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Posts from Mapmaster 2011

Mapmaking Contests Closed Topic
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14 years ago
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Here's the crowd.
Here's the leak.
Thank you very much.
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14 years ago
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Is it possible to discuss maps or ask questions?
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14 years ago
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It is possible, but it should be remembered that maps do not have official authors until the voting results are announced.
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14 years ago
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Yeah. Four maps. Garthrinor, I guess, isn't one to look at. :)

I think it won't be too difficult to guess the authors of two of the maps.;)

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In the description of the map "Mystery of ancient marshes," the author is mentioned in the description. The incognito didn't quite work out.
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14 years ago
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My mistake, I overlooked it. Let's do it this way:
1) Gantritor is disqualified from the contest based on the rules.
2) We'll be more lenient with the map you mentioned; it will stay in the contest.
3) In light of points 1 and 2, I would ask you, Winner, (if it's not too much trouble, as I can't do it myself right now) to edit the archive (remove Gantritor and the author's name) and re-upload it.
4) The nominations are being revised: votes will be cast for one (!) map out of three. We'll see what to do with the nominations 'from Ser9K' and 'from Ment', but I will likely withdraw my own.
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14 years ago
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What are the nominations from 'Ser9K' and 'Ment', I don't have that in my archive?
In reply to Heleg
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14 years ago
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Heleg
What is the nomination from 'Ser9K' and 'Ment', I don't have that in my archive?
This means that Ment and Ser9K are also awarding the authors of the maps that they liked the most (in total, there are four maps, and there are only 3 in the contest :D).

Ment, I've fixed it (the archive is in this message). However, I think that those who wanted to download it have already done so. And in any case, the previous links should be removed, including in Dyrman's post.
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In reply to Ment
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14 years ago
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I have a question: to vote, is it necessary to go through those pointless procedures with email and forms, or can you simply write in the thread? That would be very helpful.
In reply to Победитель
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14 years ago
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Winner
In any case, the previous links need to be removed, including the one in Dyrman's post.
The moderators don't need to bother ;) I've edited my post.
I've already tried one map, and I have some questions... but I think I'll figure it out. One nomination is normal for this number. It's a shame that it turned out this way, though... To increase motivation next time, I can add prizes (5,000 rubles per nomination from myself): because it's not a problem now.
Also, besides me, we can attract sponsors, increase the amount, and adjust the period, etc. If the amount reaches 10,000 rubles, I think that would be a great incentive, especially for students. Well, I've strayed a bit from the topic.
Can we list the pros and cons of the maps here?

