't need help with the editor for two reasons:
I already know everything about it;
and I don't plan on making maps anymore; it's in the past.

I can only provide old, already finished maps; you can simply modify them for the campaign. As for joining any groups, hmm... no :cool:
:smile17:
In reply to General ZeT
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General ZeT
I don't need help with the editor for two reasons:
I already know everything about it;
and I don't plan on making maps anymore, that's in the past;

I can only provide old, already finished maps; you can simply modify them for the campaign. As for joining any groups... hmm, no :cool:
Then, upload maps of desert, grassy, rocky, and lava terrains. Just upload maps with suitable landscapes, and I'll modify them to fit the required type... If, of course, you don't mind. Regarding joining... It's up to you whether to join or not, but if you do, you just need to write your email, forum nickname, and area of activity in the corresponding topic; it's nothing complicated or dangerous.
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Some maps haven’t been seen by anyone. Consider it an exclusive :D, and most importantly, remember who the author is ;)
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As soon as my computer is fixed and my internet is paid for, I will help with the mapmaking issue (for Heroes of Might and Magic IV).

Мои страницы:
VK, YouTube
Мои работы:
Герои Падших Крыльев, Пять Друзей Леонида, Дракон Природы, Две деревни, Неумолимый
Мои видео:
Топ-10 официальных карт Героев IV, Нюансы картостроения 1 / 2 / 3, Рейтинги карт (Оригинал / Грядущая Буря / Вихри Войны / конкурс), Странности в Героях IV
Плейлисты:
Конкурс адаптаций, Неумолимый, Баги и фишки, Редактор карт

In reply to ColdWarrior
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Attention!


Finally, Might & Magic: Heroes VI has been released! Our project now urgently needs mapmakers for this installment. Anyone interested, please write in this thread.
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RexAr
Will your project be used to create campaigns?
And also... do you guys care about mods?

Moderated: INAPPROPRIATE LANGUAGE in the message

fuck
Yes, we will create campaigns.
And it's not certain that we will be making mods... We don't have any programmers:D
P.S. Stop swearing!
P.P.S. Stop insulting me in private messages!
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Do you need a mapmaker? If so, I'm quite good at creating maps for Heroes 3 and Heroes 4. My father plays Heroes, and I used to create maps. I have mapmaking skills.
It's been a while since I did that, it's a shame that nothing remains. It wasn't saved. And I used to make such scenarios... Do you need my help?
In reply to Сухарь
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Sukhary
Do you need a mapmaker? If so, I'm good at creating maps for Heroes 3 and Heroes 4. My father plays Heroes, and I used to create maps. I have mapmaking skills.
It's been a while since I did that, it's a shame that nothing remains. It wasn't saved. But I made such scenarios... Do you need my help?
Yes, we do. If you want to participate, just sign up in the appropriate thread.
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__VeT__
Project: "Let's Revive the Might and Magic Universe." Dear Might and Magic fans, I think many of you know that after the bankruptcy of 3DO and New World Computing, all rights to the Heroes of Might and Magic and Might and Magic series of games were bought by Ubisoft. However, Ubisoft decided not to continue the Might and Magic story and created a new world, Ashan. Soon, Ubisoft will release Heroes 6, but it will also feature the story of Ashan. I propose to revive the Might and Magic universe... Fans, please don't be indifferent and help with the project... I. Now, about the plan of action, I propose the following:
1. A set of campaigns for Heroes 3, telling about what happened after the Reckoning.
2. A set of campaigns "The History of Daronar," campaigns telling about the new world of the ancient Daronar.
3. A set of campaigns for Heroes 6, telling the continuation of the story of Axia.
4. A set of campaigns for Heroes 6 (naturally, after the release), telling about the history of Terra, Xeen, or Krondor.

II. Now, about joining the project. Joining the project will be done in a corresponding thread, which will be created if at least someone responds to the call in this thread.
III. Now, about the thread itself. In this thread, I propose to express your opinions about the project, express new ideas, and help the project in every way possible.
IV. The project needs: 1. mapmakers (for all parts of Heroes except the 1st), 2. testers, 3. programmers, 4. experts in the history of Might and Magic, 5. scriptwriters, 6. and those who simply have a lot of ideas :D. I hope that you are not indifferent to the fate of the Might and Magic world. Together we are strong:smile13: :smile14:!
I am not a mapmaker, not a tester, I don't know programming languages, I don't know the history of the Might and Magic world by Kannegieter. I just love playing Heroes 4 online. The goal of the project is not entirely clear to me. Will it be a set of campaigns? Will it be an add-on for Heroes 3 and 6? Will it simply be a story about the development of the 3DO world? The only thing I want is the further development of the gameplay approach that was implemented in Heroes 4. Can I help the project in any way? I don't know. I will be able to answer the question when I understand the goal of the project
Heroes of might and magic 4 on-line World Championships
In reply to CTPAHHuK
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CTPAHHuK
I'm not a mapmaker, not a tester, I don't know any programming languages, I don't know the history of the Might and Magic universe by Kannegieter. I just love playing Heroes 4 online. I don't fully understand the goal of the project. Will it be a set of campaigns? Will it be an add-on for Heroes 3 and 6? Will it just be a story about the development of the 3DO world? The only thing I want is the further development of the gameplay approach that is implemented in Heroes 4. Can I help the project in any way? I don't know. I'll be able to answer the question when I understand the goal of the project :)
Let me explain in points:
1. The goal of the project: Creating a series of campaigns for all parts of Heroes (except for the 1st, there may be maps for the 2nd), possibly with mods.
2.
CTPAHHuK
The only thing I want is the further development of the gameplay approach that is implemented in Heroes 4.
RPG campaigns (already started) will be created on the engine of the 4th game, and possibly several regular campaigns, which is a development of the gameplay approach.
3.
CTPAHHuK
I'm not a mapmaker, not a tester, I don't know any programming languages, I don't know the history of the Might and Magic universe by Kannegieter. I just love playing Heroes 4 online.
You can be a tester for the 4th game, or just offer ideas.:)
In any case, we need people.

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