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Posts from 1st annual offline tournament "Best Of The Best"

5.0 (6 ratings)
In reply to Ta Kotoraya...
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19 years ago
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Ta Kotoraya...;49708
Well, here we go:( :( :( Next time, I'll ask Lesha to make me look cooler... because things aren't really working out:D :D


then he can also make your face look prettier...
In reply to IronAxe
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19 years ago
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IronAxe;49744
Please provide a link where this is stated. I personally understood that if I come across these artworks, I have full right to use them!
What does "provide a link" mean? Read the tournament rules carefully. Everything is clearly stated there. :) Otherwise, you'll say you read it and didn't see it...

"Dear tournament participants!

Since it is possible to build a merchant with artifacts in the Dungeon, in the castles of Black Dragons and Titans, any artifact purchased from the merchant that is part of the combined artifact - the Power of the Dragon Father, will be considered a bug in this map, which I
forgot to account for!.."
In reply to AmberSoler
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19 years ago
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Hello everyone!
What do you think – how much game time would it theoretically take to complete this map (assuming tournament rules are followed)?
I hope this question doesn't violate any rules.
In reply to AmberSoler
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19 years ago
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AmberSoler;49787
What does "provide a link" mean? Read the tournament rules carefully. Everything is clearly stated there. :) Otherwise, you'll say you read it and didn't see it...
"Dear tournament participants!
Since it is possible to build a merchant with artifacts in the Dungeon, in the Black Dragon and Titan castles, any artifact purchased from the merchant that is part of the assembled artifact - the Power of the Dragon Fathers - will be considered a bug in this map, which I forgot to account for!.."

I saw this, but I understand that it will be considered a bug if I assemble the Power of the Dragon Fathers from purchased artifacts without completing the required quests. But if I complete all the quests, what's wrong with having more of the component parts? To clarify, for example, you said that something is in a chest. So, does that mean I can't take it? And why not? And if the computer picks it up, does that affect me? And if I kill that computer and the artifact falls into my inventory, is that okay? And do computers buy artifacts in stores? And if they buy any of the component parts, will you kill them?
In reply to Radik
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19 years ago
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Radik;49804
Hello everyone!
What do you think – how much in-game time would it theoretically take to complete this map (following tournament rules)?
I hope this question won't violate the rules.
All assessments of how quickly a map can be completed will be based solely on the results of EACH player's playthrough... And therefore, indirectly, it will hint at their own result. I think this won't be approved...

Added 2 minutes later
IronAxe;49806
I saw this, but I understand that it will be considered a bug if I collect Might from purchased artifacts without completing the required quests.
Sorry, I just didn't immediately understand your point. :)
This option doesn't seem to be prohibited. Buy, upgrade, and use them to your heart's content :) The main thing is not to collect the Might set before completing all the quests related to that artifact.

However, there is one point that I will try to clarify now: For example, hero "A" buys the necessary artifact on the market – Dragon Scale Armor – and runs around with it, collecting other artifacts. Finally, the entire set is collected, but the armor seems to be "foreign" and therefore the Might set is not collected. Then, hero "B" approaches the Creature Dwelling, destroys it, and takes the quest artifact... So, even in this case, hero "A" is not allowed to collect the Might set, even though formally all the conditions have been met. He must meet with hero "B" and receive the quest artifact from him, and only then collect the Might set. And this may require an extra day...

To avoid this kind of misunderstanding, the rules state "do not acquire"... But the final decision rests with VDV.
In reply to Radik
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19 years ago
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Radik;49804
Hello everyone!
What do you think – how much in-game time would it theoretically take to complete this map (following tournament rules, of course)? I hope this question doesn't violate any rules.

Theoretically, no :) I can only give one answer, based on the judge's statements, if I'm not mistaken. It seems that mercury and skills will be counted for 6 months :) That is, whoever spends more time on these things will fail. But the judge may adjust this period at the end of the tournament, i.e., increase it. That's why I'm assuming that it's theoretically possible to complete the map in 6 months! But what will actually happen – who knows :(
In reply to AmberSoler
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19 years ago
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AmberSoler;49807
All assessments of map completion speed will be made by each player solely based on the results of THEIR own playthrough... And therefore, indirectly, it will hint at their own result. I think this won't be approved...

