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Played some more.
Figured out how to position the troops. Turns out, a skill is required; otherwise, it just won't work. Even just 2 levels of the skill... I didn't like it.
Discovered a feature like converting castles and forts. I didn't like it, but it's tolerable. However, the fact that all the bonuses from identical cities are purchased in one lump sum is simply depressing. These simplifications are starting to annoy me.
On the other hand, almost every creature, especially the upgraded ones, has some kind of ability. And as a result, it turns into some kind of mess. This is worse than the popular alternate upgrades.
Hiring heroes is again ridiculously expensive. Again, this is catering to an audience that can't manage even 4-5 heroes. In addition, heroes can be resurrected, so losing a main hero in battle isn't a big deal.
As a fan of the Heroes series, I'll probably still play the 6th installment from time to time, but, in my opinion, this part can easily claim the title of the worst. For the simple reason that everything is done exactly the opposite of how it should be – where something could have been simplified, it has been complicated in the 6th installment, to the point of being cluttered, and what could have been complicated has been simplified to an absurd degree.
Long live the generation of fans who love beautiful monster models, tons of flashy abilities, and playing with 1-2 heroes!
P.S. When you minimize the game and then restore it, it doesn't immediately restore; it "loads resources." Another minus in this already almost overflowing barrel.