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Posts from Bugs related to key generators (why is that?).

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#1
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Suddenly, some strange bugs started occurring, and they continue to happen on any map, although there definitely weren't any before -
1. All keymaster tents are visited by all players from the very beginning. However, the computer still tries to visit them, but at the same time, it absolutely cannot pass through the keymaster's gate or tower.

This is the main issue - and the most annoying one. The second issue might be that I'm not understanding something.

2. Neutral monsters are labeled as a "pack" - usually, this means only a few, maybe a maximum of seven monsters - you attack, and it turns out there are twenty - it's annoying when, for example, you can defeat seven manticores with 50 archers under certain conditions, but twenty is already difficult - especially in the first week. Let's assume. So, I somehow manage to defeat half of the enemy and run away. You right-click on a monster, and they are no longer labeled as a "pack," but as a "group" - which seems more accurate, but in reality, there are fewer of them, so why is the computer lying?
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#2
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It is unlikely that this happened for no reason. Most likely, some of the text files describing the game parameters and the keymaster's tent have been damaged or replaced. Did you install anything on "Heroes" beforehand: a patch, a mod, or any additional files in the DATA folder? Was there a computer crash? Browse the "Heroes" folder and the DATA folder, look for new/modified files. Once you identify the cause, you can decide what to do next. The simplest solution: reinstall the game.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
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#3
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yes, that's exactly it – I didn't install anything. I played for about two hours – as always – and then something started happening. And in general, everything was as usual. The computer is... I don't know, maybe 12 years old, and Heroes has always been installed on it since I bought it, and there were no problems. Well, in short, the strangest thing about these bugs is that they disappeared – just as inexplicably as they appeared.
However, the question remains.
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#4
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Regarding the second problem: a pack consists of 10-19 monsters. A group, according to this translation, consists of 5-9, if I'm not mistaken. Here’s a solution to the problem.
/topic/at/291196/
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#5
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Kird
1. All keyholder tents have been visited by all players from the very beginning.
It's interesting how it turns out that they are all visited at once? :confused:
In reply to Dirty_Player
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#6
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Dirty_Player
It's interesting how it happens that they are all visited at once? :confused:

No, there is such a bug. I encountered it. When I played The Shadow of Death 3.0. It sometimes happens at the start of the game. All tents are marked as visited.

I haven't seen it once on 3.2 and Platinum.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того