In principle, I agree; I'll just say that I didn't intend to indirectly find out the results of other tournament participants. I think that most players have already completed this map at least once, while I am still far from finishing, as I have very little time (I have only just captured the stronghold with the Grail).
In reply to Radik
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19 years ago
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Radik;49818
...I think that most players have already completed this map at least once, while I am still far from finishing it, as I have very little time (I have just captured the Stronghold with the Grail).
Still, let's not comment on the sequence of our actions...
In reply to Radik
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19 years ago
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Regarding the assembled artifact: You can buy the parts of the MOD, and you can also use them, but you cannot assemble them together with the others! Therefore, it is necessary to assemble together those parts of the MOD that are intended for the quest storyline. Regarding the 6-month period: I chose this period arbitrarily, let's extend it to 10:D, I don't mind. I simply followed this principle when making calculations for the offline Heroes 5 tournament. Sincerely, VDV_forever
In reply to AmberSoler
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19 years ago
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AmberSoler;49821
Radik;49818Let's not comment on the sequence of our actions...

Sorry. Although I wouldn't call it commenting on the sequence of my actions. But regardless, I'll stop these kinds of conversations so that nothing bad happens. We'll discuss everything after the tournament (although I really want to talk about the walkthrough).
In reply to AmberSoler
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19 years ago
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AmberSoler;49667
No, that's not what I meant! :) What about those who finished the map earlier? They don't have a chance to earn a significant amount of mercury and skills... For example, someone collected all the parts of the MOD in 4 months and then spends another 2 months running around the map – while the mercury accumulates, am I right?

I agree. I suggest the following: divide the amount of mercury and the total skills by the number of days spent completing the map. It's not an ideal solution, but I think it would be fairer.
In reply to Radik
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19 years ago
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Radik;49861
I agree. I suggest the following: divide the amount of mercury and the total skill points by the number of days spent on completing the game. It's not an ideal option, of course, but I think it would be fairer.
The total skill points do not depend on the number of days – they depend only on the number of enemy units destroyed and the number of skill-boosting locations visited... And if one player has three main heroes and fights on three fronts simultaneously, then the total skill points will be distributed approximately evenly among the three. And the second player will fight all these battles with one hero – which means he will level him up much better, but will spend more time on logistics. This aspect depends exclusively on the tactics used to complete the map... So, in this case, we will have to leave everything as it is.

However, your suggestion regarding mercury makes sense because the dependence on the amount of time is more strict here. Although, it is not linear either...

In general, playing for resources and playing for the number of skills is a rather interesting process in itself. There are many tactical tricks and maneuvers. For example, we exchange all the remaining units and artifacts at the end of the game for experience, and then visit trees that increase the level – and there you have a large total of skill points. Or, we exchange units for resources (in this case, for mercury), build a treasury in the rampart, and spend finances only at the beginning of the week, and at the end – we save to get +10% to as large a sum as possible... We hire heroes with the secondary skill "Estates," with a specialization of "+gold" or "+resources"... The goal is to control as many mines as possible, build a resource storage in cities, and collect the Horn of Plenty as quickly as possible...

There are many other things, but all these tricks, as a rule, reduce the speed of completing the map – that is, they work against the main goal of the game – to spend as little time as possible. Here, it's either speed or economy... And combining everything in one tournament, in my opinion, is not rational.
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19 years ago
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I agree. I suggest the following: divide the amount of mercury and the sum of skills by the number of days spent completing the map. It's not an ideal option, of course, but I think it will be fairer.

Why all these complexities? Let everyone choose what they need. If you want to finish the map faster and climb higher, play for speed. If you want to collect mercury, collect as much as you can.
In reply to VDV_forever
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19 years ago
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VDV_forever;49823
Regarding the assembled artifact: you can buy the parts of the MOD, and you can also use them, but you cannot assemble them with the others! Therefore, it is necessary to assemble the parts of the MOD that are intended for the quest storyline. Best regards, VDV_forever

I suggest making it stricter to simplify the verification process. If a player has extra parts from the assembled artifact of Power, then he has the right to assemble the artifact only if one of the heroes has absolutely all the obtained parts in his inventory. Although they may dismiss unnecessary heroes with "incorrect" parts. And in the final save, the judge demands this – it's hard to understand who slipped which artifact to the assembler. You need to check a lot of saves. Or is conscience the best controller again? :) I would allow assembling the artifact from any parts – as long as the quests are completed.

I also suggest that everyone save the saves of QUEST battles (before the attack and immediately after winning the battle). This will significantly simplify the verification in case of anything.

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