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Posts from Moonlit Glade

5.0 (1 rating)
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15 years ago
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Title: Moon Glade
Map name: Moon Glade
Map type: SingleMission
Two-level map: no
Size: large
Author: 32MeTpa
Description: The Moon Glade in the lands of Erathia has a bad reputation for a reason. No one has ever returned from there. It is a unique natural labyrinth full of secrets and mysteries. Talannar himself couldn't remember how he got there... All around are dense thickets, with no hint of a road or path. It's unclear which way to go, where the exit is.
"There's no point in waiting," Talannar thought, "I need to find a way out of here."


Please leave your comments and report any errors=).
I also want to say that the truly powerful artifacts on the map are well hidden. Please write here which ones you have found.

Screenshots:
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15 years ago
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the plot is interesting

Added 12 minutes ago
I can't download it right now

Added 33 seconds ago
I'll download it later.
15 years ago
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Great map, I enjoyed playing it :smile13:. It's interesting that if you don't rush, you can satisfy both those who enjoy a relaxed game and those who appreciate hardcore gameplay. Among the "powerful" artifacts, I only found the archer's quiver (there were 2 of them lying nearby, one of which was inaccessible among the trees). The druid's puzzle is cool, but I'm afraid the main trick might not work – personally, I was just too lazy to read it to the end:D.
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15 years ago
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Well, you certainly didn't find many artifacts; there are at least 6.))
And did you just randomly stumble into the portal (where the druid is)? And did you get it right on the first try?))
In reply to 32MeTpa
15 years ago
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32MeTpa
Well, you certainly didn't find many artifacts; there are at least 6.
And did you just randomly try the portal (where the druid is)? And did you get it right on the first try?
No, when I mentioned a joke, I meant that only the first part of the riddle is informative. So, I went straight to the correct solution. Although, it didn't immediately occur to me that to get the riddle's text, I had to click on the druid again:confused:
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15 years ago
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Yes, you understood the riddle correctly. The first sentence is the most important; everything else can be disregarded. As for the fact that you need to click twice, I just messed up with the scripts and eventually left it that way.
15 years ago
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Perhaps we should swap their order? Put the riddle first, then the image?
15 years ago
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Interesting map. Completed it on Veteran difficulty. Days: 134, points: 2152. Badge: Colossus. The puzzle, in my opinion, is overdone. It's very confusing. Could it be simplified somehow? Yes, among the hidden artifacts I found: Sandals of the Saint, Archer's Quiver, and Unicorn Bow.
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15 years ago
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I played through it at a leisurely pace as a Warrior and got the Unicorn. A wonderful map, very atmospheric. Among the hidden artifacts, I also found green boots and a ring of speed. Now, some constructive suggestions from me: - Remove the randomness in spells or increase the number of places where they can be learned by about two times. Because I started with Darkness and Chaos (on level three, I was given Machines, and I couldn't refuse), but until I reached the spell library, I had to rely on only one Disruption Ray, since all other spells were of the Summoning school (like Hornet Swarm, Wall of Swords, Earthquake, basically useless stuff), one Light spell (Evasion, which is not a priority spell for me even if I were focusing on Light) and Tome of Light, which I had to give away. It’s unpleasant when randomness hinders normal development. - Add more gold to the clearing east of the first mentor; otherwise, all the money goes there. - Maybe make the final battle stronger. My losses in it amounted to only one hamster berserker, so what's the point of leveling up with all these "goodies" that precede it? - There was a bug with answering the riddle. I went through the correct gate, but the script didn't work. I thought I guessed wrong (the riddle isn't difficult, but very confusing), I go back, bam – teleportation. - The ending feels a bit strange. Perhaps at least some kind of joyful message could be added? Thank you for the map; I really enjoyed it. The result is attached.
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15 years ago
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I really liked the map. Kudos to the author! I found 4 artifacts: Quiver, Bow, Ring of Swiftness, and Tome of Light. But the Tree of Silanna took the tome. Question: why? It didn't give anything, and it stole the tome (my Talannar knew advanced light magic, I'll post screenshots later). Day 119, goblin icon :(

Now about the map:
-I agree with Ment, the random element in spells could be removed. I kept getting lightning and wasp swarms... with my +7 witchcraft, it was terrible >_<
-There were a lot of succubi, demonesses, and temptresses. A lot. Is this random? My map editor crashed a while ago...

Everything is great! Thanks to the author for the map :)
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15 years ago
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Thank you for the feedback!

I won't remove the randomness (how would I know which spells you're leveling up?:)), but I will add more places where you can learn spells.
I'll make the final stage more challenging, although it was originally intended that the difficulty would be in simply getting out of there;)
I had no problems with the riddle when I tested it several times; it always worked. So I don't know what's going on:smile32:.

-There were a lot of succubi, demonesses, and temptresses. A lot. Is this due to randomness? My map editor crashed...
Randomness is used almost everywhere, so you were just unlucky

Added after 35 minutes
I've changed the map: all of the above + I added DoNotGiveTurnToPlayerAIIfNoTownsAndActiveHeroes to the script.
15 years ago
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Maybe you could just add more locations and immediately place spells there (e.g., one spell of each 1st-level magic in different locations, then 2nd-level spells, and so on).
14 years ago
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Very good and interesting map. I enjoyed playing it. By the way, I also liked Gardholm. I'll be waiting for new maps.
Thank you very much to the author.
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14 years ago
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Completed the map in 69 days in hero mode (received the "Gramoverzhets" achievement). :rolleyes: I enjoyed the map; I think if I hadn't been distracted by "global clearing," i.e., destroying all the neutrals, I could have improved the result by a couple of weeks :smile38:. By the way, if instead of "crystals" and "ash swarms" in the spells, I had encountered a "hive," I would have completed the map without any losses at all; as it was, I lost several units in the final battle with the demon :cool:. Almost forgot - the 1st level for the demon, even if its troops outnumber the hero's troops by a factor of 4, still seems a bit weak - IMHO, it should be at least 20th, or better yet, 25th.
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In reply to Rambo1969
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14 years ago
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Rambo1969
Almost forgot - the first level for a demon, even if its troops outnumber the hero's troops by a factor of 4, still feels a bit underwhelming - IMO, it should be at least level 20, and preferably 25.

That's strange, there should have been a script that added experience to it (when I was testing, it worked).

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