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Posts from - Magic in Heroes 3

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What kind of magic do you prefer?
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In reply to AmberSoler
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19 years ago
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AmberSoler;49637
Which magic is better – fire or water? Many would say that fire is better. But if the question is: which magic is better in a battle against Conflux – fire or water? The answer would be – water.
No, fire can also help; you can even curse (poor archers:D) and use Bloodlust, and there are many other options...;)
AmberSoler;49637
Another example – in a battle against a legion of dendroids, the best magic is not “earth,” but “fire.” The Berserk spell permanently binds the enemy to one spot. After that, the legion is easily destroyed even by a single archer in “autobattle” mode (with a cart, of course)... Start the “autobattle” and go to sleep. By morning, the job is done! :)

See! Learn fire, and you can sleep soundly!:)
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19 years ago
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no, fire will also help, you can also curse them (poor archers) and use Bloodlust, and there are many other things...

that's why Sarumyan knows that Conflux needs to be cursed... and they become insignificant.
In reply to GriB_o.k.
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19 years ago
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Wow, according to the votes, fire magic is neck and neck with air!
Hooray!!! :D Fire forever!
In reply to Darth Saruman
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19 years ago
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IMHO, fire spells are the best, with Armageddon and Inferno being the most effective. As for Earth, the Explosion spell can be excluded, as it doesn't always appear on the map.
In reply to Kondroman
19 years ago
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All schools of magic are good, but Air and Earth are the best.
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19 years ago
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I've always enjoyed the combination of Earth and Air! It's like a powerful, travel-oriented magic!
But any magic is useless against the Sphere of Inhibition!

P.S. Sometimes there's a problem with barriers when you're standing on Cursed Earth! Once, in a tournament, 60-70% of the map was covered with it! Luckily, I was playing as Barbarians...
In reply to RomaShSh
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19 years ago
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RomaShSh;50794
I've always enjoyed the combination of Earth and Air! It's like a powerful and mobile magic!
But any magic is useless against the Sphere of Inhibition!
Definitely the best combination. With these well-developed schools, I could traverse a large map from one edge to the other in a single turn! They have the most useful spells. It was so cool to use spells to quickly summon reinforcements and return to the same spot in one turn!:D :D :D
In reply to Inquisitor
19 years ago
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Inquisitor;45612
No, Berserk is better, IMO.

If I'm not mistaken, you can cast "Antimagic" on a creature with Berserk. And the point of that spell is immediately lost.
In reply to L**A
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19 years ago
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L**A;50809
If I'm not mistaken, you can cast "antimagic" on a creature with Berserk afterwards. And the point of that spell is immediately lost.

Berserk can target up to 7 units, while antimagic only targets one...
In reply to Geksorin
19 years ago
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Geksorin;47194
Whether you're a mage or not, Wisdom is still essential because no matter how cool a Barbarian you are, it's very, very difficult to win without teleportation and a gate to the castle!

By the way! One person I know very well didn't acknowledge magic at all; rather, he didn't delve into its essence and practically didn't use it! (except for some lightning spells :o). The most interesting thing is that he completed all the campaigns and maps (XL accordingly). The only thing... he had a very, very hard time with the map "Islands and Caves" (I think) - with its many small islands and caves. In the end, he completed it! :p
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19 years ago
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Exactly, Air and Earth are the coolest! Not only is it great to travel with them (Teleport, Town Portal – these are generally the best spells – Flight), but also during battles – it’s so great to slow down enemies (if your ranged units are stronger) or speed up your own (if your ranged units are weaker); and resurrecting is also very useful.
I also like the magic of Water – mass prayer is very cool! It speeds up and strengthens units significantly. Mass forgetfulness often helps. Mass blessing is a very powerful ability. And, of course, mass healing and removing enchantments are very helpful!
But, in my opinion, fire magic is weak. Berserk in an area is cool, you can sometimes use sacrifice effectively, but it can’t compete with the other schools.
In reply to L**A
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19 years ago
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L**A;50820
The most interesting thing is that he completed all campaigns and maps (XL accordingly). The only thing... He had a very, very difficult time with the map "Islands and Caves" (I think) - which has a lot of small islands and caves. In the end, he completed it! :p
Any hero can complete any map without magic... So there's nothing surprising here... It's just a matter of time. And time is money :)
In reply to AmberSoler
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19 years ago
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AmberSoler;50827
Any hero can complete any map without magic... So there's nothing surprising here... It's just a matter of time. And time is money :)

Just remember the example of the campaign with Ygorn! There's no spellbook for the hero in that campaign... :(
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19 years ago
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Yeah. In this campaign, you feel like you can’t do without the manual.
In reply to Sage
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19 years ago
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Sage;50883
Yeah. In this campaign, you feel like you're helpless without a spellbook.

Especially when you're fighting Ain at the beginning! She has a powerful Lightning spell, and you have nothing.

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