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Posts from Discussion about the FORTRESS race – Dwarves.

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And priests are ranged attackers. And for a race that relies on defensive tactics, like dwarves, ranged attackers are a vital necessity! By the way, I had a funny experience: it was my first time playing as dwarves. So, I gathered all my reinforcements in the city and set off to conquer an enemy city. I moved to a safe distance, and then another enemy started approaching my city! Well, of course, I turned back (I only had one warrior and that's it!!), but I didn't make it in time. He reached my city, and suddenly, out of nowhere, I had 620 warriors! I managed to defeat him, but with heavy losses. Luckily, the enemy's army wasn't that strong. That's what a watchtower can do!:D
Бог есть любовь
In reply to Nowizard
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Exactly! I was attacking a Dwarven town with my Necropolis army, and out of nowhere, 750 Warriors appeared! I was stunned and lost almost my entire army! :( But when the computer plays against the computer, no matter if Dwarves are fighting, the Mages always take them down first. :)
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Because you need to KNOW HOW to play as Dwarves, just like with any other race, and the computer doesn't know how to play.
Бог есть любовь
In reply to Alan
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Alan;49430
Actually, I think they gave the Dwarves too many exclusive skills compared to the others (Demons - 8, Knights - 3, Necromancers - 7, Rangers - 6, Dark Elves - 1, Wizards - 5, and Dwarves - 16, SIXTEEN). This is clearly an overabundance, considering the incredible power of some of them (Eternal Light, Mentorship, etc.)...
That's absolutely right! In general, it's a rather strange race: their defense is unrealistically strong (especially thanks to their skills), but only Dragons and Jarls have decent attack power; Berserkers might also be decent, but they are usually taken out quickly. The Runes also seem unbalanced. We recently played a hot-seat game with a friend, and I got Berserker and Exorcism, while he got Exorcism and Speed! This Speed is simply on a different level compared to all the other runes; it might even be better than runes from higher tiers, since it's the only way to increase speed (not initiative). But don't criticize the Priests. Thanks to the enhanced Fire Wall, which can now be cast on units, they are simply monsters! They are especially effective at setting archers with low health on fire – they then have to move aside and not only take fire damage but also lose their turn. They also work well in combination with Ents – the Ents entangle, and the Priests burn them down :D (actually, I've never tried this tactic because I haven't played the expansion much yet, but I think it's a good idea). And of course, that thing (the Watchtower, or something like that) from which hundreds of Dwarves emerge to defend their home city is terrifying (otherwise, you wouldn't even call it a city). It's incredibly difficult to kill them, especially the upgraded ones! And it's strange how so many Dwarves appear; and the strangest thing is that after the battle, even if the defender wins, they die! Do they commit suicide? I came up with a method to depopulate Dwarven cities – send squads with one, for example, Gremlin – a suicide unit – and 1000 Dwarves will die: D Soon, there will be no one left in the city: D It's a good idea, it's just a shame it won't work...:D
In reply to Silvanis
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Dwarves are strong, and most importantly, versatile. A compact formation (Ora, Ossir) – warlords, dragons, and priests; a loose formation (Erin, Deleb) – berserkers and bears.
Светлый....

RPG - персонаж
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Heh-heh... After leveling him up in the campaign, you can easily defeat the Chaos Demon with a symbolic army of 10 warlords.




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
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The sixth upgrade didn't impress me. The stats are weak. But after the upgrade...
Alliance of Lightлидер клана (список кланов на HW) :)

ФЛУДОВСКИЕ ССЫЛКИ! — сообщить о бесполезной теме/сообщении.
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Tanya-Yarly???? They have a tiny attack... but damn... that lightning of theirs:) – it destroys everything.




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
In reply to Inquisitor
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Inquisitor;50131
The sixth upgrade didn't impress me. The stats are weak. But after the upgrade...

I haven't played with them much, but it seems like this is an upgrade you can postpone. It gives some minor bonuses, like a lightning spell and a couple of attack and defense points, but it's quite expensive. The damage is small, but the lightning spell effectively doubles the damage on hit, so it's quite decent...
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
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No, you can't compare them directly – after all, the main offensive force of the Dwarves consists of Berserkers, Bears, Jarls, and Dragons (from left to right, in descending order of strength). And the fact that a single cast of lightning from a Jarl can disable a significant portion of the enemy forces... makes you think.




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
In reply to Tengro
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The guys are really good at coordinating their builds, it's just amazing...
Светлый....

RPG - персонаж
In reply to Artes
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Well, if the fact that a Warlock can’t see the elemental chains of Gnomes is a restriction… then it’s a cheat in favor of the Gnomes. It seems the developers were too engrossed in creating a new race. I’m sure they missed more than just one bug.
Alliance of Lightлидер клана (список кланов на HW) :)

ФЛУДОВСКИЕ ССЫЛКИ! — сообщить о бесполезной теме/сообщении.

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