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Bugs related to key generators (why is that?).

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Suddenly, some strange bugs started occurring, and they continue to happen on any map, although there definitely weren't any before -
1. All keymaster tents are visited by all players from the very beginning. However, the computer still tries to visit them, but at the same time, it absolutely cannot pass through the keymaster's gate or tower.

This is the main issue - and the most annoying one. The second issue might be that I'm not understanding something.

2. Neutral monsters are labeled as a "pack" - usually, this means only a few, maybe a maximum of seven monsters - you attack, and it turns out there are twenty - it's annoying when, for example, you can defeat seven manticores with 50 archers under certain conditions, but twenty is already difficult - especially in the first week. Let's assume. So, I somehow manage to defeat half of the enemy and run away. You right-click on a monster, and they are no longer labeled as a "pack," but as a "group" - which seems more accurate, but in reality, there are fewer of them, so why is the computer lying?