Added 1 minute ago
WisTrit
I have a question: to vote, do I обязательно have to go through those useless steps with email and forms, or can I just write in the topic? That would be very helpful.
I agree. It would be more convenient in the topic.
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14 years ago
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Sure, I allow it. All this was for convenient vote counting, but I think I can manage without it. And yes, you can express your opinion about the maps in the thread; I would even say it's desirable.
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14 years ago
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By the way, the map "The mystery of the ancient marshes.h5m" was created using a random map generator. This is easy to verify by opening the map as an archive or in the editor. However, it's difficult to judge how much the map was subsequently modified. I noticed it right away when I started playing ;) :(
In reply to Dyrman
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14 years ago
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How can you be sure? What does it say about it? Although the preview and the overall style are very similar.
In reply to Wistrit
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14 years ago
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WisTrit
How can you be sure? What does it say about it?
Although the preview and the overall style are very similar.
Open the map using an archiver and check the path to the main map files: The mystery of the ancient marshes.h5m\Maps\RMG\1184-2337-7069-5422, RMG - random map generator
I think everything is obvious ;)
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14 years ago
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I don't know how to rate them, so I'll try to describe my impressions of the maps.
Even though Gantritor was removed from the contest, I'll still share my opinion about it, and I'll also compare the next map to it. I didn't know that people had been creating maps for a long time, and this was my first time playing it, so it was new to me.
The beginning, playing as a dwarf with summoning, seemed a little strange, but overall it was quite good. At first, I had to level up a bit to take my first town. I took it, and after that, I started wandering around the map and dominating everyone in auto-battles, thinking, "OH, THIS IS AN EASY MAP, I'LL FINISH IT QUICKLY AND EASILY." I took a second town, didn't even bother with a third, and was too lazy to take the serious artifacts because they were far away. So I kept clearing everything with auto-battles, only having time to replenish mana at the wells. But then I was told, "You need to break through the garrison in three weeks," and I thought, "No problem, I'm the best here, I'll easily do it." After failing miserably against the garrison, I realized that I couldn't just breeze through the map; I needed to conquer all three towns and collect all the artifacts to break it. The map really provides a challenge, and it's interesting to read all the text inserts, which are really good. I even wanted the garrison to be a little easier (like 25), so I could progress further in the story. I haven't finished the map yet, but I will definitely do it.
I would give it a 9 out of 10.
The second map, Superweapon.
The beginning, SURPRISINGLY, is as a dwarf, but he's a noob and doesn't know anything. Well, he can cast Chaos, which deals 40 damage. The first neutral enemies turned out to be... six thousand peasants. Six thousand peasants... ...and they were guarding... not a full set of dragon artifacts or a bunch of Ash's tears, but three gold piles. I never bothered to break them. I don't remember if there were any battles besides the one with the mage guarding the tank. So I take the tank. And that's it, the map can be considered completed. If the previous one presented me with a fact, here I just walked around and dominated everyone in auto-battles without any problems, captured a castle, took all the mines, broke through a small garrison. The only battle I played manually was against the defender of two towns. But even there, I didn't really struggle.
So I wandered around the map with the tank, killing everything in my path, that's how easy it was. Then I gathered an army, broke through the second garrison, and I was told that the noob dwarf himself had to fight the main mage. SURPRISINGLY, NO ONE EXPECTED THAT! OH MY GOD, WHAT A PLOT TWIST, WHO WOULD HAVE THOUGHT!
I give the army I've been accumulating for two months and attack.
A hundred thousand titans, rakshasas, mages, and other units + a cheating ability. My entire army was wiped out on the first turn, even though it was quite good. What do I do in this situation? Keep accumulating an army for two or three months? That's so cool. There is, of course (as I understand it), a dwarf set on the map that would allow me to deflect the enemy archers' deadly attacks, but still, I doubt that a small army would be able to defeat such a large force.
It's cool to own large forces with small ones. But it's impossible to defeat THREE TIMES TWENTY HUGE forces, at least because everything except dark magic loses its relevance. Feeling like a god is cool, of course, but not that much. But the map is well-drawn, and I liked it. But I didn't finish it, because I already know how it will end and what it leads to.
I would give it... let's say 5 out of 10.
The third map, Two brothers.
I didn't like it right away that you can only play as the first two, and you also have to play with an ally. However, I killed him. But it turned out that the castles are located two meters apart, so I had to capture it.
I ran along the main road forward, reached the passage, and there... a bunch of dragons, who would have thought. Well, okay, why not.
I ran around, defeated the neutrals, and there turned out to be a lot of experience on the map, but not many resources at the beginning. And there is no wood and stone at all, there is a market near the castles. At first, it seemed terribly unbalanced, because there is very little wood and stone separately, and it's not clear where to get it, and the passage is also guarded so fiercely. But in the process of the game, I saw that there are many mines, and there is also an opportunity to escape to the computer through a whirlpool (through which he, by the way, is actively breaking through himself). In principle, it's a normal difficulty, the idea with wood and stone is also good, and the map is also drawn quite well (if you don't consider the huge road from one end to the other and two castles next to each other). What upsets me is the COMPLETE LACK OF ROADS, except for a bunch of dirt in the middle of the map. The turns become slow, and it takes a hundred days to get anywhere.
In general, it's not bad. Although there are many very controversial moments.
I would give it a 7 out of 10.

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